Previews (Page 6)
Preview
Isle of Arrows knows how to stop you getting comfortable in a tower defence game
And it has a point.
Preview
If Nioh was Team Ninja's Dark Souls, Wo Long: Fallen Dynasty feels like its Sekiro
And how Team Ninja is tackling the perennial Soulslike difficulty issue.
Preview
PlayStation VR2 is about to breathe new life into virtual reality gaming
First impressions from Sony's impressive new hardware.
Preview
Forspoken funnels some of my favourite aspects of Final Fantasy 15
A fresh look and fresh gameplay from Square Enix's upcoming action RPG epic.
Preview
Warhammer 40,000: Darktide's gunplay is deliciously meaty
How Fatshark finessed a "really tricky" twist on the shooter.
Preview
The Callisto Protocol mixes new tricks with the old-school "style" of Glen Schofield
"I know there's my style in there, so I've consciously tried to change things up."
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Flintlock: The Siege of Dawn is a Soulslike that's not afraid of difficulty settings
The Gunpowder Plot.
Preview
Sonic Frontiers wrestles with taking the series' essence to the Open Zone
Studio head Takashi Iizuka on Sonic Team's "intentional" efforts to balance old with new.
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Splatoon 3 feels like a natural, if uninspired evolution of the series
Kraken out some brand new campaign gameplay.
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Digital Foundry | Marvel's Spider-Man PC: why we aren't posting our review today
New game patches keep arriving - but here's what we think so far.
Preview
Company of Heroes 3 will eschew the notion of a "war without hate"
"There are people who lived there, and they were affected by this, and we're trying to tell that story as well."
Preview
Street Fighter 6's Smash Bros-like control system might be its best new feature
Is the quarter circle no more?
Preview
Fire Emblem Warriors: Three Hopes is an enjoyably strategic return to F¨Ždlan
Prepare for war.