Tomb Raider: Underworld - Episodes
Ron Rosenberg on Beneath the Ashes, and playing as the Doppelganger in Lara's Shadow.
Not that there aren't puzzles, but the episodes are less focused around switch and platform hunting so I wouldn't use that as a metric. In playtesting, we're seeing an average completion time of around three hours with some people taking as long as six hours.
There's been some confusion around that. It is true that we utilised some assets created for Tomb Raider: Underworld to create the adventure, but each of the episodes was conceived as an original DLC release. The team has built the environments around an original story created specifically for DLC. I would also mention that the disc for Tomb Raider: Underworld was completely filled and these are not part of a plan to hold back content as some have speculated. Each of the new downloads contains approximately 1GB of content and there is no way either would ever have fit on the Tomb Raider: Underworld disc.
I think it's reasonable. A lot of effort goes into creating the DLC content. We've had a large team working on our DLC, so while we do receive some advantage from established tech and assets, we're also putting in a heck of a lot of effort into creating these new releases. Beneath the Ashes and Lara's Shadow are being offered at 800 Microsoft Points each. Each episode offers enough gameplay that their value compares proportionally with a full game release.
Our DLC is priced comparably to other action-adventure single-player DLC and I think it represents great value. Gameplay time has been a big consideration as has the fun factor. There are many types of DLC that offer the player different types of compelling experiences. We are trying to grip the player's imagination and engage them with the combination of story, action and other challenges that are the hallmarks of a great adventure. This is something that you might not get from a multiplayer map pack. As a gamer, I think it's great to have both of these different types of DLC available.
Of course, I'd love to see the DLC made available to anyone who wants to play it. At the same time, I'm appreciative of the support we've received from Microsoft. There is an immense amount of effort that goes into creating DLC content. We are pioneering a new format and I think it is going to have lasting positive benefits for gamers.
Tomb Raider: Underworld - Beneath the Ashes is due out for Xbox 360 on 24th February. The second episode, Lara's Shadow, is set for release on 10th March.