Levine: BioShock Infinite ending "like nothing you've experienced in a video game before"
"I can't tell whether people will like it or not like it."
The ending of BioShock Infinite is shrouded in mystery, but according to designer Ken Levine it'll be worth the wait.
He told Eurogamer's friends at Outside Xbox that gamers won't have seen anything like the ending to his shooter, due out March 2013, and that he's not sure how they'll react to it.
BioShock is set in the floating city of Columbia, where private detective Booker DeWitt sets out to rescue Elizabeth, a woman with mysterious powers, from the clutches of the Songbird. As the story unfolds Columbia descends into chaos, with various factions vying for control, and Booker and Elizabeth attempt to escape from dictator Zachary Hale Comstock .
“The plot actually gets more interesting as it goes on,” Levine said. “The end of the game, I can't tell whether people will like it or not like it. I can say it's something we're incredibly proud of. It's like nothing you've actually experienced in a video game before. It's unique and quite particular to this world, these characters and this franchise.”
While most critics lavished praise upon BioShock 1, released in 2007, it is generally accepted that its final third was its worst. Levine told Outside Xbox Irrational was keen to avoid a similar situation with BioShock Infinite.
“You had a situation there where you had this amazing character and once he's gone the story loses some of its steam,” he said. “That is something we took to heart in this game.”
There's more on BioShock Infinite in the interview with Ken Levine, below.