Interview Digital Foundry | Avatar: Frontiers of Pandora - the big developer tech interview A deep dive into Ubisoft Massive's phenomenal, revised Snowdrop engine. Dec. 17, 2023 Alex Battaglia
Interview Becoming Hailey: Marvel's Spider-Man 2 actress Natasha Ofili and Insomniac on Deaf representation and more "It is so important to do it right." Dec. 14, 2023 Victoria Kennedy
Interview Uncovering the eldritch horror monster-collecting RPG Book of Abominations "Charming and charismatic meets unsettling and grotesque." Nov. 27, 2023 Marie Pritchard
Interview Under the surface of Still Wakes The Deep Inside The Chinese Room, as it enters a fresh era. Nov. 16, 2023 Tom Phillips
Interview Cocoon's developers on bringing "the most complex game idea" they've ever had to life Marble run. Nov. 4, 2023 Victoria Kennedy
Interview Digital Foundry | Inside Marvel's Spider-Man 2: the Digital Foundry tech interview Insomniac reveals the secrets behind its ambitious sequel. Oct. 24, 2023 John Linneman
Interview Sonic Team's Takashi Iizuka on co-op play, pixel graphics, and getting momentum right "To me, a Sonic game is about energy." Oct. 19, 2023 Ed Nightingale
Interview Sony discusses five-year journey to launching PlayStation Access controller And the "upward trend" of accessibility across the industry. Oct. 12, 2023 Ed Nightingale
Interview Sam Lake and Remedy on Alan Wake 2's move to survival horror and pushing the franchise's boundaries "There are no obstacles." Sept. 27, 2023 Victoria Kennedy
Interview Super Mario Bros. Wonder developers discuss Nintendo's push to reinvent its classic side-scrolling formula "You need to try harder to surprise these players." Aug. 31, 2023 Tom Phillips
Interview Digital Foundry | Inside Immortals of Aveum: the Digital Foundry tech interview Behind the scenes on the first non-Epic game to ship with all Unreal Engine 5 next-gen features. Aug. 28, 2023 Alex Battaglia
Interview The definitive Xbox Gamescom interview Phil Spencer on new hardware, price drops, mid-gen refreshes - and why the company won't ditch Series S. Aug. 23, 2023 Tom Phillips
Interview The future of PowerWash Simulator, and developer FuturLab "What do we need to do to get the Millennium Falcon?" July 19, 2023 Tom Phillips
Interview EA Sports FC 24 boss on sportswashing, engagement, and Gen Z football fans "Our role is to provide players with exactly what's going on in football." July 18, 2023 Chris Tapsell
Interview Larian on signing Baldur's Gate 3, approaching a new era, and games you've never heard about Past, present and future. July 14, 2023 Robert Purchese
Interview Hohokum's spiritual successor takes flight in Flock Fleece Navidad. July 6, 2023 Victoria Kennedy
Interview The future of Football Manager Sports Interactive boss Miles Jacobson on the "personal disappointment" of FM23 and dreams for FM25. June 29, 2023 Chris Tapsell
Interview Jennifer Hale and David Hayter on voice acting for VR, reuniting for Synapse, and Shrivelled Snake Mind games. June 21, 2023 Victoria Kennedy
Interview Game composer Lena Raine on her musical style: "I'm a big fan of musical metaphor" Describing the sound world of Harmony: The Fall of Reverie. May 29, 2023 Ed Nightingale
Interview Making Clive sexy: in conversation with Ben Starr and Susannah Fielding from Final Fantasy 16 "There's so much love and care that has gone into this." May 23, 2023 Ed Nightingale
Interview After the Remote Pass nerf, Pok¨Śmon Go moves forward with Shadow Raids "We made a decision that we'd have to grit our teeth and get past." May 18, 2023 Tom Phillips
Interview How Blizzard keeps Diablo 4 feeling single-player despite its MMO elements "Every class is a DPS class in Diablo." May 17, 2023 Wesley Yin-Poole
Interview How the BAFTA nominated Citizen Sleeper is a game "about now" Gareth Damian Martin on the game's refugee-themed DLC. April 1, 2023 Ed Nightingale
Interview Pok¨Śmon Go teases "blockbuster slate" of features, amidst major Remote Raid changes Popular method of playing at home to be capped, almost doubled in price. March 30, 2023 Tom Phillips
Interview "Beta has become a twisted word": Blizzard responds to Diablo 4 early access feedback Queues, balance, the Butcher, couch co-op, dungeon design and more. March 21, 2023 Robert Purchese