Skip to main content

inFamous: Second Son is likeable, but not yet loveable

An hour with Second Son suggests this could be the best yet, but can it push the series towards greatness?

I like inFamous games, but I've always wanted to love them. I've always felt I should love them, in fact, given that they blend acrobatic open-world chimney hopping with the crackle and fizz of elemental superheroics. inFamous 2 brought me close to love - mostly, granted, because you could kill street musicians - but it couldn't entirely escape from a handful of problems that had troubled the original.

The tech has traditionally been a little shonky, for example, offering bland outdoor environments that blur into a soupy mist before you can plot a satisfying path between A and B. The missions tend towards the unimaginative. Your combat powers are a little lacking in impact, and - despite a few good moments - Cole MacGrath, the lead, never had quite enough of a personality to make you warm to him. The end result is good-natured and often fun, but the clean edges and the sharp characters that define Sucker Punch's earlier work on the brilliant Sly Cooper games are mysteriously absent. inFamous often feels like a comic book series that struggles to sustain the brashness, the immediacy, of an actual comic book.

Both powers offer ability to scud through the air in a slow descent. Power usage seems to be more generous, too.

All of which makes Second Son an interesting proposition: there's the new hardware it's running on, of course, and there's a new lead, the young graffiti artist Delsin Rowe, who comes with fresh superpowers. There's also a new setting in the form of the Emerald City: Seattle. It's Sucker Punch's back yard, which should hopefully give the team a kind of home advantage, and it has both the perfect counter-culture ambience to stage a tale of government crackdowns and punkish mutant outsiders, and an ideal mix of flat-roofed commercial districts and gleaming steel towers to climb. This week I got to try the whole thing out for myself. After an hour and two missions? Well, I like Second Son. I just don't love it yet.

The good news is that the new hero's a definite improvement. With inFamous 2's positive karma ending meaning the old leading man's presumably out of the way permanently - although I did notice a sign for Cole McG's Electronics store as I scrabbled around the mid-town streets - the stage is clear for an injection of genuine personality. Delsin's younger, with a gaunt frame that gives him an appealing kind of vulnerability, and he's also voiced by Troy Baker, which means that an entirely acceptable wisecracking script receives a little unearned depth of characterisation too. He's a Conduit - a metahuman, basically - in a world that's cracking down on Conduits, and Baker makes Delsin come across like an outsider: smug but fragile. You get a sense that the job might be a bit too big for him, and that's quite exciting.

Delsin can assume the powers of other Conduits, apparently, and the current demo offers neon and smoke flavours, which you can switch between by charging up at certain hotspots. (Storefront signage gives you the former, chimneys and wrecked car engines provide the latter.) Both come with truly glorious graphical effects - dancing scribbles of pink light and ember-thick orange flame respectively - and hopefully throughout the course of the game they'll grow to give you really distinct options, too. Smoke will eventually allow you to do stuff like slip through grates, while neon powers are allegedly tuned towards precision. For the duration of this demo, though, they were fairly handy at a lot of the same basic things: both have a melee option, both have a ranged option, both offer grenades.

I faced off against a mix of snipers and machine-gun toting baddies - as well as DUP shock troops and a Conduit.

Neither provides the glorious thwack and smash of video game combat at its best, alas. Maybe the sound effects are too soft, maybe the animation is too restrained and the camera shake and haptic feedback too gentle? Maybe it's something deeper and more mysterious that an idiot like me could never understand. Whatever's missing, it means that Second Son's combat is absolutely fine, but it doesn't yet thrill you, regardless of how you approach it. Melee lacks a sense of physical connection, and while the ranged option's definitely improved over the old days with the switch to a run-and-gun model (you can still opt for the over-the-shoulder approach as and when, but it's much nicer to just dash about firing at a reticule in the centre of the screen), both laser beams and smokey projectiles feel tame and weightless. The lasting impression, bizarrely, is of a game which can't quite shrug off its good manners and give you a proper dust up.

Meanwhile, the missions in the current build are worryingly generic. The karma system that defined Cole MacGrath's adventures has been retained here, and the demo provides the option to play through a sequence in which Delsin trains a wayward Conduit protégé named Fetch, either taking the heroic option by teaching her self-control as they mess up some drug dealers down by the harbour (I have no idea how messing up drug dealers is meant to teach self control, incidentally), or corrupting her with the ruthless path and heading out to trash some anti-Conduit rallies downtown.

In implementation, both suggest a game that's struggling to move outside the limited template of standard open-world action adventures. Sorting out the dealers involves searching through a series of houseboats for drug shipments, clearing the area of foes, and then trailing a van through darkened streets without being spotted. Tackling the rallies means breaking up several late night protests as you hunt for a specific baddie, and then fighting your way into a traffic tunnel as you chase a teleporting Conduit with a rock-based attack. Both end with a teaser for expansive new powers, but the promise of treats isn't enough to make up for their absence elsewhere. Teleporting mini-bosses, trailing sequences: these are all acceptable distractions, I guess, but they don't linger in the mind like a really good mission can. The whole thing's brisk and colourful - and I also appreciate that it's notoriously tough to reveal the texture of this sort of game in an hour-long demo - but there's no escaping the fact that, for all its tweaks, inFamous on PS4 is not yet looking like the reinvention - or even the thorough recalibration - that I suspect the series could really do with.

Second Son actually has uses for the DualShock 4's touchscreen! Tap it to charge up powers, open doors, or lay down graffiti at set points.

Not quite, anyway. If there's one thing that really does stand out, it's Seattle itself - sharp-edged, gorgeously textured, personable, and filled with a nice mix of wide streets and interconnected rooftops to race across. Using the neon power, you can now hold down a face button and turn into a scrawl of light as you rush over the ground and up the side of buildings without skipping a heartbeat, or you can still shimmy along gutterings and across ledges the old-fashioned way. However you move, the fuzzy horizons that marred the older inFamous games do not appear to be a problem any longer - and that stuff counts in a game that allows you to zip over a whole city in a few minutes. Elsewhere - in facial animation, lighting, geometry, particle effects - Second Son has all the next-gen tech improvements you might expect, but that draw distance is the one that really counts.

An hour in Seattle left me wanting a bit of free time to explore away from the tug of the main missions, in fact. It also offered a reminder of how much potential richness there is in this series - and of how much I want Sucker Punch to do it justice over the full course of the final game.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com