Skip to main content

Chasing the dream of four people in a room

Hello Games' Sean Murray and Steven Burgess on The Last Campfire, No Man's Sky, and coming full circle.

It's easy to forget there was life before No Man's Sky at Hello Games. The studio, which is still small now, started out tiny: "four people in a room" as co-founder Sean Murray puts it, somewhat wistfully, when the original team started work on the PS3's Joe Danger. Speaking to Murray and Steven Burgess, who's taking the lead on The Last Campfire, the curiously mournful puzzle-adventure that arrived via surprise release yesterday, the focus is very much on that kind of independent spirit.

There's some nostalgia there, when Murray talks over the studio's history, starting with the now-familiar story of the humble Joe Danger roots and how the team quickly ballooned to "15 or 16" people on No Man's Sky at the peak, before settling on the 25 that make up the internal Hello Games team now. But the core team's not the one working on The Last Campfire. Burgess, alongside Chris Symonds and James Chilcott, make up the entirety of The Last Campfire team. The main bulk of the Hello Games team is on something else entirely.

Murray describes The Lost Campfire as 'this idea of a charming world, but one that's has a little bit of an 'edge'. We always talk about films that we've grown up with like Labyrinth and Dark Crystal, and we were saying pretty much every British kids TV show in the 80s had some weird edge to it.' - 'Horrifying' - as Burgess joked.

The setup now is all a bit full-circle. Burgess and Symonds were on "a smallish team" of about 18 people within a much larger one at Frontier Developments when their previous game, 2008's LostWinds, was in progress. After that, it was more or less solely Burgess that headed up the work on porting Hello Game's own small-team game Joe Danger to iOS ("We worked on that together, but Stevie did all the work," Murray half-jokes).

"The kind of thing the devil would come to you at midnight with..."

Sean Murray, on No Man's Sky's runaway success.

Joe Danger came out on consoles and PC of course but "really found its success," Murray says, on iOS with Joe Danger Touch. And now they're back, "an even smaller team within an even smaller team," as Burgess puts it, making The Last Campfire. Murray himself is keen to play that symmetry up, talking with some nostalgia of the micro-studio indie days and the intention to try and replicate it "as much as possible. We want people to have that experience and I think that's important and hopefully does feel different" to working in a larger team.

"We wanted to give other people in the studio the opportunity to have that experience that we had," he explains, "because I think that was very formative for us and we didn't want to just be, you know, four old farts telling people 'well on Joe Danger this happened,' even though we're still that, obviously. But hopefully we are bringing up the next round of old farts, with the Campfire team. There's three guys, and there's a whole bunch of extra help outside of that, but they're really the developers working on the game.

Watch on YouTube

"The guys are in their own office, this is very much [a situation where] we're trying to replicate all the... all the 'fun of being an indie studio'," he laughs. "Whilst hopefully still getting paid a wage and all of those kinds of things that mean that you're not putting your life on the line either."

There's a qualitative argument to be made for that kind of setup, as Murray does: "So for instance, art wise, a thing I loved about Joe Danger was that you could look at it and every bit of art has been made by our artist Grant [Duncan], you were looking at - or sort of stepping into - his imagination, and he just had complete control. It's the same on Campfire, it's a lovely feeling." But reading between the lines there's another reason for it, really, which is the long shadow cast over Hello Games by the stratospheric launch of No Man's Sky, and the subsequent shift away from that micro-studio spirit that it required.

"I think No Man's Sky was a... a crazy ol' journey," Murray says when I bring it up - and ask if there have been any lessons learned, so to speak, from what some would call a touch of overpromising in the lead up to its tumultuous launch. It was "a game that I think from the moment that we announced it, became a rocket ship, you know, straight to the Sun all the way up.

'We have a tendency to think in games,' Murray continued on the topic of The Last Campfire's tone, 'that if you're making a kids game it has to be the 'kidsiest' thing in the world, right? You're going to collect stars and fairy dust or whatever, it really shifts down that rainbow side of things. An adult's game is very adult... I can feel a little bit unsettled playing a game that's meant for adults that's too violent, too kind of grotesque at times.'

"I think every developer would accept that kind of journey as a kind of a mixed blessing, right? I think most developers would be like 'it's signing a deal with the devil,' to accept that you're going to have everyone in the world interested in playing it. It's the kind of thing that the devil would come to you at midnight with, right? A contract that would be like: you will be one of the biggest selling IPs of this generation, you're going to be on stage at E3, and have all these, you know, incredible adoring fans. And then you would realise that there are some difficulties with that. Campfire's a very different proposition."

The final piece of the cyclical puzzle, here, is Apple. The Last Campfire's coming out on just about every platform under the Sun, but - and I should add that this conversation was taking place with someone from Apple on the line, as Murry himself did jokingly - Murray was keen to emphasise how it was actually developed with iOS in mind. "It has a very native feel to it. We were developing for iOS for like five years, our very first builds were on that, so whilst we've adapted it for other platforms, and I'm really proud of that, one of the things that I am most proud of, in particular, is that it feels so at home on iOS. That was a big thing for us from day one."

For Murray it was "a meeting of minds," about the type of game The Last Campfire team wanted to make, as well as what a platform could be about. Referring to a question I asked about the market for these types of indie games - a silent, besmocked character wandering through an enchanted forest, and so on - and whether some might claim it to be a tad crowded, he added: "You may say, "Oh, the market is saturated," but I think actually, on iOS, there is an open space to kind of tell really nice, complete stories. "So it was lovely to be approached by Apple, and kind of a good meeting of minds on Arcade with what they wanted to do there in trying to push 'premium quality', complete titles on iOS."

'We want people to get lost in the world, explore it at mostly their own pace,' Burgess says, describing the 'common thread' between LostWinds and The Last Campfire.

"Having said that, we want Campfire to stand out amongst that field and be something... something different and also something that feels deeply at home on iOS." He emphasises the fact that much of the marketing so far has placed emphasis on the atmosphere, over the real experience. "If you look at its contemporaries of Abzu, or Journey, or Brothers [A Tale of Two Sons] or whatever, there is room for many stories in that style... Campfire, at its heart, is a puzzle game and it has probably a higher density of puzzle gameplay - and gameplay variety across it - than people are probably expecting from the trailers they've seen so far, which tend to focus on the evocative."

Putting the pieces together, though, above all The Last Campfire just seems like a chance for the studio to reset, after the freneticism of the last thing it launched. It seems a conscious attempt at getting away from the bigger team, bigger spotlight development, even if Murray himself and the core No Man's Sky team is focusing on something else. "We're working on something new, ambitious, that's kind of unannounced, and we're working on No Man's Sky," was all Murray would say. I wonder if he, in particular, will still crave a bit of the spotlight, now the worst of it's died down, but for now he and the team just seem glad for the change of pace. "We're kind of very happy," Murray says, "I suppose, with where we are now."

(Correction: due to a transcription error this article previously stated Hello Games reached 50 or 60 people in size, when in fact it was 15 or 16. Apologies from us, and the article's been updated!)

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com