Skip to main content

Tech Interview: Need for Speed: Hot Pursuit

Digital Foundry visits the tech leads in Guildford for the inside story.

Digital FoundryBut you're presumably optimising for 30Hz. Could you run Chameleon in a 60FPS game like Burnout Paradise?
Alex Fry

Yes, but we'd obviously change it again. The actual engine, the underlying engine - partly because of the latency, partly because of the online - the underlying code is running at 60. The game code is running at 60. You can see that on the PC version, the stronger machines will run at 60FPS.

So there are many reasons we wanted the game code to be running internally at 60. It's only rendering at 30FPS because we wanted the visual quality. The game has to look stunning. These cars deserve that. But the game itself is still running at 60 and we would definitely choose to harvest a lot of this into a future project.

Digital FoundrySo in building the Need for Speed game world, did you use the same tools you created for Burnout Paradise?
Richard Parr

Similar to the run-time it's version 2.0 of the tools. With Paradise we built this thing around an asset database of our own so we could have this big world that wasn't an enormous file, it's a database full of bits of world. We took that idea, we've hugely improved the backend database so it's orders of magnitude faster and generally a lot more reliable.

Alex Fry

The old asset manager was called Game Explorer. This is a complete rewrite of what we learned. It's about a hundred times faster. As of today we've got over a quarter of a million parts that make up the game in this database. It's a relational database but it's fully branchable and fully version controlled. The guys that wrote it aren't aware of anything like it that exists. There might well be one but we've not read about it. We can just build a new part off for a demo, we can build new parts and branch them back, we've got history and everything.

It's all totally relational so we can find what's connected to whatever else so we know that this texture is attached to this bit of world and that bit of world, this animation is applied to that... It's fully traceable so we can traverse the game world up and down. That was all-new for this. It's all live-updatable so you can slide sliders and move light placements or right click and update a texture, it's all live and you can connect to multiple consoles at once and do it all there.

Richard Parr

We spent more time, or possibly better quality time, sorting out the basic creation of roads. We've been making driving games for 10 years now and we've never really made it easy for ourselves building a track or a road. This time we did. That's a huge improvement and we've made similar kinds of improvements in how we iterate things like the gameplay and the UI.

Before, at the end of Burnout Paradise, we had had most of the team trying to put the final polish onto the UI because it was such a painful process. It was playing back Flash animations. While Flash gives you some elements of data driving, it means a lot of what you're doing is in the hands of artists rather than programmers. This is a good thing compared to the old PS2 Burnout days. We got rid of programmers as the bottleneck but ended up with Flash artists as the bottleneck as they're just as hard to find.

This time we moved onto something far, far simpler and far, far quicker. It's great. We can have a designer sketch out a new bit of the Autolog flow and have it in the game within an hour rather than a week, which is what it sometimes took in Paradise.

Alex Fry

This whole workflow is a game-changer, and so that's what it's called, the asset database is called Game Changer. We place a lot of reliance on being able to change and iterate and improve at a moment's notice to make it the best it can be. For us a few weeks is a lot of time. What you see now won't be what you see when the game comes out. It will change, it will improve.

Criterion re-use code where it makes sense. Much of the rendering code from the legendary Burnout 3: Takedown was used in the engine created for Black.
Digital FoundryWell you know, we often have PR people saying that to us, almost like some kind of blanket disclaimer to stop us writing bad things about a game before it ships, but much of the time the final game doesn't really improve at all! But it's definitely different with you guys. When we worked on the trailer for Burnout Revenge on 360, the game framed out badly. You said it would be fixed when it shipped and it was.
Alex Fry

You played the game this morning. I'm willing to bet that if you go back and play the latest build there'll be something very different about it.

Richard Parr

It does change quickly. We've always been driven and always recognised the need to change the content of the game up until the last minute because it's not until you get something in front of you that you can tell what's wrong with it. If you've got difficult tech behind that which makes change difficult or if you're just scared to change it, you're not going to make it better. So we've put huge amounts of value just in that ability to keep on making it better up until the point where someone says, "No, stop, we really need to ship this now," or if the QA guys shout at us to stop changing things.

At least now we're at the point where it's not tech holding us back when making a game, it's down to us having the ideas and the time to put it into practice. It's still the case unfortunately that it's quicker to have an idea than to implement it and find out if it's genuinely good - our ability to come up with ways the game could be better will always outpace our ability to deliver that. That's inevitable. But we're able to keep pace with the designers and the producers far better than we were before.

Alex Fry

It's always going to come down to what's between the chair and the mouse. It's down to the person. A small team of passionate, experienced people working efficiently should be able to do an awful lot of amazingly cool stuff when they're not battling the tools. A small, good team should be capable of phenomenal results - that's where we're trying to get to.

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com