Battlefield 1 Scout Class loadouts and strategies - Sniper Rifles, Decoys, Tripwires and more
Everything you need to know for mastering the Battlefield 1 Scout Class.
The Battlefield 1 Scout class - which will almost always be referred to as the sniper - is your go-to long range option for those big, open maps. In fact, Battlefield as a series has gained something of a reputation for its sniper-friendly multiplayer, and if anything that's heightened in Battlefield 1.
There's more utility than ever with the Scout class this time, particularly in terms of recon for your team, and survival for yourself, with the Scout earning a wider variety of gadgets than any other class in Battlefield 1. DICE certainly knows its audience.
As you've probably guessed, we'll be looking at the Scout class in depth here, but once you're done be sure to also check out our guides for the Assault class, Medic class, Support class, and specialist Pilot, Tanker and Cavalry classes, too.
Scout Class Loadouts - Sniper Rifles and Sidearms
We've laid out full details of the Scout class' weapons - and likewise those for the Assault, Medic, and Support class - over in our complete Battlefield 1 weapons guide, where we go into greater depth on the specifics of damage, accuracy, clip size and more.
Here, we've put together a quick rundown of what you can set your Scout class up with in Battlefield 1, along with our class-specific tips below.
Sniper Rifles:
- Russian 1895 Trench
- Russian 1895 Sniper
- Russian 1895 Infantry
- Gewehr 98 Marksman
- Gewehr 98 Sniper
- Gewehr 98 Infantry
- SMLE MKIII Marksman
- SMLE MKIII Carbine
- SMLE MKIII Infantry
- Gewehr M. 95 Marksman
- Gewehr M. 95 Carbine
- Gewehr M. 95 Infantry
- M1903 Marksman
- M1903 Sniper
- M1903 Experimental
- Martini-Henry Infantry
- Lawrence of Arabia's SMLE
Sidearms:
- M1911
- P08 Pistol
- Mle 1903
- C93
- No. 3 Revolver
- Kolibri
- Marks Automatic
- Bodeo 1889
- Marks Automatic
- Frommer Stop
Scout Class unique items
Battlefield 1's Scout class has some rather intriguing gadgets, which most-accurately represent the stranger side of warfare during the First World War. Trench Periscopes mark your enemies for fellow teammates, whilst the Sniper Shield is a fantastic help for offering you front-facing cover from other snipers when in precarious positions, and the Sniper Decoy acts as exactly that for distracting other snipers and granting you knowledge of their position.
- Tripwire Bomb
- Flare Gun - Spot
- Flare Gun - Flash
- K Bullets
- Sniper Decoy
- Sniper Shield
- Trench Periscope
- Tripwire Bomb - High Explosive
- Tripwire Bomb - Gas
For more tips on Battlefield 1, check out our main Battlefield 1 Guide, tips and tricks hub; our Battlefield 1 maps breakdown, our complete list of Battlefield 1 weapons stats, unlocks and War Bonds advice, and Codex Entries; how to get the tiny gun Kolibri; how to get Battlepacks, Scrap and Puzzle pieces; and class guides for the Battlefield 1 Elite Classes, Medic class, Support class, Scout class, and specialist Pilot, Tanker and Cavalry classes, too.
Scout Class strategies
The first thing to bear in mind as a sniper - sorry, Scout - in Battlefield 1 is to adjust your zeroing distance, shown in the bottom right by your ammo clip indicator. It makes a noticable difference to your accuracy at various ranges, which comes in rather handy when you're a class focused entirely on one-hit kills from range.
On the topic of range, your distance from the target is more important than ever in Battlefield 1. Your rifles - especially the ones available to you at early stages - can really suffer at very long range, with noticeable variances in trajectory. In fact, the Scout class works best at longish-medium range, rather than pure long range - likely an accurate reflection of the art given the time period, and amount of gadgetry which goes into modern rifles' accuracy at distance today.
As for the act of sniping itself, you want to find a rhythm of quickly spotting a target, scoping in, firing, and coming back out to bolt-action in another round, whilst scouting for your next enemy. Once you get into the swing of it, you'll be surprised by the success you can have - but do remember that zeroing distance when alternating between ranges on the go, which takes some practice, too.
Finally, the age-old Scout advice: don't stay in the same place for too long. Even if you're having a huge amount of success, lying in the same spot makes you an easy target for flanking or other hidden snipers. In the age of killcam, it's also easy to find yourself with a knife in the back as a revenge kill from bitter enemies who knew exactly where you were. Take a few shots, then relocate, cycling between your favourite spots each time.