Feature Digital Foundry | Black Myth: Wukong - to what extent could PS5 Pro deliver an improved experience? And how could Game Science improve the existing PS5 code? Sept. 12, 2024 Richard Leadbetter 5 comments
Feature Digital Foundry | PS5 Pro reveal: the hardware looks capable but the demos were lacking And the cost puts the viability of future console hardware into question. Sept. 11, 2024 Richard Leadbetter 203 comments
Blog Digital Foundry | DF Weekly: PlayStation 5 Pro is incoming - so how should Sony market its premium console? And how expensive will it be? Sept. 9, 2024 Richard Leadbetter 193 comments
Blog Digital Foundry | DF Weekly: If Black Myth: Wukong has issues on PS5, is a Series S port viable? And what about the reported Sony exclusivity deal? Sept. 2, 2024 Richard Leadbetter 6 comments
Blog Digital Foundry | DF Weekly: Indiana Jones is heading to PS5 - and everything is changing for Xbox Microsoft's software strategy comes into focus - but what about the console? Aug. 26, 2024 Richard Leadbetter 108 comments
Feature Digital Foundry | DF-optimised: the best PC settings for Black Myth: Wukong Plus: PlayStation 5 equivalent presets. Aug. 24, 2024 Alex Battaglia 25 comments
Blog Digital Foundry | DF Weekly: a snippet of Black Myth: Wukong PS5 footage arrives - so what do we make of it? An inconclusive debut for the enigmatic console code. Aug. 18, 2024 Richard Leadbetter 54 comments
Feature Digital Foundry | Warhammer 40K: Space Marine 2 - a technologically ambitious sequel that can look stunning Hands-on with the PC version. Aug. 17, 2024 Oliver Mackenzie 31 comments
Blog Digital Foundry | DF Weekly: AMD's Zen 5 - why isn't there a solid consensus in reviews? The challenges in producing worthwhile CPU game benchmarks. Aug. 12, 2024 Richard Leadbetter 11 comments
Feature Digital Foundry | Microsoft Auto Super Resolution tested: a new AI upscaler has arrived The gaming highlight of the new Windows on ARM Copilot+ laptops. Aug. 6, 2024 Richard Leadbetter 13 comments
Blog Digital Foundry | DF Weekly: AMD's AFMF 2 driver-level frame generation update is well worth a look Fluid Motion Frames' latest technical preview shows substantial improvement. Aug. 5, 2024 Richard Leadbetter 26 comments
Blog Digital Foundry | DF Weekly: Some original Xbox One units failing to update, disabling most console functions UPDATE: Microsoft fixes the issue, affected consoles now update as normal. July 30, 2024 Richard Leadbetter 113 comments
Blog Digital Foundry | DF Weekly: Intel has a CPU instability problem - and it's time for answers UPDATE: Intel responds, blames "elevated operating voltage". July 23, 2024 Richard Leadbetter 48 comments
Feature Digital Foundry | Luigi's Mansion 3 is Digital Foundry's pick as Switch's most technically impressive game A generational retrospective kicks off with a focus on Nintendo first party games. July 21, 2024 Oliver Mackenzie 60 comments
Blog Digital Foundry | DF Weekly: "You don't need an Xbox to play Xbox" - we beg to differ Cloud streaming quality must improve and the PC Xbox app needs an urgent revamp. July 15, 2024 Richard Leadbetter 127 comments
Blog Digital Foundry | Is a VRR TV becoming more important for console gaming? A 'nice to have' feature is a game-changer on key titles. July 8, 2024 Richard Leadbetter 83 comments
Blog Digital Foundry | DF Weekly: If Xbox Series X is more powerful, why do some PS5 games run better? We finally have some answers. July 1, 2024 Richard Leadbetter 168 comments
Feature Digital Foundry | Asus ROG Ally X vs ROG Ally: Hands-on with the new, improved handheld More memory and double the battery capacity make a difference. June 29, 2024 Richard Leadbetter 41 comments
Blog Digital Foundry | DF Weekly: Starfield mods unlock frame-rate on Xbox Series S - so how well does it run? Homebrew 'performance mode' solutions arrive for the junior Xbox. June 24, 2024 Richard Leadbetter 26 comments
Blog Digital Foundry | DF Weekly: Live stream quality can be awful - and it should be better Tips and recommendations based on our experiences. June 17, 2024 Richard Leadbetter 6 comments
Feature Digital Foundry | In Theory: what would a current-gen upgrade for Red Dead Redemption 2 look like? A deep dive into the possibilities - from an unlocked last-gen version to a brand-new PS5/Xbox upgrade. June 8, 2024 Richard Leadbetter 59 comments
Blog Digital Foundry | DF Weekly: Beyond Astro Bot, how can Sony market a PS5 Pro? Making the case for an enhanced version of the PlayStation 5. June 3, 2024 Richard Leadbetter 65 comments
Feature Digital Foundry | Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox? Frame-rates, image quality and latency tested on all consoles. May 31, 2024 Richard Leadbetter 27 comments
Blog Digital Foundry | DF Weekly: FSR 3 frame generation comes to consoles - and we've tested it Proof of concept for a promising new technology. May 27, 2024 Richard Leadbetter 26 comments
Blog Digital Foundry | DF Weekly: Ghost of Tsushima on PC is another excellent Nixxes port Tested on Steam Deck, mid-range and high-end systems. May 20, 2024 Richard Leadbetter 6 comments