Skip to main content

A Bizarre chat

Gareth Wilson on making PGR4. And, yes, motorbikes.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

Since this interview was conducted, Bizarre Creations has been acquired by Activision.

After the mad rush to get PGR3 done that preceded the 360 launch, PGR4 has been a bit of a gentler ride. Relatively, anyway. You'd probably be too weak to make it the whole way. But Bizarre is full of strong, masculine characters, like design manager Gareth Wilson and community hero Ben Ward, who sat down with us during a recent visit to the studio to tell us about how the game was made, and - most importantly - how excellent motorbikes are.

EurogamerYou were quite rushed at the end of PGR 3 and the second half of the game ended up unbalanced. But you seem much happier with this one.
Gareth Wilson

Yes, very much so. We just had a lot more freedom with the game. Starting with a finished product was just such a huge benefit to us. I mean, 360 is fairly straightforward to program on if you've got the final 360. Trying to build it on Apple Mac alpha kits is probably not the best thing. That's what really held us back on PGR3. It was Tron world 'til quite late on, to be honest. So this time around, we had the whole of PGR3 to work with, so if we wanted to try something out we just fired up PGR3 to play it, so that really helped with the prototype. So yeah, much happier.

EurogamerAlan [Mealor, lead artist] was saying that the best thing was simply being able to sit back and actually take stock of what you'd been doing.
Gareth Wilson

The biggest improvement in the environments has been the lighting, and a lot of the lighting effects - bar the weather effects, which are new - were in PGR3, but now you've got the completed game you can go back and have a look at how you did everything. You can see it in the PGR3 cities that are in PGR4 - it's the same geometry, but they just look so much better.

EurogamerWith the handling model, Forza's come out recently and is obviously completely one end of the spectrum, simulation, and the other end is your arcade fantasy racing -
Gareth Wilson

Ridge Racer -

EurogamerYep, and you're somewhere in the middle. How do you come up with a new car's characteristics? Because people do associate your cars with realism, but at the same time there's that element of fantasy.
Gareth Wilson

We make double the work for ourselves, because our physics engine is as complex as any physics engine out there - as complex as GTR's engine or GT's engine or Forza's engine. But we then put a car in with its basic performance characteristics, and it drives like a sim car - it's quite hard to handle and you crash a lot. The next stage is then we have a whole new stage of parameters you get in a Gotham car. So I'd probably say that our actual engine itself is more complicated than other engines. We start with a sim car, and then we make it fun to drive.

That's what we did with the bikes as well. To begin with, in the early development of the bikes, they were more like MotoGP bikes or Tourist Trophy bikes, and that's fine if you're doing Tourist Trophy but we're doing Gotham, so the huge amount of our work was trying to make the bikes handle like Gotham bikes - make them drift, make them endo, make them wheelie, without falling off all the time, make it fairly straightforward to get round corners.

EurogamerIn terms of introducing the bikes and coming up with a handling model that was Gotham... I can't even get my head round how you would go about doing that!
Gareth Wilson

[Laughs] You have to put in a certain level of control, and with bikes it's predominantly to do with braking and driver balance. In MotoGP they will expose the balance of the rider and the front and the rear brake and then the player has to learn how to use those, whereas in our game we have one brake and the "drifto" button, which is kind of more rear-brake, and extra stuff on top of that.

All of that stuff, we have extra code over the top that makes sure the balance of the rider - that the rider actually moves in a particular way so you won't fall over when he does an endo, or rather it's hard to fall over. Don't get me wrong - you can - but it's not like MotoGP where it's quite easy to fall over, and then we can tune that, so some of the bikes are fairly straightforward so you don't fall off even if you're drifting. Later on, the faster bikes and the harder bikes, they are more simmy in a weird sort of way, so we can control the amount of "simmy-ness" and manipulate that.

EurogamerIs it more complicated to make that gradient of skill for a bike than it is for a car?
Gareth Wilson

I wouldn't say so - I'd say the hardest thing about the bikes was to get "the Gotham bike". Once you got the Gotham bike, you could then make variations on the Gotham bike, so you could have the drifty bike, you could have the one that's easier to stunt, you could have the heavy bike, you could have the one with good cornering, but it was getting to the prototype that was most difficulty.

And we had that for PGR. The car which sits in the middle of the vehicle set - something like, I dunno, the Ferrari 599 in PGR4 - which is quite drifty, quite stable, that's the benchmark, and the other cars come off that either way and there will be bookends, so at one end you'll have a super-grippy car like the Mazda RX-8 or a Lotus, and at the other you'll have something like the Camaro, which is an absolute beast and a nightmare to control, but some people love it.

EurogamerHow do you test things and decide what to change, because you must get an enormous amount of feedback from playtesters?
Gareth Wilson

Yes. We have two ways that we do the playtesting and balancing. We have an internal team, so once the game's getting near to completion we basically hire a load of people - just people off the street [laughs]. People walking past - "hey, do you want to come play this game?"

Ben Ward

They're skilled professionals, come on.

Gareth Wilson

[Laughs] It's generally friends of friends, so it will generally be cousins that are looking for a university gap job between courses or whatever. So we get a lot of people that haven't played the game at all, and we get them to drive or play all of the games and then get them to fill out these great big forms and put it into a big database and analyse trends as opposed to actual data. You have to take a trend. You'll have one tester come up to you one day and say "that platinum is so hard, it's impossible" and then another one will go "that platinum is so easy", but as a trend you can look at 20 people playing it and see that on average that race had more retries than any other race, so it's probably too hard.

That's one thing we do, and then Microsoft are excellent at usability. They have a huge usability lab in Redmond, and you probably read -

EurogamerThe Wired story about Halo, yep. [Feature story in the current issue.]
Gareth Wilson

With Bungie, yeah. They've got this great big usability lab and they hire people and they put them into these little pods and they have a build, and it's a slightly modified build, and they analyse them behind one-way mirrors and stuff like that. They come back with these quite scientific reports, which will be, again, trends, with good things - because hopefully there are good things - and bad things, which we tend to focus on. It'll say "19 out of 20 didn't understand how to do an endo", and then you'd look at reasons why and work out "oh, we never told them what the control is - duh".

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com