Feature Periphery Synthetic is playable by sound alone - is it the next step in accessibility for the blind and visually impaired? "I don't think it's a lot to ask." Sept. 15, 2024 Geoffrey Bunting 4 comments
News Gamescom 2024 | Microsoft expands accessibility range with new Xbox Adaptive Joystick And 3D printable thumbstick toppers. Aug. 27, 2024 Ed Nightingale 2 comments
Feature The Access-Ability Summer Showcase is my favourite part of Summer Game Fest week City builders, Metroidvanias, Cthulhu versus Y2K... June 7, 2024 Christian Donlan
Deals Jelly Deals | The brilliant PlayStation Access Controller is ?20 off at Currys Pick up the highly customisable accessibility controller kit for its lowest price. April 12, 2024 Mark Harrison
Feature GTA 6 looks stellar - and it could be a huge moment for disability representation Lester Crest cannot be the only person with a disability in the GTA world. Feb. 28, 2024 Vivek Gohil 67 comments
Feature Why games need a thriving third-party accessibility scene "it will undoubtedly reduce the number of options available to players." Feb. 2, 2024 Geoffrey Bunting 52 comments
News Tekken 8 director says players raising accessibility concerns "have misunderstood the options" "The intent behind it is fantastic. But this isn't the way to achieve that." Dec. 31, 2023 Vikki Blake 42 comments
Review The PlayStation Access Controller Review - software's the star, but you'll probably still need a DualSense Sony's first accessibility controller has a lot of great features, and a few crucial shortcomings. Dec. 4, 2023 Vivek Gohil 13 comments
News EA makes more patents open source in a bid to share its accessibility tools and "help gamers" "We want to break down barriers to participation and create more accessible experiences for players worldwide." Dec. 2, 2023 Vikki Blake 10 comments
Feature Why gaming is so important to players with chronic pain "None of this is simply about being able to play a game." Nov. 17, 2023 Geoffrey Bunting 35 comments
Feature Marvel's Spider-Man 2's accessibility options are incomplete at present A lot of players will need to wait for the December update. Oct. 30, 2023 Vivek Gohil 13 comments
Feature A round-up of the talks from GAconf USA 2023 GAconf returned to the US for its second edition of 2023, featuring a wealth of talks from across the accessibility gaming industry. Oct. 18, 2023 Geoffrey Bunting 1 comment
Feature By Microsoft's standards, Starfield is a giant leap backwards for accessibility Bethesda has a lot of catching up to do. Sept. 7, 2023 Vivek Gohil 116 comments
Feature Tears of the Kingdom shows that without change, accessibility in Nintendo games will remain accidental Link to the past. July 19, 2023 Geoffrey Bunting 68 comments
Feature Star Wars Jedi: Survivor's accessibility options stopped me turning to the Dark Side A new hope? June 14, 2023 Vivek Gohil 12 comments
Feature A round-up of the talks from GAConf Europe 2023 A look at the current state of accessibility in games. May 18, 2023 Geoffrey Bunting
Feature Why do so many modern games have tiny text? Behind one of gaming's least helpful trends. April 25, 2023 Geoffrey Bunting 95 comments
News Bungie outlines a zero-tolerance policy to "players who abuse tools specifically to gain an advantage" "Using an accessibility aid to play would not be a violation of this policy. Using tools to mitigate challenges would be." April 15, 2023 Vikki Blake 29 comments
Feature Final Fantasy 16 demonstrates that sometimes an accessibility menu is better Ring out. March 2, 2023 Geoffrey Bunting 32 comments
News Brawlhalla is adding real-time captioning to "significantly boost accessibility in livestream gaming" Ubisoft says it demonstrates "the value and importance of accessibility". Feb. 25, 2023 Vikki Blake
Feature A look at the winners of the GAconf Awards 2022 The awards honour achievements in accessibility across the gaming industry. Feb. 15, 2023 Geoffrey Bunting 8 comments
News Dead Space accessibility options include content warning feature "Game design is a continuous journey." Jan. 27, 2023 Victoria Kennedy 39 comments
Feature The accessibility charity helping Xbox and PlayStation: SpecialEffect "I realised how absolutely crucial it is for a child to be able to play." Jan. 17, 2023 Robert Purchese 24 comments
Feature Why don't we talk more about cognitive accessibility? And why are we actually moving backwards? Dec. 12, 2022 Geoffrey Bunting 198 comments
Feature Final Fantasy 14's controller options opened the game up for me "The thought of playing an MMO on a controller seemed wild..." Dec. 7, 2022 Amy Eastland 15 comments