Skip to main content

No More Room in Hell 2 early access review - slow-burn cooperative shooter gets zombie horror (mostly) right

Nosh pit.

Artwork from No More Room in Hell 2, showing a player raising a hammer in front of a horde of zombies.
Image credit: Torn Banner Studios
No More Room in Hell 2 effectively captures the scrappy alliances and gradually escalating terror of a zombie apocalypse, but a few creative choices threaten to spoil its eerie atmosphere.

There often comes a point in No More Room in Hell 2 when you realise that you're screwed, and it usually arrives about five minutes before the inevitable occurs. Surrounded by shambling corpses, barricades shrieking under their literal dead weight, you'll be popping zombie heads with grim precision when cold reality sets in. Maybe it's the click of your revolver as its ammo runs dry that triggers the revelation, or a fellow survivor you barely know being overwhelmed by the horde. Maybe it's just the sight of another score of undead stumbling into silhouetted view. Either way, the feeling is the same: you're going to die, and no amount of struggle will prevent it.

In such moments, No More Room In Hell 2 captures the creeping dread of George Romero's films better than any zombie game I've played in ages. Torn Banner's pitch-black survival shooter stands at the far end of the zombie spectrum from Left4Dead's frenetic undead gauntlets, a glacial experience that seems almost trite right until it rolls over you. It's a promising early access debut, although I fear Torn Banner's plans for the future already risk spoiling the experience.

No More Room In Hell 2's primary gimmick has nothing to do with its zombies or how they move. This is an eight-player cooperative shooter set on a single, openly explorable map, with you scouring buildings and cars for weapons and equipment before assaulting a central objective (in the alpha's case, a power station verging on failure). The twist is all eight players start in different locations, spawning on the fringes of the map with nothing but a length of pipe, a revolver, and a barrel's worth of ammo to defend themselves. The idea is that, as you skulk furtively toward the map's centre, you'll encounter other players in dynamic, haphazard ways, leading to daring rescues, organic teamwork, and perhaps even fleeting friendships.

It's a wonderful notion. In practice, the predefined spawn points and the heavily formatted nature map design rob the concept of some of its power. Between the spawn points at the edge of the map and the main objective at its centre, there are secondary objectives that house equipment stashes, each of which the map funnels two of the eight players toward. Because of this, you quickly learn when and where you're likely to bump into other players, which makes the experience more predictable than it initially seems.

Nonetheless, it still sorta works. While figuring out how to open the equipment cache inside an abandoned bar, I was accosted by a trio of zombies, and my revolver ran out of ammo on the second headshot. As I was about to get my face munched, the zombie toppled to the left as if sideswiped by a car, its brain ventilated by a rifle bullet from a freshly arrived player.

A screenshot of No More Room In Hell 2, showing the player aiming down the sights of their rifle at a zombie with its arms raised aloft.
Crimson eyed zombies are tougher than regular zombies. This is as much zombie variance that I will tolerate. | Image credit: Eurogamer/Torn Banner Studios

The structure also makes playing with random internet people, if not more appealing, then at least more appropriate. Your awkward conversations and uncertainties regarding mutual capability meld seamlessly with the theme. I played one match with a Chinese player who shot at every zombie he saw, oblivious to the fact that his trigger-happy approach was attracting ever more zombies to our location. While annoying, it was also the exact mistake a newcomer to a zombie apocalypse might make. In another game, I spent a while following around another, more experienced player who kept calling me "mate". At one point, I fell through the floor of a building into its burning basement. "Oh mate! Don’t worry, I'll get you out," he said reassuringly. But it soon became apparent that I would die before he reached me. As my character succumbed slowly to the flames, his forlorn cries of, "Oh mate, mate, maaaaaaate" reverberated in my headset.

It's an interesting convergence of theme and community. But it's important to stress that No More Room in Hell 2 doesn't rely exclusively on this to make the game interesting. The game has a suitably bleak atmosphere of its own. In a literal sense, it's one of the darkest games I've played since Amnesia: The Dark Descent, the only illumination often coming from the headlamps and brake lights of abandoned vehicles, often washing scenes in crimson silhouette. It constantly tempts you into flicking on your torch, even though doing so will inevitably attract more undead. I also enjoy its use of simulated radio transmissions to communicate objectives and subtly update you on player locations.

A screenshot of No More Room In Hell 2, showing the player backed into the corner of a toolshed by a blood-covered zombie.
Nothing enraged Dennis more than people walking into his toolshed uninvited. | Image credit: Eurogamer/Torn Banner Studios

Combat, too, feels distinctive to the experience. Guns are a mainly semi-automatic mix of rifles, shotguns, and handguns, all of which are slow to aim and even slower to reload. Combined with the general scarcity of ammo, every missed shot will have you cursing under your breath, while several consecutive misses are liable to throw you into panic. When shots do connect, the effect is undeniably satisfying. Headshots result in an explosion of cranial matter, while shots to limbs with heavier weapons will often sever them completely, rendering zombies either slower or less dangerous.

Nonetheless, guns are generally best saved as a last resort. If you can, you're always better off fighting hand-to-hand with knives, tyre irons, and baseball bats. Although they increase the risk of taking damage, they're also quieter and don't consume ammo. Melee attacks have a similar sense of weight and impact to the guns- dinging a Zed in the noggin with send them reeling to the side. That said, I think Dead Island 2 has the edge in first-person zombie battery, boasting more refined and more creative bludgeoning tools.

A screenshot of No More Room In Hell 2, showing the player inside an abandoned bar, the TV above the bar showing an emergency broadcast.
A screenshot of No More Room In Hell 2, showing a trio of zombies silhouetted at the top of a flight of stairs.
A screenshot of No More Room In Hell 2, showing the player and another player cooperatively bludgeoning a zombie in a kitchen doorway.
A screenshot of No More Room In Hell 2, showing a zombie reeling from the player’s blow, with blood and cranial matter spraying through the air.
No More Room In Hell 2 doesn't skimp on the gristle, though its violence is grungier than, say, Dead Island 2. | Image credit: Eurogamer/Torn Banner Studios

The fundamentals Torn Banner lays down make for an unusual cooperative experience, akin to a less predatory Hunt: Showdown. Indeed, Torn Banner has clearly taken some inspiration from Crytek's austere extraction shooter, though I'm not sure every idea it borrows is a wise adoption. The most obvious of these is that character death is permanent, with you rolling a new avatar after each demise. While this is consistent with No More Room in Hell 2's harsh world, success in Torn Banner's game is vastly more reliant on other players than in Hunt, where your party is limited to pairs or trios. As such, it's possible to lose a character simply because you played with the wrong crowd. Again, thematically appropriate, but in a way that's significantly less fun.

My least favourite aspect of No More Room in Hell 2, however, is how it chickens out of its classic zombie setup. The way it depicts the gradual amassing of the undead, how they become an unstoppable force without you clocking the tipping point, is fantastic. But then the crowd of traditional walkers parts to let through a more modern spinting undead, which can easily avoid your sluggish aim to pummel you to the ground. Not only does this completely throw off the game's deliberate rhythm, but it also spoils the atmosphere. It's like a toddler who should be asleep in bed ceaselessly crashing a home dinner party. The first time it happens it's cute, but after the fifth time they burst into the room with no top on to knock over the dips, the novelty has well and truly worn off.

A screenshot of No More Room In Hell 2, showing the player being mauled by a zombie from a first-person perspective.
I SAID NO HUGS DAMNIT! | Image credit: Eurogamer/Torn Banner Studios

Among Torn Banner's various pledges on its early access roadmap (which includes welcome additions such as a new map and more weapons) it lists 'more zombie types'. Frankly, I think adding a bunch of quirky specialist zombies is more likely to ruin the game than improve it. The whole point of zombies is that they're not special. In fact, they seem unremarkable right up to the point you realise three of them have turned into three hundred. No More Room in Hell 2 captures this feeling beautifully, and it should focus on refining it rather than adding a zombie that spits acid or whatever.

I'm slightly baffled by the drubbing No More Room in Hell 2 has received on Steam. Sure, there are rough edges, from amusing bugs such as zombie hair disappearing when you smack them with a pipe, to more serious issues including the occasional crash. But in structure and tone, it's comfortably the most engaging zombie game I've played since the original Dying Light. It takes the concept seriously, patiently builds its tension, and weaves some interesting social dynamics into the mix. I can understand why some people might glance at Torn Banner's work and write it off as another zombie game. But if anything, No More Room in Hell 2 is a prime example of why you should never take the undead for granted.

A copy of No More Room in Hell 2 was provided for early access review by Torn Banner Studios.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com