Game of the Week: Kunitsu-Gami feels most alive when it's standing still
Say "Seethe!"
Admission time: I used to scoff slightly whenever I read a piece of games criticism that spent any time at all talking about a game's photogenic qualities for taking screenshots with. The size of a writer's personal screenshots folder simply wasn't something that interested me at the time, partly because taking screenshots of games just wasn't an activity I ever really engaged in, but also because this was back when dedicated photo modes weren't nearly as ubiquitous as they are now. I also wasn't yet writing about games as part of my job where unique and perhaps artfully-framed screenshots might, say, be really quite useful to make my own work standout against the torrent of 'press' shots you get from the usual official sources.
Subscribe today and gain access to our ad-free browsing experience, supporter-only articles and videos, and much more - for only ?2.99/$2.99 a month!