Skip to main content

Face-Off: Darksiders 2

Armageddon which version again?

- Xbox 360 PlayStation 3
Disc Size 7.3GB 7.74GB
Install 7.3GB (optional) -
Surround Support Dolby Digital Dolby Digital, DTS, 5.1LPCM

Two years on from the launch of the original game, it's fair to say that Darksiders 2 doesn't quite feel as fresh or inspired as the original. Clearly borrowing heavily from God of War, Prince of Persia and the Legend of Zelda, Darksiders 2 feels like a mix of existing, familiar ideas and proves short on surprises. But despite this, the experience is still an enjoyable one: the combat has been refined over the first game, the world is much larger in size, and the quality of the narrative is impressive.

Vigil Games also deserve kudos for the uniform quality of the console offerings: Darksiders 2 is a very closely matched affair on all formats, with very few differences to separate the Xbox 360 and PlayStation 3 versions. Unfortunately, the developer has extended this philosophy to the PC version too, resulting in a title that is going to be quickly dismissed as a barebones console port - but more on that later.

To begin with, let's focus on the console games with our 720p head-to-head video, accompanied by a triple-format comparison gallery.

Darksiders 2, head-to-head on Xbox 360 and PlayStation 3. Use the full-screen button on the bottom-right of this window for full 720p resolution.

Similar to its predecessor, Darksiders 2 renders at a sub-HD resolution, coming in at 1152x640 on both platforms. However, whereas the original runs without any anti-aliasing, edge-smoothing has been applied in this sequel using what looks like a simple edge-detect/blur filter. The tech only affects a few pixels next to select edges, so is fairly non-destructive and hides some of the more glaring upscaling artifacts, though in places it does let some jaggies through. That said, the set-up Vigil Games has employed manages to work reasonably well with the style of the artwork and as a result we never really get the feeling that the lower-resolution frame-buffer, or lack of any proper anti-aliasing, compromises image integrity to any negative extent.

Beyond the core framebuffer set-up, Vigil Games has done an excellent job in achieving platform parity between all three versions of Darksiders 2, with only very minor differences. In the case of the consoles, for the most part the core artwork and effects are basically a match. Likewise LOD (level of detail) streaming appears to be identical, as does shadow quality and texture filtering. In terms of the latter, both versions utilise a very low level of anisotropic filtering which leaves ground textures looking very blurry in the distance, with a similarly lacklustre effect on other surfaces when viewed from extreme angles.

Where there are differences, they are fairly subtle and shouldn't impact on your enjoyment of the game in any way. Curiously, on the PS3 some areas feature higher-resolution textures compared to the Xbox 360 game; these surfaces contain more fine detail, with the additional intricacies improving the look of some scenes. The Xbox 360 appears to have charms of its own, however, with additional lighting effects enhancing the look of fire, explosions and contact flashes in various scenes. In particular, the heated pools of liquid metal in the furnace give off a fiery hot glow absent on the PS3. Elsewhere, there is a shadow off-set bias at work, where these elements protrude a little more outward on the 360 in some areas, and the difference in gamma set-up also creates a slightly darker-looking image on the PS3.

"The two console versions are mostly the same, but the Xbox 360 features additional lighting effects, while in some areas the PS3 game has higher-quality textures. PC offers the best of both worlds."

The PS3 version of Darksiders 2 features occasional use of higher-resolution textures in some scenes, while the botton shots show how the inclusion of additional lighting enhance certain effects on the 360.

Beyond multi-platform differences, Darksiders 2 features a number of tech improvements over the first game. For one, all of the core cinematics are rendered using the in-game engine in real-time, with FMV sequences being reserved for the opening prologue and introductions for each chapter throughout the game. Video sequences are seemingly identical on both formats this time around, with neither format getting an advantage when it comes down to the quality of the encode. The stylised nature of these scenes also helps to conceal some of the blocking artifacts visible from the low-quality compression scheme used.

Secondly, the world in this new title is around three times as large as the one found in the first game, with each of the three hub areas being similar in size to the entire map found in the original Darksiders. It's an impressive achievement, with the landscape containing some epic areas, dominated by some large-scale structures and interestingly designed architecture. However, there are a lot of barren areas in which the art design and quality of the texture work take a hit, suggesting that, in creating such an expansive world, the design flair seen in key areas is simply spread a little bit too thinly throughout the entire game.

At the same time, all these different sections do come together to form a somewhat natural setting for the world to inhabit; from the plains at the beginning to the charred forest leading up to the Creator's Forge, along with the various dungeons spread throughout the different areas of the game. Additionally, while the lack of a real-time day/night cycle might come as a disappointing to some, the controlled nature of the game's lighting solution (using a combination of dynamic and pre-baked approaches) allows for the developers to set a particular tone and atmosphere unique to each area shaped by the game's narrative and focused direction, rather than by randomised events.

"Noteworthy differences are few and far between on the console games, though the Xbox 360 version has a noticeable loading time advantage, which grows still further when installed to hard drive."

Gamma differences and a shadow off-set bias creates a slightly darker-looking game on the PS3 (top), while the quality of the FMV sequences are indentical on both formats (bottom). Notice how compression artifacts are partially hidden by the textured look employed in these scenes.

Overall, the two console versions of Darksiders 2 remain very close indeed, although it should be pointed out that there are some loading time differences, which is relevant as gameplay can pause momentarily while assets are loaded in. In this respect, the 360 has the advantage. We tested a specific gameplay pause and found it lasted six seconds on PS3, four seconds on 360 (running from disc) and just two seconds from an HDD install. Loading into gameplay from the main menu, there wasn't much different between the Xbox 360 and PS3 running from disc (21 vs. 23 seconds), but once again the HDD install won out, with the same section loading in just 14 seconds. The PS3 version has no mandatory or optional hard drive support.

Darksiders 2: Performance Analysis

As you would expect, the varied nature of the world also has an impact on performance, with more complex areas causing frame-rates to drop and heavy screen-tearing to manifest on both formats, although a smooth 30 frames per second update is present throughout much of the game when the engine isn't being pushed too hard. Basically, Darksiders 2 takes the usual approach seen in many current-generation titles of capping at 30FPS and allowing the game to tear when the engine cannot keep up with the rendering load. The idea here is that torn frames have less of an impact on controller response than a reduction in frame-rate, although in an ideal scenario we'd obviously rather have neither.

"Both console versions target 30 frames per second, dropping v-sync should performance dip below that level, resulting in noticeable screen-tear."

Gameplay performance analysis suggests that both console versions of Darksiders 2 have their issues, but frame-rates are much the same overall throughout.

Across a general run of play it's clear that both versions perform very similarly throughout a variety of different scenes. For example, when traversing the environments via horseback, dips in frame-rate and screen-tearing appear at similar points on both consoles, with dense forest areas and scenes with detailed open areas causing some obvious issues. The initially smooth 30FPS is compromised with a juddering effect which impacts controls (they feel noticeably more laggy) while shattering image consistency.

Similarly, both consoles run into the same issues during combat when the engine is stressed, with plenty of dropped frames and screen-tearing impacting on the fluidity of the action, especially evident on effects-heavy boss attacks. Fighting a large group of enemies in enclosed spaces causes similar problems.

That said, the engine holds up very well in some of the other demanding boss battles, in which a number of enemies (along with the main foe) fill the screen with a number of particle and alpha effects, along with additional light sources on both platforms.

Darksiders 2's heavy use of engine-driven cut-scenes gives us plenty of material to see how the engine on both consoles copes when rendering the exact same content, and while the overall effect is mostly identical, there is a very small PS3 advantage in terms of fewer torn frames.

"Both consoles run into the same issues during combat when the engine is stressed, with plenty of dropped frames and screen-tearing impacting on the fluidity of the action."

A comparison of performance during like-for-like cut-scenes, where both consoles are rendering the much the same content. Again, there's not much in it aside from very slightly lower levels of screen-tear on PS3.

Darksiders 2 PC: The Best of Both Worlds Or A Threadbare Port?

Vigil Games' approach to platform parity extends to the PC version of Darksiders 2, which is very much a basic console port. Very little has been done on the PC release to take advantage of the platform and the extra processing power and higher levels of RAM that are available.

First impressions are not particularly inspiring. The user menu contains very little in the way of configurable options, with settings for resolution, v-sync, full screen/windowed modes, and gamma being the only choices available. The lack of anti-aliasing pre-sets, texture quality settings and other such options reinforce the feeling that the PC version of Darksiders 2 is a fairly threadbare port.

"The main problem with Darksiders 2 on PC is that the majority of the compromises made to the visuals owing to old console hardware have not been improved at all."

Darksiders 2 on Xbox 360 up against the PC version running at 720p. There's really not much in it, and it's disappointing to see visual compromises driven by old console hardware manifesting on PC.

Indeed, a look at our head-to-head video (PS3 vs. PC mirror available) and extensive comparison gallery shows that the PC game is mostly identical to the console code. The artwork appears to be a match for the PS3 game, with higher-resolution textures also present on some scenes over the 360 release, although the level of anisotropic filtering remains identical, with blurry ground textures clearly visible. Likewise, we also see that the additional effects lighting found in the 360 game has been transplanted across to this version, making the PC code the best of both worlds in this respect.

Outside of a gamma difference (present on all three versions), the PC version is otherwise identical. The field of view has been altered, looking like it has been changed to benefit those with 16:10 aspect-ratio monitors as the image appears horizontally stretched compared to the 360 and PS3 builds, while with regards to the framebuffer, a similar edge filter is also employed to smooth over select parts of the image. We really would have preferred to see proper anti-aliasing options here.

As per the console versions, the style of the artwork and the chosen colour choices help to hide the most obvious edge artifacts, so jaggies aren't really a major issue at all. Similarly, the lack of large-scale structures with plenty of sub-pixel details also ensure that aliasing is mostly kept under control. There are some jaggies present, but nothing too intrusive, and this diminishes the higher up the resolution chain you go.

"The only real advantage the PC version offers is the ability to run the game with higher frame-rates and improved resolution. However, with artwork optimised for 720p, the effect isn't always as impressive as you might hope for."

The boost in graphical quality by rendering in 1080p is limited: aliasing is visibly reduced, and the higher-resolution textures stand up reasonably well given their console originals. However, lower-quality artwork tends to become blurred and shadows appear horribly pixelated.

While the omission of any tangible improvements over the console versions is something of a disappointment, the lack of ambition in this regard does have its benefits. Darksiders 2 is a very easy game to run across a range of hardware configurations.

Our own fairly modest Core i5 and GTX460 gaming rig managed to provide us with a locked 60FPS in both 720p and 1080p, while dropping v-sync gave us frame-rates up to 155FPS in 720p, and around 80 to 90FPS at full HD, though at the expense of some truly horrendous screen-tearing. V-sync really is the way to go here. On the £300 Digital Foundry PC, we tested the game at "max settings" at 1366x768 and 1920x1080 and found that the former gave us a silky smooth 60FPS, but the latter saw some wildly variable performance.

On the downside, however, while playing at higher resolutions provides us with much sharper images, the artwork doesn't scale up that well and some of the lower resolution textures often appear even blurrier than on console as a result of being stretched across higher resolution geometry, while shadows often appear horribly pixelated. The extra crispness and reduced aliasing is still a worthy upgrade though, delivering a more visually pleasing experience over the 360 and PS3 releases, with more responsive controls part of this package due to much higher frame-rates being easily attainable.

A pretty dramatic difference running Darksiders 2 on the DFPC at 768p and 1080p - solid performance on the lower resolution, but very variable indeed at full HD.

Darksiders 2: The Digital Foundry Verdict

It's safe to say that Darksiders 2 is a worthy buy on both Xbox 360 and PlayStation 3, with multi-platform aspects well handled, on consoles at least. In fact, outside of a few specific elements, such as the use of higher-resolution textures on the PS3 and additional lighting on the 360, there really is nothing to separate the two games at all.

Performance is also very similar during gameplay, with neither version really commanding a noticeable advantage. Any variances in this area are more likely down to subtle difference in how we played the game, rather than how well each console deals with the rendering load. In that respect we think that Darksiders 2 is worth checking out regardless of which platform you happen to own - both consoles offer up the same core experience with very similar plus and minus points in terms of visual quality.

On the other hand, it's difficult to avoid the feeling that the PC version comes across as a barebones release transplanted from console DNA. The experience is somewhat held back by the console-quality assets, which don't scale up all that well when the game is run in higher resolutions, and the lack of any PC-specific graphical upgrades comes across as something of a disappointment. It is rather pleasing to see that high frame-rates are easily attainable on a number of configurations, even if this is more down to the lack of advanced graphical effects and memory intensive texture work on offer, as opposed to being well optimised for the PC platform. Either way, running the game at 1080p60 easily makes it the best version to get, with smoother gameplay and more responsive controls delivering a tangible edge over the consoles.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com