Skip to main content

Why PS4 exclusive The Order: 1886 was delayed to early 2015

And why it can only be a good thing.

Sony and developer Ready at Dawn have delayed PlayStation 4 exclusive The Order: 1886 from late 2014 to early 2015.

Speaking at a pre-E3 Sony event in Santa Monica, Ready at Dawn chief Ru Weerasuriya tells Eurogamer the decision was made so the developer could try to make sure the entire game was at a high quality level, rather than just certain sections.

"We want to hold true to something we've talked about in the past," he says, "which is delivering the experience without having this ebb and flow of: oh, this was really great and that was kind of meh, because we sacrificed a little time on it."

The Order, a single-player-only cover-based third-person shooter set in an alternate Victorian London, was set to be the PlayStation 4 tentpole Christmas 2014 game. But, after what Weerasuriya describes as "an open discussion" with publisher Sony, it was agreed the game should be pushed back by a few months.

"We have an open discussion with Sony all the time," Weerasuriya explains. "We said, 'Look, we can achieve the quality you expect everywhere, but delivering on this is going to take a few more months.'

"It's not that long. It's worth it if we can deliver on the promise we made."

Adding further complication to the project, which involves some 125 staff at Ready at Dawn as well as scores of people at Sony Computer Entertainment's San Diego motion-capture facility, was that it expanded in scope even as it was being made.

"The project is always bigger than what everybody expects," Weerasuriya says. "That's what this is. It is bigger than what everybody expected. Everything we've shot, everything we've done, is quite a bit larger than what we had planned for. But we're not going to sacrifice just because of time. Quality has to come first.

"That's what I commend Sony for, for so many games they've done. They always say, 'PlayStation stands for what it has done for so long because we will always take the side of quality when it comes down to it.' That is one of the strengths Sony has had for so many years."

The Order employs a "filmic" visual design, and leans heavily on motion and facial capture in an attempt to create an experience that links third-person shooter action and cut-scenes seamlessly.

A preview build I play demonstrates what Ready at Dawn is going for. After a firefight in wartorn Whitechapel, player character Grayson, also known as Sir Galahad, and his three knight friends Mallory, Igraine and Lafayette, must save a policeman who has been shot in a crossfire. After running towards him and pressing the button prompt, you trigger a sequence in which you must use a pistol to shoot onrushing enemies while dragging the injured man from the street to the relative safety of a nearby building. Once inside, a cut-scene plays out.

All the while this is happening, the game retains an astonishing level of visual fidelity. There is no switching from gameplay graphics to pre-rendered cut-scene graphics or anything like that - everything runs in real time. Inside the building, the cut-scene ends and you're suddenly in charge of searching for an exit. Search hard enough and you can find a piece of paper, which you can twist and turn to inspect. (There are objects you find in the environment that play into the story and offer clues.)

Eventually you find a way out after blowing up the wall. Outside, more cover-based combat ensues. Through the use of smart camera techniques, and because the in-engine visuals are so impressive, it feels as though you're always playing, even when you're not.

Weerasuriya says Ready at Dawn hopes the entire game will feel as seamless as this playable section, and credits the delay with helping to achieve this.

"As much as you think it would be easy to put together those moment to moments, and the camera falling into something then falling out, it's more intricate than what everybody expected," he says. "Without the delay, we probably wouldn't be seamless because we'd have to do what a lot of other games do, like hard cuts, then straight gameplay, and then you're somewhere else. You're like, 'wait, I just finished over there.' Or, 'wait, I didn't get it.'

"Without the delay, we probably wouldn't be seamless because we'd have to do what a lot of other games do."

Watch on YouTube

The Order was announced during Sony's E3 2013 press conference with a brief cinematic that showed the knights fighting a mysterious enemy in London. But it wasn't until February 2014 that we got a good look at how Ready at Dawn is trying to blend different types of gameplay together.

In the February gameplay reveal, Galahad leaps off of a building, crashes through a shed roof and lands on an enemy. A fight breaks out, and a quick-time event asks you to press the corresponding on-screen button in time to dodge an attack. Succeed and the pair scuffle on the ground, where the gameplay switches again. You must search the ground nearby for a weapon to deliver the final blow in what Ready at Dawn calls a "branching melee" moment. (You can see this sequence in the video above.)

Making this kind of sequence truly seamless is the challenge Ready at Dawn has faced during development.

"From a straightforward navigation and jump, you fall straight into melee," Weerasuriya says. "There is no, 'I fell and then cut and then, okay, melee moment, branching QTE, and then cut, and then something else.' It's a bigger proposition than we even knew, because we're learning as we do it."

Sony was all for the delay, according to Weerasuriya, even though it leaves the PS4's 2014 release schedule somewhat sparse.

"We've known Sony for long enough that there is a very easy conversation that goes on," Weerasuriya says, highlighting Ready at Dawn's past work on the God of War PlayStation Portable games. "It's not like anybody is blind to anything that's happening. We don't work and just go, 'Hey, we'll show it when we show it.'

"Ready at Dawn is always at work on the game. We don't make any qualms about saying, 'We need more time on that.' Or, 'That took less time than we thought.' Scott Rohde [PlayStation software product development head] and all of those guys are always aware of everything that's going on. So when a conversation comes up they never feel like, 'Hey, we have to sit down.' It's more like, 'Hey guys, this is really cool, but look at the amount of work we have to do... we could really deliver on the experience if we gave it until early 2015.'"

"We've known Sony for long enough that there is a very easy conversation that goes on."

Watch on YouTube

So, what's The Order like to play? The five or so minutes of gameplay available rekindle memories of Gears of War, with a dash of Naughty Dog's Uncharted and a twist of Quantic Dream's Heavy Rain. Ready at Dawn's alternative Victorian London is an incredibly detailed but dank and grey place. That's the nature of the 19th Century London beast, of course.

Still, The Order gets away with it because the graphics on show are as good as anything seen on a console, and it's clear the developer has spent a great deal of time trying to make each scene live up to this "filmic" look - complete with black bars above and below the image. Ready at Dawn hopes you'll be able to freeze-frame the game at any point and the still image will look like a painting, aping the work of The Last Samurai, Glory, and Legends of the Fall director Edward Zwick. It's a neat, impressive trick that works.

While no-one can dispute that the game's graphics are hot, though, the feel of the gunplay leaves me cold. The weapons feel lightweight and the bullets they fire even lighter, and it seems the AI enemies don't always react to being shot with the force you'd expect.

The preview build is designed to showcase the Thermite Rifle, a weapon that fuses Ready at Dawn's take on technology and alternate history and has two modes of fire: one button sends out rounds of thermite that burst into clouds of flammable dust, the other fires flares to ignite the dust. To use the rifle effectively, you need to spray an area just above an enemy with thermite and then shoot the dust with flares, causing burning hot particles to rain down upon your foes - even if they're behind cover.

It's a nice idea, but the rifle, and the other weapons that have been shown so far, don't pack enough of a punch, and as a result there's a lack of intensity to killing bad guys. The two main combat sequences I plays don't live long in the memory, either, in part because they are pretty basic and involve little more than firing fluid in the general direction of the enemies before igniting it, but mainly because the environments in which they were set weren't particularly interesting.

Adding a touch of variety to the shooting is a slow-motion mechanic called Black Sight, which ties into the Black Water, a substance the knights drink to heighten their senses and restore health. (Mallory drinks some from a vial after he's shot in the neck.) During Black Sight you can flick the thumb stick to quickly target enemies faster than they can react. You can't use it all of the time - you build up a meter as you kill enemies - and perhaps you wouldn't want to use it all of the time even if you could, because Ready at Dawn teases that the Black Water makes the knights less human somehow.

From what I've played, then, The Order's combat is perfectly serviceable but also forgettable. Having a seamless filmic experience, or whatever you want to call it, is all well and good, but The Order is a third-person shooter at its core, and right now there's nothing about the combat that grabs you by the scruff of the neck and demands you play more. For all the visual effects on show, the shooting lacks spark.

"Of course there's good and bad," Weerasuriya says of the reaction to the February gameplay reveal. "The good reinforces the decisions you take. People talk about the visual fidelity we're able to achieve, the character performances, and the fact it's all in-game. We still have people, even after the February stuff, say, 'Oh, that was totally pre-rendered.' I'm like, 'Okay, I don't know how else to explain it to you, but it's okay. If you believe that, it's fine.' But that is amazing."

I can't help but feel Ready at Dawn is still holding plenty back. But what? Here's hoping that, come early 2015, there will be more to the game than eye-popping graphics, and the delay will have been worth it.

This article was based on an event held in Santa Monica. Sony paid for travel and accommodation.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com