Skip to main content

VR has already taken people with dementia to the seaside - and now video games are exploring neurological disease itself

From medical apps to indie games.

Mary is living with dementia at Belmont View, a Quantum Care home in Hertfordshire. Clearly distressed and disoriented, she is carefully led to a comfortable chair by carers. Once she is settled (though still visibly agitated), a virtual reality headset is gently placed onto her head.

"Ooh, look at it," she immediately says in wonder. Mary is sitting in a virtual beach scene diorama. The effect on her mood is dramatic; before long, she is singing 'I Do Like to be Beside the Seaside'.

Video games, and related technology such as this VR experience, are being used across the world to supplement treatment for - or better understand - neurological diseases. Neurological diseases are diseases of the brain, spinal cord or nerves, resulting in a wide range of physical, cognitive, and emotional symptoms. Over the last few weeks, I've been speaking to several people involved in the applications of video game technology to neurological illness, and they have all had a fascinating tale to tell.

Mary is featured in a promotional video for the ImmersiCare experience, alongside other residents who describe it as "fantastic", and "beautiful". "It's always very emotional watching people, because of the happiness it brings," says Alex Smale, CEO of ImmersiCare. "A few months back, I spent about three and a half hours driving down to Southampton.... Seven hours of driving just for 30 minutes to actually give people the experience. And it was so worth it."

Watch on YouTube

A typical ImmersiCare session will last 20-25 minutes, during which the patient will experience perhaps three different scenes in VR. (Carers are present throughout, to ensure that the patient is comfortable and not in any way distressed.) "There really isn't anything that comes close to the level of fulfillment and stimulation that VR brings with such a small amount of stress or difficulty," Smale explains. In addition to eliminating the stress of physically moving the patient, other scenes that it would be impossible to offer in the real world for reasons of cost or practicality - such as swimming with dolphins, or going into space - are also on offer. The sense of calm that descends during the VR experience can last for the rest of the day, and even into the night. Unsurprisingly, many residents enjoy sessions on a daily basis.

Dementia is a term that encompasses many different diseases, such as Alzheimer's disease, Benson's syndrome, Primary Progressive Aphasia (PPA), and many more. Precise symptoms vary from person to person, but the common thread is varying degrees and types of significant memory loss. Confusion and mood swings are common, as is an inability for patients to recognise family members or - in the latter stages - themselves. Navigating previously familiar surroundings, using everyday objects, communicating with others - dementia can render these simple tasks extremely challenging, or even impossible.

Frustration and depression are all too common in those living with dementia. The ImmersiCare system does a wonderful thing in helping to alleviate that. Watching a participant literally cry with happiness as she removes the headset in the promotional video is not a sight I will soon forget. A quick and easy, albeit temporary, trip away from the care home is something that only VR can provide. It is, as another participant in the same video describes it, "like a free holiday".

Wonderful as it is to see people like Mary benefit from a therapeutic experience, it's extremely difficult to imagine exactly what it's like to see the world through her eyes. The symptoms of dementia aren't always visible, and are difficult to explain to anybody who hasn't experienced them. Video games occupy a unique space in terms of potentially being able to rectify this.

3-Fold Games is hoping to do so with its first game, Before I Forget. Still in development, it puts the player in the shoes of Sunita, a fictional character living with dementia. The player will feel the frustration she feels, see the hallucinations she sees, and discover the life lived that she discovers.

Narrative designer Chella Ramanan explains the basic concept. "It's a narrative exploration game, focused on a woman with dementia. You guide her around a house, and you interact with objects. When she picks up an object, it triggers a memory." Working with medical professionals Dr David Codling and Dr Donald Servant, the small team at 3-Fold are striving to make the experience as authentic and respectful as possible.

Ramanan proudly recounts a section of the game that the doctors found particularly representative of the disease: "We have a sequence where Sunita wants to go to the toilet, but she's forgotten where it is," she tells me. "So the player will go to a door that they haven't been to before. But every time they open it, it takes them back to the same place. This represents the fact that she's getting confused about which door leads where, and it's really interesting watching players dealing with their frustration at not knowing what's going on.

"That's a thing you don't normally want to do in a video game - frustrate your players - but that's obviously part of the experience of dementia."

Frustration is not the only reaction that their current build is provoking, however. Having finished playing through the demo, people often become very emotional, reminded of loved ones that are living with dementia, or have perhaps passed away. Claire Morley, a programmer and 3D artist, says that these reactions were, "pretty overwhelming to be honest, it was really flattering, in that we've made something that can elicit that kind of response; [it's] validating, in that we're making something that is worth making."

Ramanan agrees, and suggests it works toward their goal of reminding people that somebody living with dementia is more than their disease. "They're a whole experience of friendships, and family, and relationships, and careers, and hopes, and dreams."

Although a video game in the traditional sense, Before I Forget has the potential to be educational in the way that only a game or similar experience can. "We can do things that you wouldn't be able to do in a film or a book, which is play around with the player's sense of control," says Ramanan. And it is not only those living with dementia that video game technology can offer a bridge to, particularly when it comes to conditions that frustrate this sense of control.

Multiple sclerosis is a disease which affects the central nervous system, which is composed of the brain and spinal cord. Symptoms vary wildly, but commonly include difficulty walking, muscle stiffness and spasms, problems with co-ordination, dizziness and fatigue, and difficulty processing visual information. It is not a terminal disease, but it is incurable and progressive. Due to the sheer range of symptoms MS can lead to - and the great variability in how it affects people - MS can be a very hard illness to get a sense of.

Enter Merck, which has created MS Inside Out. This is another VR experience - with a full sensory version involving external stimuli, and a more traditional 'roadshow' version - that seeks to emulate some of the common symptoms of MS.

Andrew Paterson, Head of Neurology & Immunology at the Biopharma business of Merck, explains that the experience is so effective, its use is not limited to members of the public. It's also used to educate neurologists and other medical professionals about the condition that they're treating. More developments are on the way, for MS and beyond. "We've only scratched the surface of VR's potential," he says.

Though a product from and for the healthcare industry, MS Inside Out bears similarities to traditional video games, in that it offers two different 'stories' to experience using computer-generated graphics. Andrew gives an example from the tale of 'Tom', where something as simple as picking up a toothbrush becomes a challenge due to the fine motor skills required. "[the headset user] will try to pick it up, but they will actually miss. It becomes very, very frustrating very quickly. You can't actually do exactly what your eyes and your brain are telling you to do. What's being shown on the screen isn't synced with your actions [...] when we tested this and showed it to patients who have the same sort of experience, they felt it was a good representation of the frustration they feel trying to perform everyday tasks."

Watch on YouTube

While more intangible elements such as euphoria and fatigue are not yet emulated in VR, Merran Boyd - who lives with MS herself - agrees that her experience with MS Inside Out effectively emulated many of her symptoms. "It gave a really good overview of some of the symptoms that I face daily myself. Things like visual disturbances, blurring of vision [...] I think it gave a really good, true experience of the symptoms it was creating. It put you into that mindset of someone with MS."

Boyd says that when her husband tried the experience, it helped give him a greater understanding of her daily life. And more generally, "I think it's good for people with MS to get a look at some of the symptoms they may not experience that others do, but also for the people who don't have MS to understand what others are trying to tell them about."

Boyd, and the millions of other people living with neurological diseases, are experiencing the world from a variety of angles that any one of us could find ourselves occupying at any time. For example, recent research suggests - as reported by The Guardian - that over a third of men, and almost half of women, are likely to develop dementia or Parkinson's disease, or to have a stroke. Add to that the estimated 100,000 people living with MS in the UK alone, and the myriad other neurological illnesses I have not mentioned here, and a picture of the prevalence of such conditions comes into focus.

ImmersiCare is proof of video game technology's therapeutic potential when it comes to such illnesses, potential which has only just begun to be tapped. By providing a virtual world to somebody like Mary, the otherwise impassable gulf between physical limitations and a desire for fresh, regularly delivered, stress-free environments is miraculously bridged. At the same time, virtual worlds such as those created by 3-Fold and Merck can paint a picture for those of us not currently living with a neurological illness - a picture that paints a thousand, often frustrated, words.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com