Skip to main content

No Man's Sky is a fine example of one type of game (but many people were expecting another)

Horse face, plate face.

I'm writing this a couple of days after the release of No Man's Sky. The incandescent vapour of Internet opinion is coalescing around a cooling core of critical consensus. I imagine that by the time you read this there will have been magmatic eruptions of violent dissent, an orbit of backlash and counter-backlash. The world's telescopes will have been trained on Sean Murray as he explains in defiant, melancholy interviews and blog posts why No Man's Sky is only exactly what everyone knew it would be: the world's most ambitious, expensive and beautiful walking simulator. Except you fly, of course. I'll come back to that.

So let me start out by saying I am not here to be mean about No Man's Sky. I spent a relaxed evening with it, I'll spend a few more, I don't regret the fifty quid I spent, I'm enormously impressed that such a small team pulled this off and my heart aches for them seeing five years of effort summarised as a 70 on Metacritic. Although I imagine it will bounce up a few points eventually, because this:

...which was always going to make August a difficult month for the devs.

That's the throat-clearing out of the way. I want to talk about verb and adjective games, and I want to use No Man's Sky as a case study.

Verb games are about the things you do in a game. Spelunky is a verb game. DOOM is a verb game. FTL is a verb game. Civilisation is a verb game. Papers Please is a verb game.

Adjective games are about how things feel in a game. Gone Home is an adjective game, and so is Dear Esther, although Firewatch has so much choice it's almost a verb game. Assassin's Creed 1 through N are adjective games. (If you've got icons popping up on a map to tell you where to go, it's probably an adjective game, because verb games don't need to tell you what to do once you know how to play them.) Skyrim and Oblivion are adjective games (but Mass Effect is a verb game). The Long Dark is an adjective game, but Don't Starve is a verb game. Limbo has puzzles, but it's absolutely an adjective game.

I tend to prefer verb games, but I really like all the games I just listed (though I would pay good money for an Abridged Edition of the Assassin's Creed games). Good verb games make you think 'just one more turn'. Good adjective games make you think 'just ten more minutes'.

"But what about...?' There are games it's hard to classify as verb or adjective games, there are hybrids, there are exceptions. I'm inclined to say that really complex simulations are 'noun games', for instance. But for the most part, verb/adjective is to games what horse face / plate face is to people. (You didn't know that every human is either a horse face or a plate face? Welcome to the rest of your life.)

Which is harder to make? A good verb game needs decent system design and gameplay design expertise, although you can get lucky. (One of the makers of one of my favourite roguelikes once told me that they 'lucked into' their combat mechanic, though I'd add they were still smart enough to know it when they found it.) But if you've got that expertise, verb games are easier to make cheaply.

Adjective games are usually expensive. If you're going to make a game that depends on the quality of the experience, not the battle-hardened techniques of game design, for effect, that experience has to be really good. This is unfortunate because adjective game ideas are often the first ones that come to mind. 'I'm going to make a creepy game.' 'I'm going to make a game with pencil art'. 'I'm going to make a game which gives you that feeling of wandering the streets of an abandoned seaside town at 3 am'. All those might be great games, but they might equally be directionless, disappointing or half-finished.

You often hear adjective games called 'poorly designed'. This can be unfair. 'Poorly designed' is often a bogus criticism anyway - bogus in the 'spurious' sense, not in the Bill and Ted sense - because 'game design' means so many different things. Is the economy design poor? the system design? the level design? Often 'it was poorly designed' just means 'I didn't like it and I want to sound fancy.' Hang on, I'm losing the thread -

You often hear adjective games called 'poorly designed'. This can be unfair, like criticising a piece of instrumental music for being 'poorly plotted' or a coffee cup for being 'poorly armoured'. Sometimes adjective games do have boneheaded design decisions, but generally game design in an adjective game is like framing a painting. It's important, it can make a difference, you can spend a lot of time choosing the right material , but ultimately it's only ever going to be four bits of straight wood and it won't turn my kid's watercolour into a Rothko. Or vice versa.

Watch on YouTube

Which brings us back to No Man's Sky, which is of course an adjective game to its colour-saturated bones. For years, people have been asking what you actually do in the game, and the answer has been 'it feels like you're in a 70s SF novel cover'.

I would describe the game design of No Man's Sky as 'fine' and indeed possibly 'underrated'. The 'fine' bit: it does what it needs to do. It takes a bit of effort to navigate the environment, but not too much. You have a basic reason to keep landing on worlds, besides tourism. You spend a little time searching for resources, but you usually find what you want fairly quickly. It's reasonably satisfying to mine stuff. You care about upgrades. It's rarely difficult to work the controls. It doesn't get in the way. It's fine.

'The underrated' bit. The clue, as I said at the beginning, is the flying. Everyone talks about how cool it is to fly straight up into space without a loading screen, but I haven't seen anyone talking about how you can land on a planet by pointing your nose straight at the planet's core and hitting the square button when you get close. As far as I can tell, you can't usually crash. All the landmarks are below cruising altitude. Hitting a meteor is like having a sponge thrown hard at your windscreen. The ship handles like an antigravity dodgem. And that is, actually, wonderful.

Did you ever play Elite: Frontier? The 1993 one? That was another adjective game, but it was one that tried to go adjective in a much less appealing direction. It had realistic physics and a realistically scaled universe, and oh my God. You could land at spaceports by autopilot easily enough, but planets are big, space is bigger, gravity is unforgiving - so it would take hours unless you fast-forwarded time. In theory you could land on uninhabited planets, and I managed it about twice, but it did take hours because landing a simulated spaceship is properly hard, and if you fast-forwarded then you'd probably fast-forward half a mile into the planet's crust.

18 quintillion planets or not, No Man's Sky is to simulated space what Finding Nemo is to the North Atlantic. And thank God for that. It's a cushioned ride through a semi-infinite adventure playground, not a safari through a wilderness. It's an adjective game. It's a plate face, and another years development wouldn't have turned it into a horse face.

Hello Games has committed to a future of updates for No Man's Sky. Good on them. But it worries me a little to see Murray saying 'Next up we're adding the ability to build bases and own giant space freighters.' Because they'll add them, and adjective enthusiasts will soak up the giant space feeling and move on, and verb enthusiasts will build them, and then they'll ask, now what do I do with them?

Verb games, adjective games. Know what you want, and know what you're getting into.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com