Skip to main content

The year in apocalypse

Looking back on 2017's dystopias and end-of-the-world tales.

Among Rain World's best tricks is that it doesn't end with you. Fall afoul of the reptiles who coil and flop through its moulting, fungal catacombs and you'll be dragged to a crevice and swiftly guzzled. The restart prompt appears, but you're under no pressure to hit the button, and really, what's your hurry? Death is an opportunity to enjoy Joar Jakobsson's chiselled 16-bit aesthetic and the game's AI ecosystem at leisure, freed from the rat-race of its core mechanics.

Predators come and go from boltholes: depending on where you've copped it, you might even see them fight, tumbling through the muck in a writhing knot, coughing up bright bubbles of neon blood. Light drifts over backdrop layers, burnishing dead machinery and throwing the shadows of unseen structures across the view, an effect that rather uncannily places the environment behind the player, as though you were perched on a rail in the foreground. It's mesmerising and, given Rain World's difficulty, reassuring: where other game worlds turn on the player's motions and decisions, your participation here is never represented as essential. This grotty, inhuman reality was getting on just fine before you arrived, and however hard the rain may fall, it will continue long after you are gone.

Games are fond of ending the world or staging its total corruption, and 2017 has (appropriately enough) delivered a bumper crop of post-apocalyptic and dystopian fantasies - all thrillingly distinct, and each a commentary on or unwitting reflection of historical forces that threaten disaster in reality, from climate change to religious fanaticism. Some of them take a guilty pleasure in the idea. For a role-playing shooter like Destiny 2, the apocalypse continues to be wish-fulfilment for compulsive hoarders and gladiators, a return to a simpler, more permissive "heroic" era, steeped in the pomp and hubris of the Space Race and the work of venerated sci-fi illustrators like Syd Mead and Chesley Bonestell.

The events of the Destiny universe follow a Golden Age of human exploration and expansion, a legacy that endures chiefly in the shape of arcane weapons and armour. Given Bungie's extensive borrowing of motifs from NASA and the Soviet space programme, each to some degree a proxy of the military, this says something in passing about what we, too, risk passing on to our descendants - the ICBMs that sleep in silos across the globe, the undetonated bombs and landmines that strew countries like Somalia and Iraq. The game's ability to actually comment on all this is, as ever with Destiny, blunted by its obsession with earning mechanisms and equipment tiers: it is much more a weapons factory than a story about how weapons become legacies. But if you weary of Bungie's well-oiled acquisition loops, you can always play it against the grain, picking at the architecture and mulling over connections rather than grinding those drops, much as you can linger posthumously in Rain World to see what the simulation gets up to in your absence.

Kitfox's The Shrouded Isle also regards the apocalypse as a return to simpler times, a bloody and bureaucratic wiping of the slate. It puts you in charge of an island cult, tasked with preparing for the arrival of a death-god by weaselling out and sacrificing heretics, free-thinkers and anybody you think nobody would greatly miss. Stupidity is to be cultivated, spontaneity frowned upon, curiosity reviled, the urge to create stamped out. Among this very cynical tale's winning qualities is that the player's own ignorance becomes precious. Most of your victims are an even mix of vices and virtues, and it's important not to expose too much about the latter before you lay them on the altar, lest the other villagers rise against you.

It speaks to the doublethink integral to any absolutist ideology, the need to actively protect yourself from certain, infectious truths or perspectives, a feat that bizarrely involves recognising something of what it is you're trying desperately not to understand. This is also captured by the game's magnificently nasty character portraits, their eyes scraped away as though in self-mutilation, which arise from a design economy that chimes nastily with the story's sense of the cheapness of human life. As artist Erica June Lahaie has explained, eyeless characters are harder to distinguish, which makes the reuse of those assets from session to session less noticeable.

For Bloober Team's Observer, the end of the world is the end of a meaningful distinction between meatspace and cyberspace, or possibly the revelation that this distinction was always meaningless. It means scuffed brick and dank wallpaper that are sporadically swallowed up by a holographic haze, either generated by the building's advertising and surveillance fixtures, or inserted by your own, unreliable eye implants. It means prying open corpse brains like warheads to expose a range of contrasting playspaces, many confusingly overlapped, all of them raked by video noise and glitches (a tacit anthology structure that is intriguingly reminiscent of the rather sunnier What Remains Of Edith Finch). It means wandering through endless forests that are also grubby repairshops, and gazing up at cables that are also sinews and tendons.

There is little optimism and fellow feeling to squeeze from Observer's septic torso of an apartment block, but what moments of warmth the game does offer linger in the memory: helping a resident overcome a panic attack, for example, or gently unspooling the loneliness of a murderer who feels trapped in the wrong body. Part of the game's achievement is that detective protagonist Daniel Lazarski is of a kind with the ruined people he interrogates, granted a certain license but ultimately just another damaged thrall of the corporate state, kept obedient by a drug you must take constantly to stave off the degradation of your visual feed. In practice there are no real consequences for doing without your Synchrozine, but it's a powerful statement nonetheless of how the minds and bodies of the downtrodden may come to reflect the ruptures and discords that surround them.

Ether Interactive's LOCAL HOST is a great companion text. It, too, explores a dystopia in which flesh and tech feed into one another without seam, and broaches a revolutionary solidarity between machines and humans while probing at the construction of gender identity. Players assume the role of a contractor at a greasy tech lab who is ordered to unlock and wipe four hard drives, the difficulty being that the programs on those drives portray themselves as sentient. To do your job you must plug each drive into a beat-up robot body and "persuade" the AI either that it is time to die, or that it was never alive in the first place. As with Observer, LOCAL HOST is fundamentally a game about the possibility of empathy in a world that no longer has a social fabric, in which we are all bound together by capital and circuitry yet always alone. It's a smart, troubled exercise in acknowledging or refusing personhood that benefits from a canny script and some delicate visual flourishes. Each AI has its own body language and accompanying musical theme, and the sight of the robot's mouth gaping in shock as each construct loads never loses its chill.

For Dishonored: The Death of the Outsider, the apocalypse means the end of god - not just the loss of a key character, but of the game's primal scapegoat and structuring element, the black-eyed deity whose gifts animate every protagonist in the series and thus, give rise to each environment's intricate assemblage of routes and opportunities. Every Dishonored level ever made is at heart a conflict between the Outsider's ethic of transgression and self-determination and Gristol's various calcified monastic and aristocratic orders. The Church of the Everyman's Seven Strictures are an all-but-explicit denunciation of the game's own design "pillars", its patterns of exploration, infiltration and experimentation. Do not look, do not roam, do not trespass, do not steal, do not admit contrary thoughts; in short, do not acknowledge the existence of options.

This world's future is, like that of the franchise, uncertain, but turn your eyes upward while stalking a thug from corner to corner, and you might scry a certain hopefulness in the windmills that shadow Karnaca's plunging streets. The second game's introduction of renewable power is no mere cosmetic touch or show of topicality, but integral to its preoccupation with the links between ecological decrepitude, social malaise and sickness of the soul. Dishonored's quasi-Victorian archipelago remains dependent on whale oil for power, a profound desecration that tethers the realm's prosperity to the ocean's abused depths and thus, the seductive, treacherous, cetacean Void personified and contained by the Outsider. Those whirring, sunlit blades suggest a kind of freedom from that, energy and agency obtained without the immense spiritual cost.

In the event that Dishonored 3 does get made, of course, I doubt things will pan out that smoothly. Gristol is a society in which people are lobotomised for studying magic and gentlefolk literally get high on the blood of paupers: it's hard to imagine a hearty dose of renewables turning the place into an earthly paradise overnight. But it's a nice image to end on, and a reminder that post-apocalyptic and dystopian fictions are always, for all their extravagant bleakness, works of secret optimism. In reality the world is always ending, as generation gives way to generation, ideologies rise and fizzle out, unforeseen natural catastrophes take their toll and technologies displace one another. To tell stories about and after that end is, in itself, to insist on continuity and the chance - always the chance - of something better.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com