Skip to main content

The problem with fear

Darkwood and Monstrum take two different approaches to horror. How do they work out?

Tricky stuff, fear. It's a precision target. Miss by a couple of feet, and you get moody intrigue. Miss by an inch and you get all-out comedy.

Fear's particularly difficult for games, I suspect, just as, you know, all-out comedy's particularly difficult for games: for the most part a designer has to relinquish any control over timing. But is there more to it than that? I've been thinking about this sort of stuff over the last few days because I've been playing early versions of two forthcoming horror games - two games where fear is a target the designers have to hit. Both are very different, both rely on procedural generation, and both are shaping up to be excellent in their own ways. But will either truly give you the fear? So far, I'm not so sure, but I think their problems in that department are still pretty interesting.

Monstrum's the most direct of the two games. I've been playing the same alpha build that Ian Higton used for a Let's Play recently, and it's actually been the perfect point at which to encounter this atmospheric and wonderfully compact treat. Every now and then, you see a game with everything but the very core of the concept stripped away, and you think: just leave it like this. Do you actually need anything more? In Monstrum's case, I suspect a lot of what's missing is polish, thankfully. The game's recently been delayed until 2015, but I don't think that's because the developers are diluting the experience by adding RPG upgrades or card-battling mini-games.

Watch on YouTube

The idea with Monstrum is that you've been dumped onto a boat, a creaking, rust-scarred ghost ship home to assorted clutter from the 1970s. Sadly, it's also home to a rampaging monster, and it's your job to sneak around the procedurally scrambled decks looking for the bits and pieces you might need to hatch an escape plan.

Straightforward as this set up is, it's brilliant in implementation, and a lot of the things that make it brilliant are things that could have sunk another game. Chief amongst them is the fact that procedurally generating layouts can often lead to a kind of anonymising effect: everything looks the same, and navigation quickly becomes confusing. For Monstrum, though, this merely adds to the claustrophobic atmosphere: another corridor studded with cheap wood-effect doors. Another clanging metal staircase. Have I been here before? Am I hopelessly lost? Am I ever going to get out? Oh, the bridge!

Threading a kind of Supermarket Sweep objective through spaces like this is a bit of a masterstroke - not that Supermarket Sweep sent a glowing-eyed heat monster chasing after its contestants. Monstrum definitely does, and the first time I saw it I fairly sluiced coffee all over myself in fright. Then I immediately got killed.

The fright had rather a short half-life, though, as fright generally does. The first time you see Monstrum's monster, it's a terrible shock. The second time, it's a bit like bumping into a colleague. Oh, you again? I'd better be running and hiding in a locker, eh? Do give a me a ten-count. This is the problem with so much horror, of course, the thing once seen, struggles to be a thing any more. Its creeping, crawling unknowable thingness has been dissipated and all that's left is the process of classification.

That's not absolutely all that's left, of course, and Monstrum copes with its unveiling moment surprisingly well, shifting you from sneaky scavenger to fleeing survivalist. I gather the final game may also throw in a range of different monsters to scramble things further. The core of Monstrum changes after that first sighting, though: on your initial playthrough, this is a horror game, and on all subsequent playthoughs it's more of a sort of panic game, or at least the current early build is. It's still excellent fun as a panic game, but it's lacking that delightful uncanny chill.

Darkwood is a very different beast, although you're still scavenging, still exploring, and still inching your way tentatively through a world that can't wait to do you in. Acid Wizard's game has just entered Early Access, and if you're willing to deal with a somewhat dodgy save function, it's a creepy treat, a top-down affair in which you explore a horrible forest, levelling up, scraping together survival kit, and watching out for a variety of ghastly creatures who want to smash you to pieces.

Darkwood's a relentlessly stylish game, which helps its cause no end.

The team at Acid Wizard really knows what it's doing, too. From an ingenious skippable introduction that should absolutely not be spoiled here through to a dozen little details that follow, this is a masterclass in how to undermine the audience in tiny, gnat-bite ways. That's whether it's a single line of dialogue revealing that the player character knows more about the situation than the player does, or the fact that the game's map gives you an overview of the entire landscape without pinpointing your position - something I dearly hope never gets changed, despite many calls on the forums to do just that. Darkwood's all about being befuddled and compromised: this is a game that's not above dropping you into a complex world with next to no information as to how things work, and a design that uses dynamic fog of war to generate shocks and shivers from a fairly lofty overhead perspective that should have left you feeling empowered.

Just as Monstrum gives a little too much up when it shows you the man in the rubber suit, however, a morning of playing suggests Darkwood eventually eases off the tension as it becomes steadily more game-like. Even with the nameless dread and the slow-burning plot, the moment that Darkwood's disparate systems start to cohere into a recognisable framework is the moment that your pulse starts to settle somewhat. Again, it's still a very promising framework, but it's a framework you'll inherently understand - survival stuff, RPG upgrades, a day/night cycle with those attendant dangers that appear when the sun sets. The claustrophobia never goes away - and, if you're playing with permadeath enabled, there are still plenty of things to worry about - but the familiarity of the structure can't help but become a little comforting.

Comfort, it turns out, can be found in some perverse places indeed. It's no coincidence, I think, that both Monstrum and Darkwood are at their least frightening when you're actually being attacked - when that glowing-eyed heat thing rounds a corner and lunges at you, or when those wild dogs in the forest stop stalking and start to bite. It's almost a relief: Oh, I'm just being savaged. The fear, after all, is in the anticipation, the catastrophizing, the way you warp your own world when faced with the unknown. Show me the game that can draw that out indefinitely.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com