Resident Evil Revelations 2 - Ep 2: Get a more powerful shotgun and open the security gate
Our walkthrough continues with tips on surviving the mutant-infested town, locating the handy new shotgun and bypassing the security gate.
Once you emerge back outside Claire will suggest that the group makes its way toward the tall tower on the horizon.
Take a right and follow the building around until you reach the sealed tunnel entrance. Here, you'll find a Green Herb in the crate on the ground. Turn around and begin following the muddy path forwards. As you pass the second car on your left, you'll be ambushed by a new pig-like enemy.
These creatures aren't particularly strong, but they are fast, making it tricky to put a bullet in their skulls. Your best bet is to stand well back and sneak in a head-shot whenever they come to a brief halt. You'll be supported by Neil here so it shouldn't take too long to bring them down.
With the feral pig-mutants dead, approach the blue door ahead and prepare to deal with two more of the beasts. Next, switch to Moira and begin prising the planks away from the doorway in order to clear your route forward. As you do so, two more pig creatures will attack, so switch back to Claire and annihilate them while Moira finishes her work. When both planks have been removed, head on through the door.
How to get a more powerful shotgun
Take the Machine Pistol Ammo from the crate on the ground, then follow the path around to the right. As you climb the slope, more mutants will appear to the left, rattling the chains of the locked gate. Thankfully, they're unable to break through at present, so look for the broken ladder beneath the platform on the left, then give Moira a boost up.
Once Claire is up on the platform too, the mutants break through, leaving Neil to fend for himself below. Make your way through the blue door to your right, pass along the corridor inside, then head through the door at the end. Grab the Alcohol from the shelf, then move further into the room. Swipe the Cloth from the desk drawer, then leave via the door behind you.
Despite its derelict grandeur, there's little to see in the next area, so make your way down the staircase to the left. As you reach the lower level and move into the centre of the room, two more mutants will attack from above. Take care of them, then head through the doorway that leads into the kitchen to the left. Immediately deal with the hammer-wielding mutant inside, then grab the cage at the end of the room, carrying it into the next area.
Look for the gun mounted on the wall immediately opposite the shuttered door and drop the cage down beneath it. Climb up to swipe the Shotgun TAP194, grab the Machine Pistol Ammo from the crate in the alcove behind you, then make your way through the shuttered door to proceed.
Back out in the open, deal with the hammer-wielding mutant as he strikes from the right, then head toward the shipping crates blocking the road to the left. In a wooden crate on the ground nearby is another Green Herb. Take it, then make your way up the muddy slope and go into the playground. There's a lone mutant in your immediate vicinity, as well as a second hammer-wielding creature back on the road through the gate to the right.
Once you've dealt with all the enemies, grab the Empty Bottle from the barrel at the far end of the playground, then take a right through the opening and head toward the abandoned bus. To proceed, push the right-hand cart containing debris forwards, then push the remaining one to the left. That will clear the route ahead and enable you to board.
Inside the bus, grab the Topaz (100BP) from the ground at the far end, then head out the nearby door. Proceed along the short road ahead then take a left, moving towards the illuminated blue door on the level above. There's a familiar face waiting for you here.
As you approach the metal staircase, grab the Empty Bottle from the ground nearby then work your way up, passing through the blue door at the top. Inside, there's a security gate immediately ahead of you, but you've got a bit of work to do before you can open it. Take the corridor to the right and follow the ominous trail of blood toward the next junction.
How to open the security gate
Note the staircase leading downwards ahead of you, then turn left and pass into the room at the far end. Use Moira's torch to liberate the Handgun Ammo from beneath the abandoned trolley, then turn around and start making your way down the steps. Don't worry about the red door that you pass on your way, as it's currently locked from the other side.
At the bottom of the staircase is some hidden Handgun Ammo beneath the sink on the right. Grab it, then begin following the trail of blood to the right. Loud banging greets you as you near the blue doorway ahead, so brace yourself for trouble and pass on through.
Survive the fight with the explosive mutant
You'll immediately be set upon by a new type of mutant. This ugly fella is able to swell up and explode if you get too close, so keep your distance and deal with him from afar. Note that getting hit by its fluids upon detonation will blind you, obstructing your vision and making it more difficult to fight. In order to restore your sight, use some Disinfectant - you can make it by combining Cloth and Alcohol in your inventory.
Unfortunately, this exploding fiasco isn't the only enemy in the area - there's also a hammer-wielding mutant to deal with too. Finish him off in the usual way, then start exploring the room. There's a Shotgun Ammo Case in a locked box on the ground (you'll need to perform the lock-picking mini-game to retrieve it), and some hidden Handgun Ammo beneath a nearby sink.
When you're done, enter the area with two operating tables, then follow the blood trail around to the right. There's an open doorway ahead that you should pass through - just watch out for the incoming mutant as you approach the staircase beyond.
Make your way up to the next level and immediately bring down the exploding creature ahead of you. When it's dead, you'll be free to explore at your leisure. Directly opposite the doorway you just entered is a desk containing some Handgun Ammo, and you can find Alcohol and the 'Mock Experiment Results' document on the shelf to the left. There are also two hidden Green Herbs to be found - one at the bottom of a nearby cupboard, and the other beneath a bed.
Finally, note the sealed chest nearby (you'll open this with Natalia later), then head through the door into the next room. Here, you'll find a Cloth in a desk drawer and a lever off to the right. In order to proceed, turn to Moira and use the Wait command to ensure that she remains in the room.
Activate the gate
Next, use the key in your possession to unlock the nearby red door. Head out into the corridor and follow it around to the left until you reach the security gate you spotted earlier. Now, switch control back to Moira and yank the lever. As soon as the gate begins to activate, resume control of Claire, head through to the other side, then start pushing the brown crate on your right toward the new opening. If your timing was right, the gate will no longer shut. If you were too slow, switch back to Moira and yank the lever to try again.
Once you've successfully wedged the gate open, take control of Moira and guide her towards Claire, leaping over the crate to reach the other side. Finally, switch back to Claire and pass through the blue door at the end of the tunnel.
- Our walkthrough continues with a guide to beating the barrel boss.
- Return to the index page for more sections of our Resident Evil Revelations 2 Episode 2 guide.