Skip to main content

Grand Theft Auto: San Andreas PS2 review

The biggest game ever. In oh so many ways.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

At a time like this when you've got a game with such massive expectations heaped upon it, it's almost futile trying to offer anything but the most positive comments you can possibly come up with. With Grand Theft Auto: San Andreas, where we've been fed more pre-release information and preview opportunities than just about any game in history, it seemed impossible that the game couldn't be anything other than absolute mind blowing genius. Everything we'd seen, read and heard spelt out that this was a title so far ahead of the sorry pretenders that there simply could be no other game out there worth playing. The game of the generation. The game to end all games. Technically advanced, bigger, better, even more controversial. But you all know how it works. They would say that wouldn't they? The first commandment in the law of games is 'Thou shalt hype'.

Back in the hood

But it was not always like this. GTA III slipped out to zero fanfare, and worried PR types pleaded with journalists to not mention the violent aspects of the game, lest the British tabloids pick up on it and demand to have this 'sick filth' banned (only three years late, eh?). Even Vice City emerged a healthy shade of pink, with a mere handful of screenshots to tease us with in the run up to release. The same deal with Manhunt. And then suddenly Rockstar decided to go from one extreme to the other, literally bombarding our mail box with new shots, exhaustive documents going into meticulous detail about the various new features that have been shoehorned into the game. Then followed three preview events, but yet not one opportunity to wrestle the joypad off them; and no opportunity to review the game until the finished boxed copy was finally delivered just three days ago. It was akin to a starving man being forced to watch a culinary dish being prepared, cooked, tasted and savoured in front of him. "Look, smell, but don't taste. We'll give it to you when we're good and ready." Oh the agony.

Somehow we preferred the enigmatic media blackout of old. Leave the surprises to be discovered. Let the word of mouth spread the game's gospel. That's how the last two worked; did Rockstar really need to go to such lengths to effectively spoil a lot of the game's surprises? The game could have hit the shelves today with zero advertising and no reviews and still sold out. It's that type of game. The less we know about it, the more we want to find out what's in there. The pre-release media splurge was a novelty; we thirsted for every morsel to begin with. Of course we did. Everyone did. Towards the end of the campaign, though, we actually couldn't believe quite how much Rockstar was prepared to spill and we politely declined to attend the final preview event for fear of spoiling it for ourselves, never mind everyone else. The very charm of the GTA games was the element of surprise; the exploration factor. Ringing your mates up excitedly reporting on your progress and all the craziness you've come across. Comparing notes. Playing through San Andreas did reveal a few surprises, nevertheless. It's that sort of game. You could write an entire book on the game and still only find yourself skimming over certain elements of it.

Big is better

But we're not here to exhaustively run through the myriad of things you can do in the game, but more whether they're actually fun and whether the game's really what it's cracked up to be. The first thing that cannot be overstated is that Rockstar really weren't making it up when they said it was a big game. It positively redefines the concept of what constitutes an epic game. There is absolutely no question that San Andreas is in the region of twice as big as previous GTAs. Maybe even three times, depending on what lengths you'll go to. To even work your way through half of the missions alone would take more time than it would normally take to finish two average sized action-adventures. In value for money terms it's hard to imagine another game like it.

Pile on the extras and it's almost too much to comprehend. Pimping missions, Trucking, Driving school, Ammu-Nation challenges, Dating, Territory occupations, and more join the usual distractions on offer such as Taxi driving, Vigilante, Ambulance, Fire fighting and the ongoing quest to find hidden items; in San Andreas' case they're not as prevalent as you'd expect, but seek and you shall find.

As veterans of previous campaigns it's easy to come to hasty conclusions about San Andreas. Your expectations really don't help. What we perhaps expected was more of the same. Much more of the same, with tweaks, technical improvements and the benefit of an entirely contrasting set of scenarios, characters and, naturally for a game set in 1992, the soundtrack. What you don't expect or even particularly acknowledge at the time is how the game lurches dramatically in different directions, often throwing you completely off balance into the bargain, and not always in a positive sense.

From the streets

You start out, of course, in Los Santos as Carl Johnson - a twentysomething former Grove Street gang member returning to a less than enthusiastic welcome after five years in Liberty City exile. Soon it becomes apparent the game's much less of a clichéd GTA; it's about a low-down bum working his way up the crime tree, and far more focused on the ins and outs of gang culture, the relationships between the 'family' and restoring the gang pride of old. Soon, of course, stamping your authority on the immediate vicinity and taking out frustrations on the rival Ballas gang becomes the priority.

Ruling Los Santos proves to be an early highlight, and immediately sets the game apart from the other GTAs by virtue of its focus on dialogue, narrative and constantly going that extra mile to set the scene - not just via the between-mission cut-scenes, but through regular colourful exchanges as you're driving, and all manner of banter during each mission. As a cinematic experience it goes to inordinate lengths to get things right, with a quite staggering attention to detail providing endless opportunities to truly immerse the player in a convincing environment where every character, every pedestrian feels as part of the day to day life as you are. Check out the huge roll call for the pedestrian voice actors to see the crazy lengths Rockstar has gone to make sure the ambience of the environment matches up to the quality on show elsewhere.

Once again the voice acting and radio stations are simply incomparable to any other game out there. If anything, the musical variety is even greater than before, drawing on a greater diversity of genres, ramping up the DJ humour to almost genius levels of parody and providing an excellent template for the game that no other game has yet to come anywhere near close to matching. Even after 40, 50 hours, you're still hearing fragments of dialogue, spoof adverts and songs that you've somehow never heard. It's the sort of thing you'd be happy to pay money for on its own; that it's such a throwaway part of the game just goes to show how far Rockstar is willing to run with this excellent concept. Sure, the music won't always be to your taste, but somehow in the context of what you're doing it all fits, so you don't mind while the truly cringeworthy "All My Exes Live In Texas" or "Queen Of Hearts" play for the third time that evening, or, if you do, flicking to another of the ten stations is but a mere D-pad nudge away.

Pulp interaction

And as if the pedestrian voices and DJ scripts aren't enough, you get hit by the likes of Samuel L Jackson and Chris Penn making you realise just how good and how compelling gaming narrative can be when you're prepared to hire the right talent for the right price. The constant swearing might not be to everyone's taste, but when you've got a Rockstar game about hardcore gangsters, what does the audience really expect? In truth, some of it does veer a little into the realms of shock for the sake of it, and the way certain characters flit in and out of the storyline doesn't always make for a coherent, logical plotline, but for the most part they're enjoyable, amusing, and energetic, and a lesson to many publishers as to not only use as a plot device, but for pure entertainment and reward for the efforts you've put into playing some often intensely challenging missions.

Perhaps when we say challenging, we mean fascist, as it has to be said that certain areas of San Andreas will have even the most committed fan tearing their hair out to move on from. It's a series complaint, really, that has yet to be addressed. The odd tough mission here and there is fine, too - so long as the player doesn't have to play more than about 10 times. After that, the whole thing becomes a chore and you just want to give up. Worse still is the fact that some of the toughest missions in the entire game are held up as immovable barriers - parts of a linear obstacle course that must be overcome before anything else can move on.

Naming and shaming the countryside segment in particular, more or less all of these missions must be completed in order, and culminate in two particularly nasty point-to-point races one after the other; both set on twisting parthways on the side of a hill. The AI is fairly gentle, if truth be told, but actually not plummeting down into a ravine or into a stream proves a lot harder than many of you will have patience for. What adds to the growing frustration at the point of failure is the realisation that you'll not only have to drive back to the mission start, but if you've wiped out your car, finding another one of similar spec suddenly proves impossible without driving back into Los Santos. While Rockstar intermittently aids players with a 'Trip Skip' feature to avoid constantly replaying earlier sections of a mission, it's less useful than you think, given that most of the time you've lost all your weapons through dying, or, worse, you've got to spend several minutes getting back to the mission start. It's during this second portion of the game in the countryside that you really start wishing Rockstar could simply offer a mission-retry option. To not include such an option gives rise to enormous resentment, boredom, frustration and injury to inanimate objects. No-one really wants to waste so much time when playing a videogame, but Rockstar positively revels in forcing you to go though hoops to do the simplest things.

Falling down

It's somewhat fortunate then that after only ten missions of cross-country tedium you're back in the somewhat more familiar surrounding of San Fierro. Without wishing to drop any spoilers, the game really starts to go back to its roots, feeling much more like GTA III in structure and purpose after the fairly radical opening two sections. With its undulating terrain and the types of mission you'll have to perform, San Andreas marks itself out as very much an ever-changing game - a game that's almost impossible to judge prematurely because you never quite know where it's going to go next. Sometimes, though, even when you're admiring the brilliance on show, there are some terrifyingly badly designed missions to rile you up again. A special mention has to go out to the sadistic souls that designed the Zero remote control/shooting missions, which were neither fun nor playable in the traditional sense, unless you delight in having to learn entirely new and unwieldy control systems for things that have been more than adequately represented in other games.

Sometimes, though, the faults in San Andreas come down to pure technical issues. While it's true that the visuals are an improvement on Vice City, with far better animation and detail levels, the issue of sluggish frame rate regularly reared its ugly head in the middle of an intense battle or - in particular - fast driving in congested areas. It may well be pushing the PS2 for all its worth, but it comes at quite a heavy price and Xbox and PC owners will be looking forward to seeing such problems eliminated when their respective versions emerge next year - assuming Rockstar 'surprises' us with an Xbox announcement in the coming months, anyway. The age-old issue of targeting still hasn't been solved satisfactorily; although it's a massive improvement over previous versions, the auto-lock constantly fails to engage a nearby target, causing the player to suddenly be twisted 45 degrees away from their intended target for reasons we still can't work out.

Ten million? Easy.

That said, some of the new additional effects are superb, and the layer of polish addresses many of the concerns over what is underneath quite creaking technology at this point. Just leaving the joypad alone for 30 seconds or so is worth it, just to admire the view as pedestrians go about their business and the camera pans appreciatively - with a huge amount of crime kicking off at all times, rather worryingly...

Pulling it all together, there's no sense in glossing over San Andreas' flaws. There's a sense that some gamers are happy with more, whatever that extra content actually turns out to be. In this case, much of San Andreas' 'more' is padding that frankly we could have done without. The countryside section, for example, was a mistake. Some of the missions elsewhere are simply ill-conceived, and in extreme cases just bar players' progress entirely. The decision to relentlessly persist in forcing players to backtrack often across vast sections of land in order to restart a mission is unquestionably bad game design that punishes the player for arbitrary reasons. Combining these issues with some flawed missions takes the shine off an otherwise amazing package, and, for us at least, means it stops short of being the complete package that was promised.

All round it's still an incredible achievement for Rockstar, and it deserves all the success it's sure to get from this release; but like a band at the peak of its powers that releases an ambitious double album with 30 songs on it, less often turns out to be more. There may be some classic moments on it, but you have to wade through the self-indulgent bits first, and for all San Andreas' pomp and ambition it's not a Be Here Now, but it's almost certainly Rockstar's White Album. Ultimately, if I had a penny for every time someone asked this week 'what score are you going to give San Andreas then?' I'd probably have almost ten pence. Probably nearer 9.9.

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com