Persona 5: June events and activities - School trip, fulfil Niijima-sanĄŻs demands, get intel on the Mafia
What you could get up to in the month of June.
Persona 5's June events and activities and features a school trip, getting intel on the Mafia and more ahead of our third Palace.
If you're after help for other parts of the game, consult our Persona 5 guide and walkthrough.
Important dates during June in Persona 5
- 2nd: Last day to reach Madrame's treasure.
- 4th: Last day to steal Madrame's heart.
- 5th: The aftermath of Madrame's Palace. (Prove your existence to society)
- 9th-10th: School trip.
- 13th: Kaneshiro story begins. (Fulfil Niijima-san's demands)
- 14th-19th: Kaneshiro's investigation. (Get intel on the Mafia)
- 20th: Steal the Mafia boss's heart - Kaneshiro's Palace opens fully today, and you need to reach the treasure by July 5th at the latest.
June events in Persona 5
Persona 5 follows a fairly strict calendar, and working out what's best to do on any given day can be a little tricky. We've created a path that, if followed correctly, should allow you to maximise all the social links with Confidants, max out your Social Stats (some days provide better gains to Guts, Knowledge etc than others) and see the bulk of the game's content in a single playthrough.
If you're already part way through then we'll still give you pointers to some efficient levelling opportunities, as well as ways to tackle each Palace and more.
1st: Freetime. Spend time with Ryuji after school. (Conversation options: any, A, A, B.) In the evening head to Big Bang Burger in Shibuya and take the challenge. (Guts +1, Charm +1, Knowledge +1, Proficiency +1)
2nd: Freetime. After school: Go to the Taihedo Bookstore in Shibuya and buy a copy of Vague. Do a shift at the convenience store. In the evening interact with the TV in Leblanc (Quiz answer: B) and then spend time with Mishima.
3rd: Freetime. Read Vague on the train. After school: Speak with Sadayo Kawakami (your teacher) - she's outside the staffroom on the second floor of the school. Take Ann to Harajuku. (Conversation option: A.) In the evening spend time with Kawakami.
4th: Class question: B. Freetime. After school meet with Ann. (Conversation options: A, A, any, C.) In the evening spend time with Kawakami. (Conversation options: A, B.)
5th: Witness the results of your Madrame intervention. In the evening drink juice at Shibuya Underground Walkway (Charm +1) and then spend time with Yoshida.
6th: After school take Ann to the hotel buffet. (Conversation option: A.) In the evening use nutrients on the plant in your room then head to the bathhouse. (Kindness +2, Charm +3)
7th: Class question: C. After school hang out with Ryuji at Tsukishima. (Conversation option: A.) In the evening go to Shibuya Diner and order coffee. (Knowledge +2, Guts +1)
8th: Class question: D. After school head to the Diner and order coffee, then spend time with Sojiro in the evening. (Knowledge +2, Guts +1)
9th: School trip to the TV studio.
10th: School trip continues. In the evening spend time with Kawakami.
11th: Class question: A. The rest of the day will be spend eating hotpot with your team.
12th: Daytime: Drink a juice from Shibuya Underground Walkway. (Proficiency +1). Spend time with Ann. (Conversation options: B, any, any, B.) In the evening meet with Yoshida in Shibuya.
13th: Class question: A. After school head to the Student Council room on the thrid floor of the school and speak to Makoto Najiima.
14th: In the evening order coffee at the Shibuya Diner. (Knowledge +3, Guts +1)
15th: Read the Arsenne book on the train. Class question: A. In the evening call Kawakami. (Conversation options: A, any, B.)
16th: In the evening order coffee at the Shibuya Diner. (Knowledge +3, Guts +1)
17th: In the evening call Kawakami.
18th: After school read Yusuke's message and spend time with him. In the evening head to Shinjuku with Ryuji.
19th: Kaneshiro's Palace Investigation.
20th: Kaneshiro's Palace Infiltration.
21st: After school take Ann to Inokashira Koen. (Conversation option: A.) In the evening buy six organic nutrients from Shibuya flower shop. (If you're playing on "Safe" difficulty you should have plenty of spare cash, but if funds are low buy as many as you can now but make sure to come back and restock at your earliest opportunity.) Order coffee at the Diner. (Knowledge +3, Guts +1)
22nd: Spend time with Ryuji after school. (Conversation options: A, C, B, A.) In the evening feed your plant and then head to the fortune teller in Shinjuku.
23rd: Read the Arsene book on the train. (Knowledge +3) Class question: B. After school swap the Arsene book for the Johanna book in the library, then spend time with Yusuke. (Conversation options: A, A.) In the evening do the TV quiz (Answer: B) then head to the bar in Shinjuku and spend time with Ohya.
Need more help? Our Persona 5 guide and walkthrough features a complete month-by-month summary with important dates and Palace strategies, as well as how to get the True Ending. Elsewhere, learn how to make the most of your free time with all Confidant, Social Link and romance options, the best ways to increase Social Stats such as Knowledge, Guts, Proficiency, Kindness and Charm, create the best Personas through Fusions, how to cheat on exams with our test answers, how to get Mementos requests, unlock the entire Trophy list and learn about the upcoming DLC schedule.
24th: Spend time with Ann after school. In the evening call Kawakami. (Conversation options: any, A, C.)
25th: After school take Ryuji to Suidobashi. (Conversation option: B.) In the evening call Kawakami. (Conversation options: A, C.)
26th: Drink a juice in Shibuya Underground Walkway (Guts +1) and then hang out with Ann. (Conversation options: B, A, any, any.) In the evening meet with Yoshida.
27th: Class question: C. After school meet with Yusuke. (Conversation options: C, any, B, any.) In the evening meet with Ohya again. (Conversation options: C, any, B.)
28th: Hang out with Ryuji after school. (You should now have reached maximum Chariot rank.) Spend another evening with Ohya. (Conversation options: C, A, any, C.)
29th: Class question: C. After school return to Kaneshiro's Palace and reach the treasure.
30th: Write the calling card, then in the evening save the game in your room then do some crafting - if you don't get Proficiency +3 then reload and try again.