Skip to main content

No Man's Sky review

The discovery channel.

Eurogamer.net - Recommended badge
Hello Games' lush galactic odyssey is a unique work of engineering art - and an engrossing, if flawed, game.

"Undiscovered." This word, appearing in tooltips that hover by waypoints, moons, planets and star systems, is No Man's Sky's sales pitch in a nutshell. In this remarkable game of space exploration, a universe has been born by algorithm, and it's so incomprehensibly vast that the chances of seeing anything another player has seen are vanishingly small. Your starting position is randomly selected. Even the wildlife is generated from an unthinkable number of variations. Every discovery you make is logged to the game servers and reported in those tooltips, so if anyone has been there before you, you'll know.

That little colony of knee-high, cat-eared Ewok-things scampering about on a dusty hillside? They're just for you; you can name them if you like. No-one else has ever laid eyes on the azure dell of Oximo Dale, sloping down to the ocean under the jade skies of Iotsud Siunnin. It's quite probable that no-one else ever will, and when you leave this star system behind, it will likely never be seen again. Drink in the sight of that silver-edged moon setting behind silhouetted mountains, because this glowering, scarlet sky is yours and yours alone.

The surprise is that it takes quite a long time - dozens of hours and star systems and planets, hundreds of light years - before a true appreciation of this sets in. To begin with, your sense of wonder is inspired by the sheer aesthetic bravura of the developers at Hello Games. They set out to create an entire universe of airbrushed sci-fi book covers and succeeded to an extent you wouldn't think possible. Even as beholden as it is to the vagaries of the algorithm, No Man's Sky is exotically gorgeous. That's thanks in large part to the spectrum of richly saturated colours used. Space glows with shimmering nebulae and planets are lush and strange. It can be a very lonely game, but it's never cold or drab.

The audio, too, is magnificent. The responsive ambient music by 65daysofstatic is ominous and thrilling, adding an edge of hard futurism to the luscious retro panorama. The sound design is rich, pushing ambient effects to the fore to give voice and physical presence to the ecologies you explore. Roaring dust storms, rustling flora, the eerie cries of the wildlife, and the fizzing and chattering of machines are layered into distinctly alien soundscapes you can picture with your eyes closed.

Beyond logged discoveries, there doesn't seem to be any multiplayer, but for some reason Hello Games has stopped short of ruling it out altogether.

Some disappointment is inevitable once you've visited a handful of planets and started to see the limits of the algorithm. The parameters of weirdness in No Man's Sky have been quite strictly defined, and it gets repetitive. Look, here's another world of dog-things and dinosaur-things and little lumpy green groundhogs, of rock arches and caves of glowing minerals. There are limits to what Hello Games' artists can create, even if there are no limits to what the algorithm can do with it - and actually, if you want the game to look this good all the time, even the algorithm's style is going to be cramped. So a certain ennui does descend as you make your tenth, fifteenth, twentieth planetfall.

But then something great happens. As you get deeper into the game, you start to understand the algorithm's language, and gain a keener appreciation of the parameters at work. Once you've visited a planet with an extreme weather system, where you need to sprint from your starship to nearby shelter; once you've discovered planets barren of all life, or rich in certain rare minerals you need, or infested with aggressive security drones that hound you if you so much as mine some iron; once you've had to puzzle out how to island-hop across an ocean planet where fuel for your ship's launch thrusters is a rare find; then you start to really understand the character of a new world, and what it means for your endless journey into the stars. Land on a world with a mild climate, relaxed drone security, rich deposits and blue skies after a long string of harsh planetary encounters and you will feel the greatest joy of the explorer: the exultation of a great find.

None of this would happen if the game didn't have meaningful systems for you to engage with. While its structure is meandering and obscure, and its gameplay is unconventionally weighted, No Man's Sky is surprisingly methodical and densely packed with stuff to do. This is where it will prove most divisive, because it turns out to be a nitty-gritty game of resource-gathering, crafting, upgrading, and inventory management.

The galactic map is a mind-boggling delight. Is it deliberately hard to navigate back to systems you've seen before? I think it might be.

If you're the sort of person who enjoys the endless upgrade paths and soothing busywork of a massively multiplayer game like World of Warcraft, then No Man's Sky may well delight you, as it is a game in which these are the prime motivators. (For the record, I very much am.) If you're not, then it may frustrate or bore, especially since it also comes with some of the severe restrictions of survival games like DayZ. Managing your inventory is a constant worry, particularly at the start of the game when the carrying capacities of your starship and exosuit are very small. They can be expanded - in the case of your ship, by buying or salvaging a better one - but installing new technology upgrades also uses inventory space, and many valuable items don't stack, so the worry never goes away. I can understand the reasoning behind this: in space exploration, you can't take everything with you and resources should be limited. Also, hoovering up everything you see is one of several bad gaming habits that Hello Games is trying to get you to break. But the fiddling often bogs you down, and it's not always fun.

The upgrades themselves are richly satisfying. Nothing is more exciting than acquiring a new ship or multi-tool (a gun used for combat and mining) with more slots to equip more technologies, and some of these - notably the warp reactor upgrades, which allow you to jump greater distances through the galaxy and visit different kinds of star - are game-changing. It's also fun to play a game in which trading is meaningful, with some resources being genuinely scarce, and others randomly found according to the system you're in. The schematics themselves are only available as randomised drops from terminals, or encounters with the three races of sentient aliens exploring the galaxy alongside you. These encounters often unfold as little riddles which a greater understanding of an alien language - picked up from relics and 'knowledge stones' - will help solve. It's all very enigmatic and under-explained, giving you a rewarding sense of discovery as you connect the dots - and as in all the best games of this type, the web of systems draws tighter together the deeper you get into it.

If there's an outlier among those systems, it's the one you would find at the centre of most other games: combat. The sentinel robots that police planet surfaces are sometimes hostile, sometimes peaceable, though they will always attack if you try to blast your way into certain buildings. The fights are lacking in nuance and something of a chore, despite the enjoyably destructive modifications you can make to your multi-tool. Defending yourself (and others) from pirate raids in space combat is more satisfying, but only once you have upgraded your ship's weapons and shields; in the default ship, it's next to impossible.

This game badly needs a photo mode, or at least an option to remove the UI for screenshots.

For all that it takes from role-playing games, No Man's Sky eschews experience points in favour of an achievement-style 'journey' composed of 'milestones' in various disciplines: walking, space flight, combat, trading, survival in extreme conditions, collecting records of animal life, and so on. It's this that is used to manage your progress, with movement along the game's mysterious "paths" occasionally being gated according to your milestone level. You'll barely notice this at first, but later you might find yourself having to play the game in different ways in order to proceed. It's just another way in which No Man's Sky offers more friction - and gains more traction - the more you play it.

This is a surprising development, because while the game excels at giving you short-term and medium-term goals - or rather, encouraging you to find them yourself - when it comes to long-term goals, it is elusive to the point of aimlessness. Generally, you are assumed to be crossing the vast distance to the centre of the galaxy. What you'll find there has already been spoiled, and its merits ferociously debated; anything short of the meaning of life would fail to satisfy some people, and at least it's not a hollow stunt (unlike the centre of the cube in 22cans' mobile game Curiosity).

You are also encouraged to follow the path of the Atlas, a mysterious red orb that appears to you at the very start of the game. This storyline, if you can call it that, is inscrutable and grandiose, with philosophical overtones; it has more to do with Stanley Kubrick's version of 2001: A Space Odyssey than Arthur C. Clarke's. It offers some awesome spectacle, but little substance. (Assuming this is one of the "three paths" added in the day-one update, the jury's currently out on what the other two might be, but I won't spoil them by mentioning options.) No Man's Sky isn't always so portentous, though. The vignette encounters with alien races are written with a mixture of homely seriousness and quizzical humour that recalls Star Trek. That tone might not fit the visuals as well, but it's certainly a more inviting accompaniment to the life of a space nomad.

Heavily inspired by Destiny, the UI works well, but it could use a crafting interface that doesn't require open inventory slots to browse.

No Man's Sky struggles to resolve one central contradiction. The game was built to be infinite, and in practical terms it is. It's an endless, edgeless field possibilities. And yet it needs an endpoint, or at least a set of waypoints, to give purpose to your journey - to give you somewhere to be headed. This isn't just a matter of meeting gaming convention. No Man's Sky is brilliant - perhaps peerless - at evoking the classic science-fiction voyage into the stars. The further you go, the faster you travel, the more you learn and the more you see; never look back, because everything left behind is gone forever, while nothing ahead has been seen before. But to fully answer this seeking impulse, the game first has to give you a destination that means something to you - and that is something it only haltingly manages to do.

With much of the No Man's Sky's structure having apparently been added in the final month of development, that's not so surprising. (The patch notes are eye-opening; mere weeks ago, this was half the game it is now.) There is tremendous room for it to grow and improve. As it stands, it's flawed but completely intoxicating, a unique work of engineering art to lose yourself in. Sean Murray and his team at Hello Games set out with one goal: to create a game that is science fiction. Mission accomplished.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com