Skip to main content

Nintendo colours outside the lines in the lovable but irksome Splatoon

Stain alive?

Editor's note: This is an early impressions piece based on time spent with pre-release code of Splatoon. We'll have our full review up early next week, once we've had time with the game on fully populated servers.

Splatoon couldn't help but stand out when it was first revealed at E3 last year. For one, it was a complete surprise - a rarity at that most leaky and rehearsed annual mosh pit of rumour confirmation. It was also a new Nintendo IP, another rarity for a company that has preferred to lean heavily - and successfully - on the same core of characters that have endured since the 1980s.

The game doubled down on its unique nature as well. A multiplayer third-person shooter, it represented a dramatic change of direction for the company, finally embracing a style of play that had become the norm on PlayStation and Xbox but giving it a distinctively friendly Nintendo twist.

The setting is Inkopolis, a clean, futuristic Shibuya-like place that calls to mind Jet Set Radio, with its soundscape of loping dub reggae and stylish street art aesthetic. Its inhabitants, the Inklings, are strange human-squid hybrids who can switch forms at will, splattering paint on the floor in their biped guise then swimming through it as a squid, and their obsession is a manic form of paintball.

Following a quick tutorial which gets you up to speed on control and combat, you're dropped into the Inkopolis hub - a shiny, bustling town square area surrounded by shops selling clothing and weapons, a central tower into which you venture to start online matches, and a Battle Dojo for offline split-screen balloon popping sessions with a friend.

There are other features here as well. Explore a back alley and you'll find a mysterious figure who can procure costumes for you. Talk to any of the other characters and players mingling in the hub, and you'll get the option to request replicas of their clothing items - either because you like their style, or because you want their stat buffs.

By default, the camera is handled by a combination of motion control for aiming and the right stick for rotating. It's kind of horrible, but can thankfully be changed.

Also tucked away, this time down a manhole, is Splatoon's single player campaign - an element that has remained mostly secret throughout its pre-release hype, but which proves to be one of the most compelling parts of the game. It sees you tackling 13 stages, each filled with multiple standalone missions which mix paint-splatting shooting with some ingenious platforming challenges.

You'll paint moving walls and try to time your ascent, you'll load sponge cubes with paint to make them expand into usable platforms and you'll come up against an array of Octarian foes and bosses that force you to use your paint guns in different and clever ways. It's here where the Nintendo feel is strongest, as you can easily imagine the squid form as a new power-up in a 3D Mario title.

The heart of the game is multiplayer, however, and here the game sadly seems to be on less confident footing. Or tentacling.

At the start, only one option is open to you: Turf War. This is basically as close as Splatoon gets to a team deathmatch, though the splatting of other players is only a secondary concern. Matches are won by painting the floor of the arena, and at the end of the two minute bout the team whose colour dominates is declared the winner, with the relevant players getting an XP bonus. There are other advantages to having your colour dominate, since walking through an opposing team's paint slows you down, does damage and is impossible to swim through. The more of the map you paint, the harder you make life for the other team.

There's an immediate appeal to the combat that's hard to resist. The rhythm between dashing about, painting the world, and then diving into your painted area to both hide from enemies and restock your ink, is unique and compelling. The paint effects are similarly wonderful, with a tactile pleasure to their splat and squelch that is matched by the retina-searing acid bright colour scheme. Just running around, splurging gobs of neon pink or sky blue all over the place is an absolute joy.

When you respawn, you can tap on any of your team mates on the Game Pad map to jump directly to their location.

In terms of long-term depth, the game is harder to read. You don't even get to change your weapons until you've reached Level 4, as the stores refuse to serve you if you're not "fresh" enough. That means that while the initial rush is joyful, it is quickly tinged with frustration as your feeble default gun - which plops out paint with all the range and power of a blocked garden hose - is constantly outmatched by players who have unlocked better gear. In particular, the Splat Roller is the bane of these early matches. This gigantic paint roller not only allows the player to colour huge swathes of territory just by running around, it's also instant death for anyone who gets run over along the way.

Once you reach Level 4, these gadgets are available to you - along with a more sturdy rapid-fire weapon and a sniper rifle that shoots over longer range, but leaves only a thin trail of paint. Each weapon also has two support features - a secondary attack, usually some form of thrown bomb, turret or shield, and a special that is earned by painting terrain. These range from devastating tornadoes and foghorn attacks to tactical advantages that reveal enemy positions even when submerged in ink.

If you want a second match type to choose from, and Ranked Matches, you need to hit Level 10. There are only two match types in the core game - more will be added in post-launch updates, apparently - with Splat Zones being the other. In this mode, victory comes from painting designated areas in your colour and keeping them that way.

Regardless of mode, matches quickly settle into an odd mix of chaos and routine. Weapon accuracy varies, so don't expect to be pulling off headshots, and by and large successful strategies seem to be broad in nature. I've not seen much in the way of teamwork, with the specific reasons for victory or defeat remaining frustratingly elusive. Often, you can predict which team will win based on the weaponry they have equipped at the start of the match. An overpowered team will remain that way since there's no way to change your loadout when you respawn to better respond to the situation. Indeed, to change anything you need to quit out of the competitive play altogether, back to the Inkopolis hub, and then jump back into a lobby once you're happy with your loadout.

You'll level up fairly quickly, as you can still swim away from a losing match with over 1000XP. In fact, you may find you hit the Level 20 cap too soon.

For all its exuberant presentation, multiplayer quickly becomes repetitive. It's only ever 4v4 with a two minute timer, and matches won't even start without a full lobby so even if you have six players or four, you'll have to wait. At least the game pad offers a fun Doodle Jump style minigame to keep you busy. Such delays likely won't be an issue when the game is new and well populated, but the fact the multiplayer is essentially inaccessible without a full lobby means there are question marks over its functionality once fairweather players move on. Will you still be able to get a match started in two years time? Let's hope so.

Most baffling of all, players have no say over which maps are used. There are only ever two maps available for each mode, selected via an automated daily rotation, which means that prolonged online play rapidly loses its charm as the experience of playing the same pair of maps over and over leads to short matches that blur into one another.

Taken together with the way it locks off so much content until you hit arbitrary levels it feels bizarrely restrictive, forcing players into a grind-like trajectory that gradually dishes out tools that make gameplay more interesting, even as the deliberately limited combinations of rules, maps and modes chip away at the initially intoxicating sugar rush appeal.

Sad to say, after only four or five hours of play I found my interest in the multiplayer side of the game almost completely gone, while it was the inventiveness and gleeful experimentation of the single player campaign which kept me coming back for more. If multiplayer made use of just some of the great concepts and ideas introduced in the campaign, it would be a far more engaging prospect for the long haul.

But I'm also aware that I may be in the minority on this one. Other players seem to be smitten with the multiplayer, and see the ingenious fingerprints of Nintendo EAD all over the game, not just in the single player missions. There's certainly lots here to enjoy, and even love, but for me it's too often poorly served by the game's weirdly obstructive nature. Hopefully by the time more modes have been added, and more players are playing with the full arsenal, these awkward wrinkles will hopefully have been smoothed out. For now, it's a game I'm admiring more for its energy and aesthetic than I'm enjoying for its supposedly core gameplay.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com