Nightdive's Turok 3: Shadow of Oblivion remaster has been delayed a few weeks
Now due at the end of November.
If you've been eagerly awaiting Nightdive Studios' Turok 3: Shadow of Oblivion remaster, you'll need to hang in there just a bit longer; the developer is delaying its release by a few weeks, with the dino FPS now coming to PC, PlayStation, Xbox, and Switch on 30th November.
Nightdive's remastering of the original Turok trilogy - which was developed by the now-defunct Iguana Entertainment - has been quite the undertaking; the studio released its Turok 1 remaster eight years ago, back in 2015, and its sequel got the spruce-up treatment two years later.
Nightdive's Turok 3 remaster - which will mark the first time the game has been available since its N64 debut in 2000 - promises to be similarly thorough, introducing enhanced environment art and character models, updated weapon models, plus "advanced rendering features" that'll include anti-aliasing, bloom, ambient occlusion, dynamic shadows, and motion blur.
All that'll run at up to 120fps at 4K on PC, PlayStation 4, PS5, Xbox One, and Xbox Series X/S, and there's also talk of controller enhancements, including rumble, plus optional gyro controls on Switch. Finally, Trophies and Achievements will be available on Steam, PlayStation, and Xbox come Turok 3: Shadow of Oblivion Remastered revised launch date of 30th November.
Nightdive briefly addressd the delay in a post on social media, saying it had opted to push back the remaster's release in order to "deliver the best Turok 3 experience possible".
Turok 3: Shadow of Oblivion, if you're unfamiliar, gives player the choice between two protagonists - Joseph and Danielle Fireseed, siblings of Turok 2 protagonist Joshua Fireseed - as they worked to defeat the Oblivion and its Flesh Eater followers in another bout of dinosaur-flavoured first-person shooter action.