Mass Effect Andromeda - Vetra N mission Means and Ends
How to complete the squadmate's Loyalty Mission.
Mass Effect Andromeda's Vetra N is one of your squadmates that'll be exploring the new galaxy with, has several quests on offer along the way.
One of these is Means and Ends, Vetra's Loyalty Mission, a key optional mission recommended if you want to flesh out the character's story further.
If you're after help for parts of the game, consult our Mass Effect Andromeda walkthrough and guide.
Means and Ends
First, complete Priority Op A Trail of Hope to trigger the start of this Loyalty Mission.
Read Vetra's message, Go to Vetra on the Tempest, Go to H-047c in the Remav system, Find the abandoned mine
Read your email, talk to Vetra, and take the Tempest to the marked coordinates, and drive the Nomad to your destination.
Explore the facility, Find a way out of Meriweather's prison, Search upstairs to find a way to connect the generator to the door, Activate the door
As soon as you set foot inside you'll set off a trap and be captured. After the cutscene head down the stairs to the lower level and scan the door, then activate the generator.
Head back upstairs, grab the cable from the floor in the middle of the room, and then head back down to attach it to the generator, and the door will now open.
Check security cam footage, Deal with guards, Speak to Galloway
Once through the door, head into the small room to the right and interact with the terminal. Wait for the colonists to file in, then head back to the corridor and deal with the attacking guards, then speak to Galloway.
Head to the mess hall, Use security cam to find an advantage, Deal with the outlaws in the mess hall
When you reach the mess hall you can opt to create some environmental hazards inside before entering, but be aware that whilst you can thin the numbers out before you take them on whatever trap you spring may also cause you problems during the fight.
Get to the menagerie, Clear out the menagerie, Kill the fiend
The next room is filled with a handful of small beasts and a Fiend - stick to high ground as much as possible to avoid its melee attacks - it can climb stairs, but it's not very manoeuvrable.
Want more help? Our Mass Effect Andromeda walkthrough and guide provides steps to completing every main mission, and our on-going Remnant Decryption puzzle solutions can help with the many Sudoku-like challenges the game can throw at you. Meanwhile, we can help with Memory Trigger locations, Architect locations and the hidden Fusion Mod of Adrenaline, as well as helping you decide on the many Mass Effect Andromeda Romance options for both male and female Ryder.
Get to the workshop, Use the workshop's security cam, Deal with the workshop guards
Using the security camera, disable the Hydra mech in the room before entering, take out the guards inside, and then move to the next area.
Move forward through the rest of the facility, Deal with security and guards, Get to Sid
A fairly straight run and another small fight later you'll meet up with Vetra's sister.
Kill Meriweather and her guards, Talk to Sid
Meriweather will summon a couple of waves of bodyguards during the fight, but there are no real surprises. Once she's down talk to Sid to end the mission.