Skip to main content

Introducing Quantic Dream's Kara

David Cage on his new project, and what it means for his new game.

In 2005, Quantic Dream unveiled The Casting, a short tech demo that explored the possibilities of the then nascent PlayStation 3. A short performance by a single actor that slowly increased in intensity and darkened in tone, it hinted at the new, expressive power of Sony's console, of how this generation could enable the kind of human drama that's typically been the reserve of non-interactive medium.

It's a drama that, to an extent, 2010's Heavy Rain delivered upon, and it's a path that Quantic Dream has largely travelled alone. The digital theatre of Team Bondi's LA Noire was strangled by awkward performances, while Naughty Dog's Uncharted games, for all of their technical achievements, were more concerned with matinee thrills than raw, adult drama.

Not that Heavy Rain was perfect, of course - for all of its cinematic pretentions it often felt more like a straight-to-video thriller, while its stars found themselves at the foot of the uncanny valley.

Some seven years after The Casting Quantic Dream has again begun to explore, looking to find a solution to the problems raised by Heavy Rain, and to come another step closer to CEO and founder David Cage's own dream of providing interactive human drama.

"Our goal at the time with The Casting was to use the game engine to see how we could convey different emotions," Cage tells us prior to the GDC talk where he's unveiling a slice of what Quantic Dream has been up to since 2010. "We wanted to see what it would take in terms of the technology but also with the acting, and working with the actor on-stage to have this performance coming across in the game engine. We learned so much doing it for Heavy Rain, from the good things that worked very well but also from the mistakes that we made, and things we could have done differently.

Kara's played by Valorie Curry, most recently of Twilight: Breaking Dawn fame.

"When Heavy Rain was over, we thought why not do exactly the same thing and do a short sequence in real-time, in the game engine to see how our next game is going to benefit from what we're going to learn?"

"In Kara, you can't imagine the same scene having the same impact as someone who's not a talented actor. Technology becomes more precise and detailed and gives you more subtleties, so you need talent now. I'm not talking about getting a name in your game - I'm talking about getting talent in your game to improve the experience and get emotion in your game."

"

Welcome to Kara, the product of Quantic Dream's recent work on the PlayStation 3, and of its investment in new motion capture facilities. Again it's a one-woman show built around a slow tonal shift, again channelled through a strong and actorly central performance - but the distance between Kara and The Casting is as good a measure as any of the technical progress we've seen this generation, and of a shift in ambition and capability within Quantic Dream.

Kara's foundation is the studio's new engine, her purpose to reveal what it's capable of before the team embarked on its next game proper. "We really wanted to move forward and push the envelope on the new game," says Cage. "There were many things that we couldn't do on the old engine, so we decided to build a new one from scratch. Kara's the very first thing we've done with this brand new engine, so it's not optimized - it's got 50% of the features that we have right now, as Kara was done a year ago.

Kara's not just the product of new tech and a better understanding of the PlayStation 3's architecture - she's also the result of a new approach to motion capture at Quantic Dreams, and an investment in the more sophisticated techniques that have become the norm in Hollywood's CG industry as the studio moves across to using full-performance capture.

"What we call full-performance capture is shooting the body, the voice and face at the same time," explains Cage. "Most studios right now in the game industry use what we call split performance, which means you shoot the face and voice on one side and then you use the body, and not in one take.

Project Kara.

"It works okay - there have been some great games made using this process, and Heavy Rain was done this way. But we felt that if we wanted more emotion, and more performance from the actor we needed to have everything from the same take, and we needed to shoot everything at the same time.

"So we invested a lot in our motion capture studio. Heavy Rain was shot with 28 cameras, and we've upgraded the studio to 65 cameras. Now we can shoot several actors - their body and their face - at the same time. It's not a small change, but at the same time this is how Avatar and Tintin were shot, and it's how the CG industry works because they know how much you gain from shooting face, voice and body at the same time."

Arriving in tandem with Quantic Dream's new full-performance capture facility is a new technical pipeline that allows performances captured in the morning to be viewed in-engine that afternoon. It allows for quick-fire iteration and brings the concept of working in a game studio a little closer to that of working on a film set, the director working through digital rushes after a day's virtual shoot.

Kara's played by Valorie Curry, formerly a regular on Veronica Mars and more recently a star of Twilight: Breaking Dawn, and she displays a remarkable range in her performance as Kara, moving from a robotic apathy through to a child's wonder and fear convincingly within six minutes. While Heavy Rain's female lead Jacqui Ainsley or The Casting's Aurélie Bancilhon were adequate, Curry's clearly an actor of a higher calibre - and it seems that tech that brings more fidelity to a performance demands performances of greater magnitude.

"In the past I was the main actor," says Cage. "In Fahrenheit I was Lucas Kane - I did the motion capture myself, but I'm not a very good actor. In Heavy Rain the quality in what we were trying made that impossible. We needed real actors, because we needed people with talent because the technology's reached the point where you can tell if someone's an actor and someone's not an actor.

It's an all-new engine, rendered entirely on the PlayStation 3 and relying on full-performance capture for its impressive results.

"In Heavy Rain that was definitely the case. In Kara, you can't imagine the same scene having the same impact as someone who's not a talented actor. Technology becomes more precise and detailed and gives you more subtleties, so you need talent now. I'm not talking about getting a name in your game - I'm talking about getting talent in your game to improve the experience and get emotion in your game."

Valorie herself was picked from 100 hopefuls auditioning for Cage in Los Angeles - although the decision, in the end, was an easy one. "When Valorie entered the room - well, she looked like an android already. We didn't change her face, didn't change her haircut - and the performance that she delivered was so impressive in the casting session that it was truly obvious that it was her."

It's more than a performance, though. Kara's the focus of a touching sci-fi fable whose power comes not only from Curry but also from a script that suggests Cage has re-kindled his love for the fantastical. It's a love that was richly evident in Omikron and Fahrenheit, yet almost entirely absent in the misery-core of Heavy Rain, and with its pondering upon what humanity is Kara plays out like a Philip K. Dick story told by way of Chris Cunningham's video for All is Full of Love.

A key influence, Cage reveals, was Ray Kurzweil's The Singularity is Near, itself an extension of the idea popularized by Kurzweil's of an imminent moment when technology races outside of humanity's grasp. "My idea was thinking of the first machine that would be self-conscious, and that would feel something and believe that it's living and human," says Cage.

"For me I imagine that it'll happen like a bug in a factory, and it's something that should never happen - but it happened. It's the beginning of something, and you can easily imagine how more Karas can be built having this emotional sense and how the world could change based on that."

It's tempting to think that, as The Casting introduced a more domestic threat that was later the foundation for Heavy Rain, so Kara could introduce a science-fiction element that could be explore by Quantic Dream's as-yet-unannounced new game.

Heavy Rain's casting video.

"I'm interested in exploring anything that's human," comes Cage's enigmatic reply, "Whether that's in the past, the present or the future, it doesn't matter. It's all about human beings and emotions and relationships, how we feel how we love and how we hate. That's what I want to explore - everything else is just a background."

"What we're trying to create is really interactive entertainment for an adult audience. We don't pretend that we're cleverer than anyone else - but there are so many games out there that provide limited entertainment, and we try to make something for a more mature audience."

So whatever shape Quantic Dream's next game takes, it's likely to explore territory that's familiar to fans of the studio's work - and it's likely again to be a game that's uniquely adult in its themes and drama, and serving an audience that few others are willing to cater for.

"There are people doing more interesting things or different things, perhaps, but I feel we're pretty alone in what we're trying to explore," says Cage of Quantic Dream's particular pursuit. "What we're trying to create is really interactive entertainment for an adult audience. We don't pretend that we're cleverer than anyone else - but there are so many games out there that provide limited entertainment, and we try to make something for a more mature audience.

It's an interesting problem that games face as an audience that grew up with them slowly outgrows them, the medium often seemingly trapped in an infinite teen twilight of guns and fast cars, and one that Cage hopes to be able to solve.

The Casting, a 2006 tech demo, set the tone for Heavy Rain. It's perfectly possible that Kara will do the same for Quantic Dream's next game.

"Being older, when I ask people around me what games they play they say they don't play them anymore," Cage says. "They still watch TV, they still go to the movies - and the fact that they don't play games anymore isn't because they don't have time, it's because there are no games for them any more. To get this massive audience back, you can give them casual games - look at what Angry Birds did, it's very exciting. Or you can have family entertainment - look at the Wii, and how it introduced people who wouldn't have played games otherwise. It's great.

"You can reach this mass of people who don't play, or who play less through casual gaming or family gaming. What we try do is convince them to play again by giving them some adult content, some adult experiences and saying this is for you guys. It's for people expecting something else from gaming than just fun and adrenaline."

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com