Skip to main content

How I wasted my hour with The Outer Worlds

A grave mistake.

Ask anyone reviewing an RPG on a tight deadline how they're doing, chances are, you'll receive either stony silence or a murderous glare. These are typically vast things, where the main storylines alone can last upwards of 40 hours: and with such a huge variety of quests, narratives and locations, it's necessary to put the time in to get a feel for the title. There's also plenty of world-building going on, meaning some quests are lore-heavy, and some storylines will inevitably be less interesting than others. Which is fine, because you can simply move onto a better one with ease.

But what happens when you pick the wrong one, and you've only got an hour?

This, unfortunately, is the story of my Outer Worlds hands-on demo session - in which I spent 90 per cent of my time on one of those duller side-quests, and the other 10 per cent wandering around aimlessly. Whoops.

Bury a friend.

It all started off well, at least: after travelling through a sweaty London on a certain 38ˇć day, I was grateful to be in a cool dark room with The Outer Worlds on my computer screen. I was finally going hands-on with the game I'd been excited about since its Rick lookalike character first tapped on our screens back in December, and I couldn't wait to explore it for myself.

"You'll get an hour to roam around the surface of Monarch - it's an open-world area, and you can either re-explore the town of Fallbrook or check out a new town such as Amber Heights Stellar Bay", a dev cheerily told me. (Or thereabouts. I'm paraphrasing.)

"As Fallbrook was already shown in the E3 demo, I'd recommend checking out one of those new towns, so you've got something different to show people," the dev added. "You've got an hour to play, have fun!"

Here's the thing: I'm a serial side-quester in open-world RPGs, and I'm essentially incapable of following a golden path. Sure, The Outer Worlds has neon-purple paths, but these are still designed to lead you towards certain key destinations. Such as the towns I was recommended to visit, like Amber Heights and Stellar Bay.

True to my nature, I selected a direction at random and toddled off.

Decisions, decisions.

Within moments, I spied a couple of oversized moth-scorpions creatures called mantisaurs having a picnic on the road. Given players had been sceptical of The Outer Worlds' combat from the trailers (the main concern being that the gunplay looked loose), this was going to be the first real test.

What can I say? The combat feels solid - even if it's not going to win any prizes for originality. I guess this fits with what co-director Leonard Boyarsky told me at E3, when he explained combat isn't the main focus of The Outer Worlds, and the open-world nature of the game means fighting isn't as choreographed as an FPS. The shooting feels fairly tight, while the time-slowing function (tactical time dilation) creates some incredibly satisfying opportunities for multiple headshots with a sniper rifle. There's a great deal of chaos involved in nearly all the battles (particularly when plasma's being fired everywhere and you're using a machine gun with massive amounts of recoil) - all of which gives it a fairly cartoony feeling. Expect silliness rather than serious combat.

I had my moments.

With the bugs now splats on the pavement, I proudly turned to my companions for praise. Look how well I'd done! Did they have anything to say?

Nyoka actually had more than a bit to say, and I was presented with a companion side-quest option which involved finding some old friends. Very dead old friends, as she wanted to collect some memorabilia from their corpses. There was also something about tracking devices and a mantiqueen. Sure thing Nyoka.

Despite the slightly odd reasoning for grave robbing, I wanted to see where this was going, and accepted the quest. But first, I had to see what was at the end of the road. A camp? Another quest? Treasure?

Turns out it was a literal road to nowhere, as the path led to a broken bridge with a merchant sat on the end trying to sell stuff. You can't escape capitalism.

In an effort to Skyrim-myself out of the situation, I tiptoed towards the edge to see if it was possible to tactically fall down. I'm not sure if it was me or one of my over-enthusiastic companions, but before I knew it the ground was accelerating towards me at a very fast pace. I hit the floor and wondered if I'd gotten away with it. I hadn't.

Pride comes before a Fallbrook.

Back at the crossroads once more, I decided to pursue the road up towards Cascadia and the grave-robbing quest. Somewhat enigmatically, Cascadia hadn't been mentioned by the dev earlier on - a mystery that was solved when I reached the entrance and found the doors locked, and my skill level too low to open them. Back on the road, I discovered an abandoned relay station - one which I couldn't enter as the door was bolted. I was fast learning that The Outer Worlds wasn't quite as open-world as I was expecting. Which is fine, but it required a certain shift from my usual approach of walking around until I found something. With its winding environments and furrowed ground, it's hard to spot things in the distance and simply walk to them - making this a vastly different experience from patrolling the Mojave in Fallout: New Vegas. It feels like the game wants you to pick up quests in populated areas and then head out along set paths, rather than encouraging environmental exploration.

Let me in. *Bangs doors* LET ME IIIIN!

After my fruitless wandering, I decided to focus on the companion quest, and wound my way through the landscape until I found Hayes' grave, where we encountered yet more beasties. I dug up a medallion for Nyoka, who said a few words about Hayes before swiftly blabbering something about two other people, a UDL contract on another planet and that mantiqueen again. Eh?

For some reason we had to speak to another guy called Hiram, at which point I gave up trying to understand Nyoka's narrative explanations, and simply followed the instructions given to me. This involved slaughtering dozens of insects as I made my way up a hill towards Hiram's marauder-ridden base.

Here, I was finally presented with the sort of multiple-route scenario we'd seen in the E3 demo: some corporate enforcers were sat outside the base, and careful prodding through the dialogue options revealed you could convince them to help out. The trouble was, I simply couldn't find the back-up troops, and instead stumbled straight into combat.

The fight itself was straightforward, but at least Hiram was an interesting character: as an info broker, he was able to deliver some useful tidbits regarding the main storyline, and digging through the dialogue to find these felt rewarding. While the broader narrative on this quest was underwhelming, the dialogue here was thoroughly enjoyable, with plenty of sassiness.

It's alright everyone, Hiram isn't intercepting our Earth messages.

At this point the dev came back over to my station, tapped at their watch, and told me I had ten minutes left.

Shit.

That wasn't long enough to finish off the companion quest, and I'd barely seen any of the more civilised parts of Monarch. I had to get out of the base.

What followed was a panicked rush over to Amber Heights, where I had a chat with some tired anti-capitalists (a mood). Realising I wanted to see something a bit different, I then high-tailed it over to Stellar Bay. As I rounded the corner to see the big neon sign, I heard the words...

"Time's up."

I couldn't get inter' stellar.

Well, that was a disaster, right? I'd been given the opportunity to explore so much in The Outer Worlds and had instead spent my time fighting overgrown slugs in the wilderness, pursuing a fairly average companion quest.

Still, while I could have followed instructions and headed to one of the towns for perhaps some sort of "main" quest, the experience of playing The Outer Worlds as I normally would does tell us something. This open-world RPG's a little different, with seemingly more limitations on exactly where players can go and when.

From watching previous demos, I had wondered if The Outer Worlds would be able to maintain the snappy dialogue and well-constructed quests throughout the game, but it seems that isn't the case. Which, in a fairly large and complicated game such as this, is to be expected: at times there will be less interesting content. And at least a lot of the dialogue was still entertaining, even in an underwhelming quest.

The real question is how many of The Outer Worlds' quests are going to be as good as the one shown at E3: something I cannot answer in this preview. And while this may have brought my expectations down to earth, I somehow found myself wanting to explore the rest of The Outer Worlds - feeling instead that I'd only just scratched the surface.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com