Feature Gaming's greatest shotgun, and the FPS that made Monolith what it is today Shotgun wedding. Oct. 15, 2017 Rick Lane
Face-off Digital Foundry | X360 v PS3 Multiformat Face-Off, Round Two Not the face! May 1, 2009 Richard Leadbetter
Feature Gaming's greatest shotgun, and the FPS that made Monolith what it is today Shotgun wedding. Oct. 15, 2017 Rick Lane
Interview The FEAR Effect Lead designer Craig Hubbard explains his phobophilia. Oct. 12, 2005 Tom Bramwell
Interview Setting the scene for F.E.A.R We talk to Monolith director of technology Kevin Stephens about the inspiration for F.E.A.R, the strength of the technology, the fate of Lithtech, next-generation kit. Action! June 14, 2005 Tom Bramwell
Interview F.E.A.R And Loving In San Francisco We grab an exclusive one-to-one interview with Monolith's technology chief Kevin Stephens about the most exciting first-person shooter of the year. June 14, 2005 Kristan Reed