Game of the Week: I forget how powerful games have the capacity to be
Proud.
Sometimes, in the churn of games that come out each year, I forget how powerful games have the capacity to be. They can reach out and into our lives and grab us in ways that are profound. They're a bit like that bad guy in Indiana Jones and the Temple of Doom who can grab at people's chests and then pull their hearts out - in a nice way, I mean.
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