Skip to main content

Final Fantasy 12 The Zodiac Age review

An absolute gemini.

Eurogamer.net - Recommended badge
Final Fantasy's weirdest, most wonderful curio is a bright reminder of the power of crisp invention in high-risk blockbuster development.

30 years and 15-or-so games after its debut, Final Fantasy is not a string of sequels but a solar system of discrete planets, of varying likeness, linked only by a weird selection of motifs - airships, crystals, birds that can be ridden like feathery ponies. Within that solar system, Final Fantasy 12, first released in 2006, is an outlier, a Pluto quite unlike any of its neighbours. In other Final Fantasies - and many other RPGs for that matter - you adopt a clutch of orphan fighters and, experience point by experience point, chip away till you have revealed each individual's predetermined potential. In Final Fantasy 12: The Zodiac Age, there is no such predestination. Each character begins as a lump of clay, ready to be shaped to whim or strategy.

The potential future of each character - Vaan, an irritating, fey ghetto rat, Balthier, a smartly dressed, quipping sky pirate, Fran, an Icelandic giantess, dressed as if she just stepped off the set of a Beyoncé shoot - is mapped out on a chart. This license board, as it's known, is divided into chessboard squares, and each square represents an upgrade: 100 HP to add to his or her total, the ability to equip a particular sword or hat, a screen-quaking special move. Collect enough license points from downed enemies and you can buy the square, which then opens up any adjacent squares for future purchase. In the original game, every character shared the same board; by the game's conclusion every character was exactly alike. In The Zodiac Age, which is based on the previously Japanese-only 'International' version of Final Fantasy 12, you choose a class for your character (Knight, Archer, Monk, Red Mage and so on) and then unlock squares relevant to their speciality. Later, you can choose a second license board for each character to plunder, creating fabulous, terrifying hybrids.

It's important to start down here, in the weeds of gritty detail. Final Fantasy 12 is a cathedral built from ten thousand of these shifting, agency-gifting parts. Next, you must design how your emerging party members work together in battle. While it's possible to direct every swipe of the sword and each life-restoring potion tossed into the air, long term you must step back and play a role closer to that of a football manager. Each character must be programmed with simple lines of logic to autodirect their behaviour. The format of these 'Gambits' is simple and always the same: 'If X then Y.' This could translate to a command such as 'If your ally's HP falls below 20 per cent then consume a potion' or 'If you meet a monster that's vulnerable to fire then cast fire spell.'

As you plunder the license board you unlock more and more Gambit commands for each character, which can be customised and then stacked into complex towers of logic. Soon you have fashioned a cascade of commands designed to cover every eventuality. A well-designed team will be almost completely self-sufficient, singling out the weakest enemies, keeping everyone well stocked with health points and dismissing any negative status effects without you having to twitch a thumb. If there's a flaw in your logic, however, the entire enterprise can come crashing down in moments. One character may stand idle, another use up the party's entire stock of ethers for no good reason. In other Final Fantasy games you shepherd a group of characters from prelude to postscript; in Final Fantasy 12 you must, line by line, programme a roving, many-limbed computer.

The Zodiac Age includes another feature from the International version of the game, one designed to sharpen your sense of delight at the battle system. It's possible to double or quadruple the speed the game's running speed, like scrubbing forward video footage. In this way, your characters are able to sprint with comical, Benny Hill-like speed across, say, a desert, while making quick, five-second work of every low tier group of enemies they encounter. Seeing your team carve through the landscape double-time, showing off the brilliance of your Gambit design, elicits the feelings of a proud parent. Final Fantasy 12's battle system is not only the best in the series, but it's one of the best in the medium: idiosyncratic, endlessly flexible, and elementally rewarding. In the 11 years since its debut it's never been bettered, partly because it's never been copied. It feels as fresh and daring today as ever.

Watch on YouTube

What about the rest of the game in which all this assured, delightful invention features? Final Fantasy 12 was directed in part by Yasumi Matsuno, lauded creator of Final Fantasy Tactics and Vagrant Story. Matsuno's fingerprints are all over this game, especially in its opening third, which tells a compelling, pseudo-historical story of a case of mistaken identity surrounding the assassination of a king. Matsuno, however, left the project three quarters of the way through its development. His departure was blamed on poor health. Others close to the development team, however, have claimed that Matsuno was pushed out following the departure from the company of his friend and mentor, Hironobu Sakaguchi, Final Fantasy's creator. (Sakaguchi later said that he refused to play Final Fantasy 12 beyond its opening scenes on principle, which all but confirmed the rumour of mistreatment and compromise).

Perhaps for this reason, the latter two thirds of Final Fantasy 12's story falter. What begins as a story filled with vivid characters behaving in logical, memorable ways soon fizzles out to a rather dour tale, filled with expository cutscenes in which rather dry political machinations are discussed at length. Vaan is a weak protagonist (reportedly, Matsuno intended Balthier to front the game and Balthier repeatedly refers to himself as "the leading man"). Understanding this context helps to explain Final Fantasy 12's uneven texture. Huge parts of the game, including, mercifully, its core systems feel carefully authored, and cleave to a clear vision. But many other elements are disjointed, and the game's story suffers from Square Enix's mistaken and damaging belief that every Final Fantasy game must revolve around magical crystals, those ever-present McGuffins of Fantasy lineage that no player has ever, or will ever, care about.

A newly orchestrated soundtrack is stirring and exemplary. You can freely switch between the new version and the old, as well as Japanese and English voice acting.

This update takes great lengths to smooth over many of those cracks and niggles. The high-speed mode allows you to breeze across huge swathes of terrain (it's a feature that players will surely now wish made it into every adventure game). This makes chasing down the game's extra-curricular marks - freelance hunting missions that you accept, Witcher-style, from notice boards - a much brisker endeavour. It's possible to manually save your progress, but the game now auto-saves whenever you enter a new locale, so you won't lose hours of progress by accident. And some careful, yet unsubtle massaging of the license board layouts will enable newcomers, or those who struggle to adjust to the new battle system, to flourish, without compromising on grand flexibility for experts.

The final addition to this rerelease is a delicious Trial Mode, which allows you to import your current levelled party form the main adventure, and put then hurl it against a one hundred-stage series of battles with increasingly powerful enemies. This too can be played at double- or quadruple-time, although you will routinely need to pause the action in order to tailor your team's Gambit set-up - it's been carefully designed to prevent a purely hands-off approach. As a post-game diversion Trial Mode is ideal, allowing experienced players to tweak and optimise their parties, before testing them against a pre-set, uniform challenge.

The Zodiac Age is an anomaly in the Final Fantasy lineage, a game made with the kind of singular directorial vision only matched by the Sakaguchi games (and, arguably, Naoki Yoshida's more recent Final Fantasy 14). Quite how close the finished game comes to Matsuno's vision is a question we will likely never know the answer to - especially now he is again working with the company, and obligated to remain tactfully silent. What is clear is that this is the definitive version of Final Fantasy 12, a game that despite its developmental difficulties, still emerged as one of the most fascinating projects to take the series' name.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com