Skip to main content

Fights in Tight Spaces review - a strategical secret agent beat-'em-up that's almost there

A bit James Bland.

It's a great concept, and it's perfectly enjoyable, but it lacks the excitement and flourishes it needs to really come alive.

Fights in Tight Spaces is a turn-based recreation of those moments in spy films, or any kind of action film really, where the hero is suddenly surrounded in an enclosed area and there can't possibly be any way out. Except there obviously is, through a carefully choreographed fight scene, in which we get to see just how hard our hero is. They swirl around, a blur of arms and elbows, and all of a sudden enemies are punching each other and looking very confused, and a gun goes off, and someone's fighting with a towel for some reason, and then the scene ends in stillness as the hero stands triumphant amid bodies strewn around them. It's textbook stuff.

In Fights in Tight Spaces, you're that hero, a smartly dressed agent working for some James Bond-like organisation trying to take down some criminal organisations. And you have an impressive array of moves up your sleeve. You can leap off walls to propel attacks, you can roll over enemies while acrobatically taking them down, and you can smash heads into scenery. You can even jump-kick enemies either side of you, which is something I've always wanted to be able to do but I always end up kicking the television.

Exactly what your agent can do depends on your deck, for this is a deck-building game. There are a couple of ways of approaching this: build your own, or choose a pre-made deck and add to it as you play, upgrading the cards or removing them as you see fit, at stops along the way. You move through a map while stopping to fight, tinker with cards, heal, and risk random events. These pre-made decks are good by the way, built around themes like Aggressive, which I really like (it has the Wall Punch) or Slasher, which plays on the Bleed debuff. Crucially, these premade decks don't leave you short in really important areas like movement and defence, because it's not all about attack.

This is me playing Fights through the first level, and on the hardest difficulty! I could pretend this was my first take. It wasn't.Watch on YouTube

Fights in Tight Spaces is easily as much about getting out of harm's way as it is harming enemies. You don't have much health and it doesn't regenerate between fights, and you only have one life (on most of the difficulty levels - there are some easier modes with level-restart options). A good player conscientiously attacks while making sure they're not going to be hit in return.

In many ways, it's all about wriggling free, because the real puzzle of the game comes from negotiating safety while being surrounded by enemies in very "tight spaces", as the title says. As an idea of how claustrophobic it gets: the smallest play area I've seen was a grid of 3x3 squares, where I occupied one, and two enemies occupied others.

Fortunately, you have some inventive ways to get yourself out of trouble. Yes you have standard movement cards to move one or two squares one way or another, but better cards involve manipulating your enemy either at the same time, or instead. For instance, Shift allows you to step through an enemy to their rear, and leaves them facing the same way, usually ensuring you not only stride free of danger but you now blindside them for repercussion-free attacks. Or better yet, Grapple moves your enemy to an adjacent square around you, and faces them in that direction, which is really handy if you just want to pick them up and plonk them in harm's way instead of you. That's the real skill: putting them in trouble while you wriggle free.

See what I mean about 'tight spaces?'

Equally satisfying is booting them out of bounds, whether that be through an open door or over the side of a building - there are almost always breachable boundaries on a level. And doing this results in an instant kill, which means it's incredibly useful as enemies get tougher, and as lieutenants and bosses appear. I once killed a boss in two moves - two Front-kicks - hoofing them over the edge of a building, and because it was a boss, the battle ended there with a big score bonus for me (scores are only used as bragging rights as far as I can tell, but there are some bonus monetary rewards when meeting certain requirements, one of which is speed of completion).

But some enemies cannot be pushed, and some will face you as you dance around them, scuppering your plans to have them all facing - and hitting - away from you at the end of the turn. They will also increasingly gain special abilities of their own. And it's of the utmost importance you read these (by cursoring over them) because lapses in concentration can cost you your entire run in only a turn or two. Poof! Two hours of playtime sacrificed for one silly mistake. I've done it many times and it really stings. Concentration here is everything.

You can, however, skip straight to latter levels when you replay (there are four proper levels bookended by a tutorial and fancy final stage), but doing so means you miss out on all the upgrades along the way. To have the best chance at winning, you need to play from the start. This, however, becomes wearisome.

"What I really find myself longing for is another layer of attention, of decoration, of exuberance - something to increase the joy in playing it again and again."

There are few things which contribute to this feeling, I think. One, runs can take a long time, so to have it all undone so quickly leads, naturally, to a lot of frustration, which isn't easily shaken. It's particularly annoying when you lose because of something that could be tuned slightly better in the game, such as the ability to see (when you currently cannot) enemy turn-order. When you deal in the fine margins Fights in Tight Spaces does, every detail matters.

Two, most of the levels aren't that interesting to play. They get better, but there's a lot of repetition and many of them can feel quite robotic and as though you're slogging through them to get somewhere rather than enjoying them in their own right. And from this comes a feeling of laboriousness as you try again.

That's not to say there's no enjoyment in going back through, because even at a base level, Fights in Tight Spaces is engrossing, and there's always a thrill in taking care of a battle expeditiously. But what I really find myself longing for is another layer of attention, of decoration, of exuberance - something to increase the joy in playing it again and again. As it stands, it can be quite mechanical.

Wham! Have some of that!

This is a wonderful subject matter after all, spies and hand-to-hand combat. Why is it so quiet when enemies are fighting, then? There's no bickering as they battle, no one-liners from the agent as they prevail. And why aren't there more props, be they special agent gadgets or pick-ups on the levels? Levels are just empty, and quiet, and it's weird (although the final stage is much glitzier and does involve a lot of talking).

I also wouldn't mind if the moves were dialled up a bit, to make you feel even more powerful, as well as the permanent Enhancement buffs you collect. It's as though everything needs an injection of more: more speed and more oomph, more over-the-topness. Even the sped-up replays you can watch at the end of a battle feel a bit unexciting, a bit flat.

Because of all this, Fights in Tight Spaces struggles in a battle all of its own: to convince you to play again. And it's a key battleground because the core design of the game depends upon it. It's so close, so nearly there. But as it stands it's a bit like a cake without icing: perfectly edible and enjoyable, but not all it probably could be.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com