Skip to main content

Don't call Eve Valkyrie a VR demo - now it's a game

Playing the new FanFest build, and seeking answers.

Eve Valkyrie is at the vanguard of the virtual reality gaming charge, and it's testament to the belief Oculus has that more than half of its brand spanking new Oculus Rift DK2 dev kits were in Iceland last week at Eve FanFest to showcase a brand spanking new build of the game. It's head and shoulders above what we saw recently at GDC.

"It's four more months of work," lead game designer Chris Smith puts it bluntly, and of course it's now running on Unreal Engine 4, not Unity. The ship is new, the cockpit new, the HUD new, and space dazzles with beautiful new effects. "Visually it's a whole upgrade," he says, and it also lays solid foundations for years of support ahead.

The changes are more than skin deep, and introduce a layer of tactics beyond frantically loosing barrages of missiles before the three-minute battle timer is up. Take the way the cannon fires now: the bullets speed out then slow to a steady rhythm, the weapon overheating if you thunder for too long. Missiles require a choice, too, in how many you let fly, a circular motif filling with dots to indicate how many you've loaded for fire.

Ships have counter-measures to defend themselves with, such as laser-zappers that pop up to destroy incoming missiles. But they take time to reload, so it becomes a matter of holding your nerve until the last moment to have the greatest salvo-destroying effect. A decoy counters cannon fire, and while it's not implemented in the build I played, Smith tells me you'll be able to nudge and direct its course of flight, perhaps sending it one way while you bank the other.

Watch on YouTube

And those are the specific tools of just one ship, the Fighter. There are different ships, such as the Heavy and Support (not in the build I played), and there are load-outs to alter them towards different styles of play. Want to be fast but fragile? You can be. Want to be tough, armed, but slow? Sure. And every time you customise, your ship's look does too - a nice visual touch. There are also Ground Crews that customise your ship further, but specific details about them are locked until later.

Those mechanics reveal the glue holding Valkyrie together between battles - the persistence, if you like. "The player will have a pilot which is theirs," Smith says. "You're a pirate in a larger story after all. You can die and come back via technology.

"I look at it as The Matrix: you can know Kung Fu. Because you're digital, possessions are a little bit worthless to you, but what you know, who you are and what you can master - that becomes the currency you deal in. Once you've fought enough and you've used the Fighter for long enough, you have the experience to handle the other modes, the other load-outs.

"Once you have the load-out that's a piece of digital information that's part of your character's DNA, and you can access that at any time."

I played the new Oculus Rift DK2 build of Valkyrie as well as the older Morpheus build of the game. Both involved two teams of four fighting each other. But in its office, CCP Newcastle fights in teams as big as 12. The limit for us was as much imposed by the scarcity of hardware as much as by design, and how it will be at launch Smith says the team doesn't yet know.

"The plan we have is not just for a one-year game; we have plans for year two, year three."

Chris Smith, Eve Valkyrie lead designer
One of FanFest's best received announcements was the inclusion of Battlestar Galactica's Katee Sackhoff in Valkyrie.

"[VR] is a new format so we don't know how many players we're going to have out of the gate," Smith explains. "What we don't want to do is have 4v4, 8v8, 10v10, 12v12 permutations split across game mode one two three four and map five six seven eight. You start combining all that, you have three people in servers.

"We have a lot of plans for modes, a lot of plans for maps, but what you'll find is that the selection will be deliberately focused to start with, then as the market grows we'll just unlock and give new experiences as we go."

The key thing to understand is that CCP intends Eve Valkyrie to be a game that lives online and expands over time, as Eve Online has, as Dust 514 has. "The plan we have is not just for a one-year game; we have plans for year two, year three." This will not be a series of sequels but an experience that evolves, he assures me. So while it may be tightly focused at launch, with player freedom being little more than moment-to-moment memories from battles - 'Hey Chuck! See that move I pulled last night? See that ship I was flying?' - over time that could expand into the sort of sandbox, player-propelled holy grail that CCP is, well, all about.

That goes for mechanical links to Eve Online as well - the bigger picture, so to speak. There won't be any mechanical link from Eve Valkyrie to Eve Online at launch, Smith says, beyond perhaps accounts straddling the two games, but further down the line... absolutely.

"Right now, connecting it to Eve would be too big a scope for us, and we don't need to do it," he says. "What we want to do is establish Valkyrie, get people excited about Valkyrie, then in two years, three years, four - whatever time period that is - when the right opportunity and the right way to connect it comes in, there's no way we wouldn't. It's always technology and the right moment and the right way, and rushing that would be the wrong way to do it."

The launch feature-set for Eve Valkyrie is decided internally, but the launch date is harder to pin down. "We don't know when the hardware is coming out, which is tricky," he shrugs, "so we stick to our feature-set and as far as the feature-set goes, we're on target. And I can't say what our initial target was because I would be in all kinds of hot water for that."

The goal is to have Eve Valkyrie ready for the launch of both headsets, he tells me, and at that point both versions should be the same - because at the moment there's a clear difference. But again, without knowing final specs, it's a hard prediction to make with any certainty. "We certainly don't want to be making two versions," he grins.

There's also the possibility that Microsoft will enter the fray with a VR headset of its own, which poses another question, one executive producer Owen O'Brien takes on. "Ultimately we're making a VR game, so wherever there's VR ultimately that's where we'd like to be," he says. "Any new headset coming to the space is good, because it's another validation of the space, in the same way that Facebook buying Oculus is a great validation of VR tech.

He adds: "In terms of what platforms we're going to go on or what exclusivity we're going to have of what periods, that's again something I'm not going to talk about yet." Remember, Oculus is co-publishing Valkyrie, and there's a kind of exclusivity deal in place.

On Sony's Morpheus, Valkyrie is still currently running on Unity - that will change in the future, though.

The other big question is how we'll pay for Eve Valkyrie. Will it be free-to-play like Dust 514? Will it be a subscription service like Eve Online? Will it be bundled with the VR headset hardware? "That's not really something we want to talk about yet," O'Brien informs me. "That's something we'll talk about closer to launch. We have been exploring business models but I can't really talk about that yet.

"It's something we're holding back for the right time," he goes on. "And also, I wouldn't say it's in flux but this is a very new platform, so business models that work on other platforms might not work straight away on this one, so we certainly have a plan but we may adapt that plan as we get closer to launch.

"You just make a good game and the business model supports that. Everything's worth what people are willing to pay for it. If you make something that's good and compelling then people will pay."

And compelling Eve Valkyrie most certainly is. But it's also becoming more than the most convincing three-minute virtual reality gaming demo around. It's becoming a game, a nuanced game, with depth, vision and visual spectacle in excess of what other VR games can offer. It has a team of 25 people behind it - which other VR games can boast that?

It's not perfect - either the game or the tech - and as immersive as it is you're still very much aware that you're playing a game. Also, VR headsets - as a glasses-wearer - are uncomfortable to put over the top, and blurry if I don't, although I'm told Oculus Rift ships with different lenses to compensate for short-sighted people such as me. There's also a natural amount of blurriness to VR that you have to jig the headset around to try and negate - it's not quite the crystal clear experience the impressive videos of the game suggest.

Those things will improve, I'm sure, and Eve Valkyrie will come closer to being the game, the world, that CCP hopes you'll fight "thousands" of battles in, over the course of years. And again, it's a testament to what's been achieved so rapidly so far that the question for me is not if I'll want to go there, but when.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com