Skip to main content

Hands on with the Capcom Home Arcade

The arcade golden era in the living room?

With the rise of miniaturised retro consoles, there's still a special corner of gaming's past that's gone sorely overlooked. It's a corner that could once be found in a mid-90s London Trocadero - a space, among many spaces, that Capcom called home with its sublime arcade produce, built on the CPS1 and CPS2 boards. Between the co-op thrills of Progear and Aliens vs Predator, some of the best 2D sprite-based titles of the era sparked from this hardware, and often, their technical quality didn't translate exactly to PlayStation or Saturn, if ports were produced at all.

All of which makes Capcom's catalogue a fascinating trove of hidden gems - and the focus for the upcoming Capcom Home Arcade - a full arcade controller that aims to put this slice of gaming history in the living room. The idea is simple enough: hot off the heels of its work on the Commodore 64 mini, Koch Media has put together a Capcom-licensed plug-and-play arcade unit that comes with 16 pre-installed titles. From the iconic brawling of Final Fight, to lesser-known highlights like Capcom Sports Club, the aim is to recreate the full CPS1 and 2 arcade experience at home. With a price tag of £199 (or around $260) though, there is the expectation of a premium product. From what I've seen in an early hands-on, there's a lot going right at a design level - at the very least, focusing on the hardware.

Out of the box you get a hefty arcade unit that supports two players on one slab, and a micro USB power cable to juice it. Once the power button's pressed, video is pushed out at 1920x1080 via an HDMI port at the rear. On the whole, it's a ruggedly built bit of hardware. The fact that it sports two octagonal gate joysticks, and six quality Sanwa buttons per side also goes a long way in explaining its price tag. Impossible to ignore is that bold CAPCOM logo screaming across its top, too, a yellow and blue toned title with detailing extending to its sides in a grey, 3D mould etching. For my tastes, it's a likeable enough design - though given it's the only style on offer at launch, anyone less keen may be out of luck.

The Capcom Home Arcade covered in the latest Digital Foundry Direct. Tom and John pick apart how the hardware and software are shaping up ahead of its October 25th launch.Watch on YouTube

Regardless of the design, the controls on top are spot on. Anyone familiar with top-end Sanwa arcade parts will know the sense of a lightest touch triggering an input. It's precise, holds up to hard mashing and nothing jams. Equally, the spacing between the two player sides is essentially a match for a proper arcade unit (though I didn't have time to get the ruler out on this). One downside? To keep the front façade clean, and avoid labels, the start and 'insert credit' buttons near the top are tricky to tell apart - but at least the box includes stickers to help get you started.

Arguably, fans of Street Fighter 2: Hyper Fighting would have preferred a square gate joystick instead of octagonal here. The choice makes sense though - it aims to address the range of genres covered between the 16 games. Side-scrolling beat-em-ups, platformers, and shooters all have to factor in. That being said, the screws on the underside of the unit are easy to spot, where the potential for some DIY switching of parts is there.

What of the games then? Much of this boils down to the quality of emulation, which is driven by an ARM processor. I had time to play all 16 titles, each navigable through a scrolling, front-end with crisp PNG title cards, as supplied by Capcom. This default view is all we have for now, but the inclusion of a WiFi module opens up the gates to more possibilities in the future. More games is high on the wish list, of course - notably the Street Fighter Alpha series, or X-Men vs Street Fighter, or even pushing the board to CPS3 classics. The online aspect does serve a function in the here and now, however: it's put to work on active leaderboards attached to each game.

The 16 titles, at least in this early stage, look and play well. Latency is low - which is key. The exact measurements are something I've yet to take this early at, but every button input gives a perceptibly sharp response on-screen. Even hooked up to an Ultra HDTV with lag of its own, shoot-em-ups like Gigawing and 1944: The Loop Master give a satisfying snap to every button press and there's no visible delay to quarter-circle moves in Street Fighter 2 or Darkstalkers either.

Capcom's signature high resolution, CPS2-driven sprites are beautifully handled too. A true visual highlight for me is Cyberbots. Along with Alien vs Predator, it's pushing some of the more vibrant, and larger 2D character designs on the system. With the rush of enemies and excess of explosion sprites, it remains one of the best showcases for what arcades could push at the time, compared to 32-bit home console rivals. Its gameplay might not be as iconic as the likes of Ghouls and Ghosts or Strider - also included on the system - but it's great to see lesser-known titles make a cameo.

There's a reason these games resolve so well, even to a 1080p screen. The native 384x224 of CPS1 and 2 titles scale quite evenly up to the 1920x1080 of today's HDTVs. Indeed if we're to assume these are square pixels (far from the case on arcade CRTs), this scales by five times on each axis to 1920x1120 - close enough to 1080p that the results appear crisp. In other words, there's a 'wide' mode that fills out a 16:9 1080p screen out with great results. The catch? These games are of course meant to be forced to a 4:3 aspect ratio; anything else stretches the image horizontally, turning circles into ovals. To address this, a 'full' 4:3 aspect ratio mode is included, adding borders to either side to give the true proportions. Either way, we're covered.

Currently, 1080p output is the extent of the video options. We have these two aspect ratios, and a basic blur filter too - which is too aggressive to recommend. A CRT filter isn't a feature of the early unit I tried, either - but, arguably, an easy addition for a future update. Given its inclusion in the Commodore 64 mini, the team at Koch seem to be aware of its worth, and hopefully there's scope to add it in down the line. Fingers crossed.

Performance is an interesting point. Clock speeds are simulated at an emulation level to match the CPS1 and 2 boards. In the case of games like Gigawing, that means you get authentic frame-rate drops, matching those in the original. The resulting slowdown when things get really hectic is part and parcel with the game design. Indeed, bullet-hell shooters could overload the screen with sprites, but having gameplay speed drop at peak load acts almost like an aid - freeing up time to work through the maelstrom. Thankfully, it is properly simulated and so the game flows as it should.

With this being said, I did notice some gameplay skips at an emulation level. It's worth stressing it's an early unit, but a small handful of titles need tweaking, notably the shoot-em-up Eco Fighters. Frames skip and jump the gameplay ahead, disrupting control - though bizarrely it only flared up in these few, less overtly taxing games. Equally, a delay in audio output was noticed on most games, but I'm told this should be fixable. It's early days; looking at the already solid performance of Cyberbots, it stands to reason these rough spots should be ironed out before its October 25th launch.

The Polymega is another recent example of the direction retro gamers can take to rekindle their love of classics, as previewed here by John.Watch on YouTube

The unit as a whole looks promising, but there has been some controversy surrounding the exact nature of Capcom Home Arcade's emulator, which has some unfortunate baggage. When it was announced in April, Koch Media's website stated that it's using FB Alpha, a well-respected CPS1 and 2 emulator. One of its programmers, Barry Harris, even tweeted that it had been licensed by Capcom itself. However, following an online backlash to its usage here - with those within the emulation community complaining it features their work - Koch Media has since removed mention of FB Alpha entirely from its front page. Instead, it now simply mentions the project has the full support of Barry Harris, but little detail on the emulator. I emailed the Koch Media team for more detail on what's going on, and they replied:

"The software of the Capcom Home Arcade is at its core made up of a Linux base (mainline kernal 5.0). This controls low level interaction with the hardware (video, sound, USB, WiFi, power drivers). The UI is a custom interface, built on top of the open source Linux graphics toolkit (SDL). When a user selects a game to play from the UI a default version of RetroArch activates and it sets some configs for our hardware and software and then executes game emulation to run.

"The emulator software is provided by Barry Harris. Barry provided bespoke emulation for the Capcom Home Arcade based on our hardware and software specification with the objective of the 16 licensed Capcom games playing as authentically as they can. The emulation includes cps2_crypt, Z80 and ym2151 software used under the relevant OSS license. An example of a feature we requested to be included in emulation was an instruction to bypass all the games splash screens on boot[...], so that the user goes straight to the games title screen once they've selected a game from the UI."

Based on this response, there's clearly a concerted push from Koch Media to distance itself from FB Alpha - but it's not clear how much has changed under the hood. The fact that the emulator's not mentioned by name at all does suggest it's still a sensitive topic. We'll have a better understanding of what's going on once we near its launch.

All told, and putting the emulation controversy aside for now, the Capcom Home Arcade is an enticing project with a lot of promise. The potential for an all-in-one CPS1/CPS2 machine is immense and at a hardware level it's very confidently built. In terms of the software, there's still some tweaking to do, though it's already in a good place for the bulk of its supported games. The controls are low latency and its visuals scale beautifully. For the rest - for the needs and wants of the retro community - having the WiFI module included will hopefully play a key role in future-proofing. It's hard to not be intrigued by the idea of revisiting a part of Capcom's history. If handled properly, having its finest arcade works brought home like this could be a revelation.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com