Skip to main content

DriveClub vs DriveClub VR: the costs and benefits of virtual reality

Double the frame-rate and VR-enabled, Digital Foundry examines PSVR's most ambitious port.

It's one of PlayStation VR's most impressive titles. DriveClub VR is the best racer available for owners of Sony's HMD, and stands proud against many of its competitors running on much more powerful hardware. Clearly, visual compromises are made, but the final result still impresses: the sensation of being in the cockpit is immense, and finally, we actually get to see the racer running at the 60fps we always hoped for - 120fps if you factor in Sony's temporal upscaling. The question is - how was this achieved?

We've been looking at how PlayStation 4 Pro enhances the VR experience recently for an upcoming feature, but we wanted to break out DriveClub specifically for two reasons: first of all, to highlight the processes required in adapting one of the best-looking AAA PS4 titles to virtual reality. And secondly, because, well... DriveClub VR doesn't appear to have any specific Pro optimisations. We ran captures side-by-side and noted identical detail, resolution and draw distance. It may well be running in Pro mode for more stable performance, but the fact is that DriveClub VR is extremely stable to begin with on base hardware. Clearly, it's the likes of Robinson, Battlezone, Batman and Rigs that should be the focus of specific Pro VR testing.

But if our comparisons of base PS4 vs Pro turned up little of interest, stacking up those captures against the original game is a fascinating exercise. We spoke to the developer at Paris Games Week last year, and the team openly pointed out some sacrifices they had to make to achieve a VR version of DriveClub. Plenty of aspects stay the same of course; car model detail is matched, and the track dimensions are the same. There's an obvious drop in image quality with the VR feed here, due to a lower-than 1080p image being supplied to each eye, which is then dewarped for the social screen view in our social screen captures (which should be considered for content, not resolution). Compared to the single, native 1080p on the original DriveClub, there's no contest. But in terms of the core visuals, the first big difference between the two is obvious: the lighting.

Materials in the game still rely on physically-based properties, so to a point, light reacts to objects based on real-life values for the road, trees, and the cars themselves. A form of global illumination is also still used in VR, though a massively simplified version of it. A lot has been stripped out beyond that though. We've lost the deferred lighting model of the original DriveClub for one, now replaced in VR with a basic forward rendering process for light. What that means effectively, is the time of day doesn't change as you progress through a race - where before you could speed it up to 30x speed if you wanted.

An in-depth look at how DriveClub VR compares to the original game from a graphical perspective - effectively, the developer traded visual features for double the frame-rate plus full stereoscopic output.Watch on YouTube

The sun stays in a fixed position, and so do the shadows - meaning you can perhaps see on the original Driveclub shadows slowly shifting ahead of the VR in our above comparison. In fairness, you still get the option to select any time of day before a race, but once that's locked in, the lighting doesn't shift at all. Much of what was once dynamic in DriveClub is now set in place. That goes for the game's beautiful real-time reflections too. For the most part, these reflections are completely axed from the game in VR, notably on lakes across the Japan track, for example.

Other areas are dialled back too - like the number of AI cars, which goes down from 11 in the original to 7 for VR. DriveClub's weather and precipitation settings also can't be selected in VR, so there's no more rain, and no more puddles on the ground. You simply get a choice between clear, or cloudy skies - and atmospheric tricks like rolling clouds in the sky are also cut away. In other words, you can quickly see a theme building up here. The team at Evolution Studios took a lot of pride in doing all its lighting, reflections, and global illumination in real-time, or as close to it as possible, on the original PS4 release. It looks fantastic, and though plenty of racing games have come since, the focus on realistic lighting and weather simulation still sets it apart from the pack. But the move to 60fps, and achieving that frame-rate in VR, means we lose a lot of the game's original character in exchange for something else - immersion, presence in the virtual world.

Shadow resolution is lowered of course - another big casualty of the move to VR. There's no overlooking the huge cutbacks to track detail as well. Driving through the Japan circuit, all the crowds, fences, power lines, pagodas, and pathways are cut from the scene. Dynamic elements like flags that could flap in the wind, are missing too. There's no more confetti, or roadside flares either. And if you look close, normal map layers are also culled, removing road markings on tracks for example. Overall, the density of trees is dialled back to something like 70 per cent of the original game too - which in a sense means there's fewer shadows to render on the road.

What we have are two very different interpretations of DriveClub. Some of the game's most beautiful features, like the dynamic weather system, remain unique to the original game.Watch on YouTube

The cost of 60fps in VR then, is pretty high. Bearing in mind how many people wanted the original DriveClub to have an optional 60fps mode, it's interesting to see this as a kind of alternate vision of the game. For the original DriveClub, Evolution studios took a lot of care to avoid any baking, or faking of lighting elements. It was the key selling point by the end - gorgeously rendered tracks from across the world, with dynamics that affected the way each car drove. What we get with all that stripped away leaves a duller game - but you have to appreciate the end goal here. It benefits from considerably smoother playback at 60fps/120fps and manages to output at that rate to two separate viewports in the VR headset. The result is a very different experience, but achieves precisely what it set out to do: DriveClub in a virtual reality.

There's nothing quite like it on PlayStation VR right now. It's one thing to look at the social screen feed and compare it to the crisper, sharper, and more visually fleshed out original. But when you have the headset on, the benefits speak for themselves. There's no way the original game can match the level of involvement you get in a VR race: checking corners by physically moving your head, or glancing at the rear and side mirrors. That added sense of depth perception means you can navigate a 3D space more accurately - it feels natural if you've ever driven a car. And for the first time, DriveClub in VR is playable at double the refresh of the standard game.

And in this sense, it's a shame that there will be no further development on DriveClub. It's an exceptional game in its base format, and its VR interpretation is very different, but still highly compelling. PlayStation 4 Pro could perhaps have brought the two closer to together - but even the same game presented in higher resolution with improved lighting on PSVR would be a dramatic improvement. For base PS4 hardware, even the ability to toggle on a '60fps mode' would be welcome. For the purist, for fans chasing the best lap times, it'd be a really neat addition the the package. Perhaps the business case just doesn't make sense for Sony any more, but there'll always be the sense that there's unfinished business with DriveClub, and with the original game having evolved into something truly special, the lack of any future sequel feels like a profound loss.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
mfhoudan.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
jerusalemdispatch.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
worldhealthstory.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
techguroh.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com