Dark Souls 3: Ringed City - Earthen Peak Ruins, Desert Pyromancer Zoey and the angels
Our complete walkthrough and boss strategies to Dark Souls 3's final DLC.
The Earthen Peak Ruins follow on from the Dreg Heap area of the Ringed City DLC, with plenty of challenges, including Desert Pyromancer Zoey, lying ahead. If you need help with other parts of the DLC meanwhile, then take a look at our Dark Souls 3: Ringed City guide and walkthrough hub for plenty more.
Dark Souls 3: Ringed City - Earthen Peak Ruins
To the left of the bonfire, run up the toppled windmill for a fight with some mushroom insects guarding some Black Firebombs. If you head back to the bonfire, just to the right, perched on a ledge, you'll see Lapp, the NPC you met earlier. Have a chat to him and he'll tell you of a treasure buried in a poisonous swamp. If you go back to him in a bit, he will give you a Titanite Slab.
Head down and you'll see another of those angel things. If you run into the tree roots on the right, you can find a way to loop around and get to the item you can see directly ahead from the bonfire. It's Twinkling Titanite.
Head back, and stick left and move from cover to cover until you grab a Titanite Chunk, avoiding the angel's projectiles. Hang here for a second and it should float a bit farther away, giving you a chance to run to the barn just across from you.
From there, run to the large rock, then sprint for the crack in the wall across from you. Watch out for a swift, axe-wielding enemy inside. When grabbing that Ember nearby, be careful the angel doesn't catch you with a volley. You can also drop down and make a run for another item from here - it's a Titanite Chunk, though there's a good chance you'll die for it at this point.
Instead of heading back in through the same crack in the wall, this time head up and over. Ahead of you, you should see a toppled tower, in which you can drop inside to grab a Titanite Scale.
At ground level, in the swamp area, across from you in a hut is a Purple Moss Clump. Beware of curse damage from angel above as you fight the mushrooms. To the right as you come in, up on a ledge in the corner, are some Desert Pyromancer Gloves. Drop down into the swamp and towards the mushroom things nearby for the Desert Pyromancer Skirt. Run across the swamp to the left for a Large Soul of a Weary Warrior, and keep going ahead to the other item surrounded by mushrooms: it's a Loincloth. There's also a Titanite Chunk nearby.
Opposite where you come in, there's a mangled tree root you can walk up, at the other side of the swamp. Go up, then drop down for yet another Titanite Chunk. Then head back up again. If you make it to the end, you'll be rewarded with a Ring of Favor. From here, drop down and sprint for another root ahead. Climb up, run back on the root intertwining with it and get a Titanite Chunk. If you drop down near the top of this root you can get a Harald Curved Greatsword.
How to defeat Desert Pyromancer Zoey and the angels
Run to the base of the root and there's a cave in front of you, where you'll face off against Desert Pyromancer Zoey. Before that, though, hop down onto the roof behind you, deal with the small enemy there, and use the roots to get to the roofs opposite. There's an enemy fused the the roof here - killing it will disable the angel and net you some Twinkling Titanite. He'll stay dead if you die, too, so it's worth doing if you were having issues hoovering up the items in the swamp area. Now head back to the cave.
Zoey hurls fireballs, touches you with a flame spell, conjures up a flame sword and uses a whip. She'll also heal with an Estus twice.
Take down the two enemies accompanying her and she's pretty simple on her own - it's just a case of finding you range. Beating her rewards you with the Flame Fan pyromancy. Just after Zoey, you can grab the Desert Pyromancer hood.
Run along the root ahead, avoiding the angel's projectiles until you can drop down right at the end, where there's a Divine Blessing waiting by a corpse. From there, head down a new root, curving round until you see an item sitting by a corpse on a rocky ledge ahead. It's Ember, so grab it. Opposite it, there's another fleshy monstrosity - killing it will put that other angel out of action.
Now head back up the root, and walk up the top of the overturned building to your right at the top. Peer down into its broken insides and you'll see a bonfire below. Drop down and light it.
After that, it's on to the next section: the Demon in Pain and Demon From Below boss fight.