Skip to main content

Cuphead review

Hanna-Barbaric.

A brutal game that's equal parts frustrating and exhilarating, delivered in the mesmerising style of a prohibition-era cartoon.

In the 1930s, employees at Universal Studio Cartoons devised a game to interrupt the bow-backed routine of inking cels and preparing animation frames. The men would work rubber bands and clumps of spit-mulched paper into spongy balls, hide them on their laps and, at an opportune moment, hurl the missile at the back of an unsuspecting colleague's head. A direct hit would be marked with a "bullseye!" that victory cry familiar to boisterous classrooms and offices everywhere, before everyone returned to their busywork, newly invigorated by the emotions of exhilaration, anguish and playful resentment now settling in the room.

Shortly after he joined the company, Tex Avery, the Texan animator who would develop and popularise cartoon characters such as Daffy Duck, Droopy, Porky Pig and Chilly Willy, was busily working when he heard a co-worker shout a warning. Avery spun in his chair just in time to catch one of the projectiles in his left eye. This missile, however, was different: it had been weaponised with a thumbtack. Avery was instantly blinded in one eye. Robbed of depth perception, some speculate that the injury resulted in the unique, chaotic style of Avery's subsequent, era-defining cartoon work.

50 years later, the emerging video game medium's art style was similarly funnelled and defined, not by the limitations of physical injury, but by the limitations of technological crudity. The chunky pixels, the three-head-tall characters, the graph-paper mazes, the backgrounds that scrolled like a slow-motion deck shuffle: video game development's artistic minds were forced to work in tight corridors of possibility. With time the boundaries scraped outwards, and games were no longer forced to share a family likeness. As style diversified, nostalgia for the old ways of working and seeing emerged and today the vintage aesthetic of the medium's earliest days is as commonplace as any other.

Cuphead takes to the skies on various occasions in horizontal shoot 'em up stages in the Gradius style. Here it's possible to shrink your ship to make it a smaller, quicker, if less powerful craft.

Cuphead is a mash-up of these two stories, two rich traditions that have never before been blended with such gusto. It draws together the continents of 1930s animation, where every inanimate object, insect and mammal had wide eyes and moved with a bobbing, metronomic rhythm, and that of early 2D video games, with their simple rules and exacting, often cruel, demands.

The novelty of the effect is astounding and long-lasting. This is not the first playable cartoon, but it is the first whose spell is weaved from and held by impeccably observed period detail - the washed-out tones, the brittle dialogue, the weirdly familiar characters, the fidgety appearance of hair and dust particles on the screen, as if the game was being luxuriously reeled off film and projected onto your widescreen TV via a hot lamp.

The titular character, a china cup boy in short shorts who shoots pellets by clicking his fingers with beatnik cool, is as recognisable as any Avery creation. So too is the pig that sells you upgrades, the ghost who counts your deaths or the devil against whom you ultimately fight, having beaten and collected the souls of his various eccentric minions.

Artistic coherence extends far beyond the drawing board. See how every anthropomorphic object, from the sand timer used in loading screens to the devilish gobstoppers and slices of cheery toast you battle dips on its knees in time with the musical rhythm. And what rhythms they are: the rolling timpani, the chirruping flutes, the fluttering oboes, those startling stabs of trumpet, each instrument giving shape to thick dark rumbas, Dixieland fights of jazz, and the occasional piece of Tinseltown schmaltz. As a period piece of animation and music, Cuphead is peerless and immaculate.

The structure, too, is familiar. Here, brothers Chad and Jared Moldenhauer, who started the project as a hobby before going all-in on the indie dream, re-mortgaged homes and all take their cues from Dark Souls (Cuphead even borrows Hidetaka Miyazaki's screen-squishing catchphrase "You Died!" for its game-over text). Cuphead must explore three islands in sequence, collecting, one by one, the souls of his marks in order to clear the path to the next. These marquee fights are extravagantly designed, with screen-filling characters that move through various phases of attack as you pepper them with your chosen ammunition. The designs are ingenious. See the red-faced genie, with his weaponised turban who, in his final phase, whips out a dangling puppet to do his fighting. Or the fat-faced jester who inflates balloon-dogs that attack you while, every now and again, sending over a toothy rollercoaster.

Whether or not adding a second player make the game easier is debatable: the lack of real-estate during boss battles makes it easy to get in each other's way, and difficult to make precise evasive manoeuvres.

Boss battles are interspersed with a few run-and-gun platform levels, while in another repeated vignette, you must protect a genie from the lunging attacks of ghosts by 'parrying' their attacks with a second stab of the jump button. Regardless of the stage type, the difficulty is wincingly high throughout. By default, it's three strikes and out for Cuphead (although you can add a health point by buying the appropriate upgrade). Even with seeker projectiles and other improvements installed, it will take even an accomplished player many attempts to learn and master the patterns of a single boss. Few will see it through.

In part the difficulty is a function of a lack of clear on-screen information. Cuphead is a game, you sense, in which the artist won more arguments than the game designer. Every decision has been made in service to the aesthetic. Crucial information such as your lives, or how many screen-filling specials you have in stock is relegated to the bottom left of the screen, forcing your eyes to make perilous diversions. Enemies have nothing so vulgar as a health bar, but neither do they give any visual indication of how close they are to expiring, by turning redder, for example. This ensures that the game's pristine presentation is never compromised or cluttered. It also ensures that what is already a highly punitive game is made all the meaner.

It is, however, mostly fair. This is not a Japanese bullet hell kind of shooter, where enemy bullets create a non-negotiable maze. There are, at any given moment, usually only one or two active threats on screen at a time. Difficulty derives from the combination of these threats (e.g. a sunflower's finger-like roots that jab up through the soil at the exact moment an airborne venus fly-trap descends from the sky). Managing space in between these constantly moving and mixing threats demands not only great skill but also some luck; it's possible to become boxed into unwinnable situations.

As a result, Cuphead is as frustrating as it is exhilarating. There are Dark Souls-esque moments of extreme elation. But Miyazaki's series balances its brutality with moments of serenity and downtime, and pushes players forward with an alluring sense of constant acquisition (of both fine-motor skills in the hands, and ever-stronger weapons in the inventory). These traits are missing from Cuphead, for which the only route to progress is Karate Kid montage-style training and perseverance. The result is a curious combination: a wondrous, everyman style with a dizzying, elitist substance.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com