Skip to main content

Avatar: Frontiers of Pandora can be awkward but I'm a sucker for the fantasy and it delivers it

In the Na'vi.

A colourful and action-packed image showing a blue Na'vi character from Avatar, riding a bright green flying lizard mount towards the camera. Their arm is outstretched holding a bow and there's a helicopter on fire in the air behind them. Clearly, judging by the expression on their face, they mean business.
Image credit: Ubisoft

I'm relieved. I worried about the new Avatar game when I read Chris' preview earlier in the year because there was footage of gunfights and talk of loot systems and crafting. And I thought to myself, 'That's not it - that's not the Avatar fantasy.' I like the films - there I've said it - because they take me away to a fantastical place where the tall blue Na'vi people live in giant trees and run around in loincloths and fly around on lizard dinosaur things. That's the fantasy - that's what I want. I want to feel like I'm in the films. It's with that in mind, then, I tell you "I'm relieved", because Avatar: Frontiers of Pandora absolutely gets that - and it manages to hit the fantasy in some quite spectacular ways.

Perhaps obviously, then, in the game I am a tall blue Na'vi. I'm jumped into the game about a quarter of the way through, so I miss all the story set-up, but there's a separate trailer that explains the background of who I am and who you will be. In short: we were apparently kidnapped by the RDA - the humans - and now we've run away back to our Na'vi family, and we're learning to reconnect with life there.

What's important is that the Na'vi treat me as one of their own and I live among them, which means I am free to come and go from their gigantic hometree bases as I please. They talk to me, they give me supplies as long as I donate things to the wider community too, and they give me tasks to fulfil. As far as humans go: I have nothing to do with them. They are still the number-one threat to the world but besides a couple of squads patrolling in the jungle, I don't see them. I work for the Na'vi.

This is footage of me playing the game at the capture event. I switched between keyboard and mouse, and (PS5) controller, and the game feels better suited to the latter. Apologies for any odd pauses in the action while I stopped to write notes!Watch on YouTube

Being a Na'vi also means I feel like a Na'vi, which not only means I am taller and stronger and more athletically capable than a human, but also that I feel and sense the natural world around me more strongly. I can reach out and touch plants that will react (mostly kindly) towards me. I can soothe animals that are afraid of me, and then help them by pulling human tracking devices out of them. I can even focus my Na'vi vision to see the scent-trails of animals and points of interest in the jungle around me, or determine whether lifeforms are hostile to me or not. I feel as though I belong here, in nature, and it is a kaleidoscopically colourful and beautiful place to be. Do you remember the sequence in the original Avatar film where Jake Sully, as a Na'vi, experiences their world at nighttime for the first time - a kind of bioluminescent splendour? It's like that; neon pinks and purples and blues radiate softly from plants around you, bathing it all in the most appealing hues.

The increased physical capabilities I have are being able to charge a stronger jump and being able to double-jump. I can also slide along the ground (though holding sprint and crouch is much trickier on mouse-and-keyboard than it is on controller - one of a few implementations that feel like the game was designed with controllers in mind, rather than traditional desktop controls) and mantle up onto nearby ledges. There's no spidery climbing as in Assassin's Creed, which I find strange, because the game clearly wants me in the trees. Even so, getting there is a trial-and-error shuffle up ledges instead. It's a bit like how you climb in a game like Skyrim, hopping into scenery until you catch on something and are able to propel yourself up. It feels clumsy here, but it's passable, and there's plenty of environmental help in the form of plant-based speed boosts and launch pads and climbing vines to keep you in motion.

As a Na'vi, I'm also deadly, and I'm pleased to see - in my limited experience of combat in this demo - that one nicely shot arrow is all it takes to send a regular soldier ragdolling into the jungle undergrowth. I can even quite quickly take down those large exosuit soldiers with my 'even bigger arrow' that you'll again, remember from the films. It's not a one-hit affair but suffice to say I feel as though the humans ought to be scared of me. I try not to use the gun much but it's very powerful when I do, and I have a staff that can toss explosives.

A screenshot from the new Avatar game. We see from the first-person perspective of a Na'vi, whose blue-skinned hands are held out in front of the player as they attempt to soothe and approach an Ikran, a large, flying lizard.
Approaching the Ikran after a long climb. Image supplied by Ubisoft. I did capture from the game whilst playing but the stills from the footage aren't as clear as this. | Image credit: Ubisoft

Nowhere is the Avatar fantasy stronger in the demo, though, than the main quest sequence that takes me to the top of an impossibly high - and in some cases floating - collection of cliffs to claim a flying mount, an Ikran, of my own. Again, it's a sequence straight out of the original film. I clamber through a tropical paradise over perilous edges and through waterfalls, and across great ropey vines (although not all of them are considered platforms, I discover) to perform the ancient Na'vi right of bonding with a mount. And there are moments, after emerging from enclosed spaces, where Avatar: Frontiers of Pandora really flexes in terms of the spectacle it provides. All around me, way down below me, I can see the tops of the forest canopy, blanketed in mist, while above me, I'm humbled by the sight of the iconic floating islands (again, from the film).

As if that weren't enough, waves of the Avatar orchestral theme begin to buffet me up the remaining part of the climb, becoming more and more frequent the closer to my objective I get. Combined with the view and my Na'vi guide gently chiding me for being slow, plus the acknowledgement of what I'm about to do, and the place that holds in Na'vi society, it all stirs a rousing pot of emotions inside me.

Two Na'vi characters flying on large lizard birds through the world of Pandora, which is lush and green with purple and red foliage, and dinosaur-like creatures ambling around.
An aerial combat moment in the new Avatar game, where two flying lizard-mounted Na'vi descend on a quad-rotored human helicopter.
The world is clearly designed with flying in mind, and it's a lot of fun to do. By contrast, walking around on foot can feel slow and boring. These shots were also supplied by Ubisoft. | Image credit: Ubisoft

Then, there it is, the Ikran, which I try a few times to soothe before all of a sudden we're bonded through my hair-like connection chord, and then somehow I'm falling, and falling, before my Ikran swoops down to catch me mid-air and we're soaring together, exhilaratingly. All I hear is the rushing air around me, as I dive down to the tops of my jungle playground below. This is everything I want from an Avatar fantasy, and I'm loving it, but - and there are some buts - there are things I'm not so sure about too.

My biggest concern is navigational clarity in a very dense forest, and how it isn't always clear where to go. This is an open-world game so finding my way around is of the utmost importance, because I'll be doing a lot of it, but the beacon marker system the game uses (a pillar of light you see while using your Na'vi vision) can be hard to see, especially against the busy jungle. It gets doubly hard the closer to the beacon you get, as the pillar changes - for some unknown reason - to a much smaller slash mark. Then, when you're considered so close you're 'in the area' of the objectives, the markers are removed altogether so you can look for what you seek. But areas can be large and what you seek can be small, and it can lead to some frustrating moments.

I have one such moment while climbing to get my Ikran, when the game tells me to wait by a campfire for someone to arrive. Fine, except I can't find the campfire, and because I'm considered 'in the area', the game doesn't mark where it is, so I end up running around for several minutes until eventually - because I'm up high in a precarious position - I lose my footing and fall off some scenery to my death. Unexpectedly, though, this does me a favour because when I reload, the checkpoint turns out to be the campfire I need. It's not the first time I struggle with navigation, and I'm not the only one to struggle with it in my press group, so it's a worrying sign for the rest of the game.

A first-person view of the jungle floor in the new Avatar game. A few huge trees tower up to the sky before me, with many vines wrapped around and dangling down from them.
Bertie's Na'vi looks out at a dense and colourful jungle before them, half of it in sunlight, half in shade.
Screenshots pulled from the capture I recorded. Note how dense the jungle is. I got the impression of a very large playing area. | Image credit: Ubisoft / Eurogamer

These navigation kinks (which I think could easily be addressed) tie into a general feeling of awkwardness across the game, and a feeling that in pulling the Avatar idea through the Ubisoft open-world-game presser, it hasn't come out without a few kinks. Take the Na'vi movement and abilities: they do make me feel more physically capable than a human, but they also still feel quite human-like. It's as though I'm a taller human with a double-jump than a different species altogether. And the skill tree doesn't house much exciting upgrade potential: most of it is extra percentage gains in damage or resource gathering or stealth. There is, admittedly, one very cool hunting-linked ability whereby you can have all wildlife be friendly to you, but it's top-tier skill you need all the other skills to unlock.

It's a similar gripe I have with looting and crafting: it doesn't quite feel like it fits. I don't want to poke through human containers for pieces of equipment to add to my Na'vi armour, but the game wants me to, so that's what I do. I don't want to craft my own gun ammunition either, because why would I? But apparently I have to do that too. It's the Ubisoft open-world game loop, none of which pulls me deeper into Pandora but makes me feel like I'm playing a modified Far Cry.

We see through the eyes of a Na'vi in Avatar, bow in hand, as they approach a human exosuit soldier, presumably for a fight.
I didn't see much combat in my demo, but what I did see felt quite fun. These exosuit brutes you can dispatch quite easily, and regular humans ragdoll at the slightest sneeze, meaning you feel like the powerful hunter you are. This image was supplied by Ubisoft. | Image credit: Ubisoft

It also worries me that the first main quest we're given in the game involves collecting what is effectively honeycomb from the forest around us, so it's a fetch quest - a main quest fetch quest. And if you get those in the main quest, what will you get around the sides? The in-game shop I see while I'm nosing around the menus worries me as well, because it's another layer of coroporate abstraction from what the game should really be about.

But I've only seen a glimpse. There's, judging by the map, a huge playable world to explore, and I've seen barely any of it. And I'm encouraged when I accidentally find myself in the territory of the legendary giant panther alien cat thing from the films, which I as a Na'vi am so scared of, it shuts down my senses and all I can hear is my heartbeat in my ears. And then, suddenly, the cat is there - and it's every bit as big and tough and frightening as it was in the films.

So while the Ubisoft open-world formula doesn't quite fit, and I can feel some kinks here and there, I also don't particularly mind. In many ways, it reminds me of the films. I have concerns with them, but it doesn't stop me from watching and enjoying them. And nor do these concerns stop me wanting to go back into Avatar: Frontiers of Pandora. Loincloth, here I come.

Read this next

seductrice.net
universo-virtual.com
buytrendz.net
thisforall.net
benchpressgains.com
qthzb.com
mindhunter9.com
dwjqp1.com
secure-signup.net
ahaayy.com
tressesindia.com
puresybian.com
krpano-chs.com
cre8workshop.com
hdkino.org
peixun021.com
qz786.com
utahperformingartscenter.org
worldqrmconference.com
shangyuwh.com
eejssdfsdfdfjsd.com
playminecraftfreeonline.com
trekvietnamtour.com
your-business-articles.com
essaywritingservice10.com
hindusamaaj.com
joggingvideo.com
wandercoups.com
wormblaster.net
tongchengchuyange0004.com
internetknowing.com
breachurch.com
peachesnginburlesque.com
dataarchitectoo.com
clientfunnelformula.com
30pps.com
cherylroll.com
ks2252.com
prowp.net
webmanicura.com
sofietsshotel.com
facetorch.com
nylawyerreview.com
apapromotions.com
shareparelli.com
goeaglepointe.com
thegreenmanpubphuket.com
karotorossian.com
publicsensor.com
taiwandefence.com
epcsur.com
southstills.com
tvtv98.com
thewellington-hotel.com
bccaipiao.com
colectoresindustrialesgs.com
shenanddcg.com
capriartfilmfestival.com
replicabreitlingsale.com
thaiamarinnewtoncorner.com
gkmcww.com
mbnkbj.com
andrewbrennandesign.com
cod54.com
luobinzhang.com
faithfirst.net
zjyc28.com
tongchengjinyeyouyue0004.com
nhuan6.com
kftz5k.com
oldgardensflowers.com
lightupthefloor.com
bahamamamas-stjohns.com
ly2818.com
905onthebay.com
fonemenu.com
notanothermovie.com
ukrainehighclassescort.com
meincmagazine.com
av-5858.com
yallerdawg.com
donkeythemovie.com
corporatehospitalitygroup.com
boboyy88.com
miteinander-lernen.com
dannayconsulting.com
officialtomsshoesoutletstore.com
forsale-amoxil-amoxicillin.net
generictadalafil-canada.net
guitarlessonseastlondon.com
lesliesrestaurants.com
mattyno9.com
nri-homeloans.com
rtgvisas-qatar.com
salbutamolventolinonline.net
sportsinjuries.info
wedsna.com
rgkntk.com
bkkmarketplace.com
zxqcwx.com
breakupprogram.com
boxcardc.com
unblockyoutubeindonesia.com
fabulousbookmark.com
beat-the.com
guatemala-sailfishing-vacations-charters.com
magie-marketing.com
kingstonliteracy.com
guitaraffinity.com
eurelookinggoodapparel.com
howtolosecheekfat.net
marioncma.org
oliviadavismusic.com
shantelcampbellrealestate.com
shopleborn13.com
topindiafree.com
v-visitors.net
djjky.com
053hh.com
originbluei.com
baucishotel.com
33kkn.com
intrinsiqresearch.com
mariaescort-kiev.com
mymaguk.com
sponsored4u.com
crimsonclass.com
bataillenavale.com
searchtile.com
ze-stribrnych-struh.com
zenithalhype.com
modalpkv.com
bouisset-lafforgue.com
useupload.com
37r.net
autoankauf-muenster.com
bantinbongda.net
bilgius.com
brabustermagazine.com
indigrow.org
miicrosofts.net
mysmiletravel.com
selinasims.com
spellcubesapp.com
usa-faction.com
hypoallergenicdogsnames.com
dailyupdatez.com
foodphotographyreviews.com
cricutcom-setup.com
chprowebdesign.com
katyrealty-kanepa.com
tasramar.com
bilgipinari.org
four-am.com
indiarepublicday.com
inquick-enbooks.com
iracmpi.com
kakaschoenen.com
lsm99flash.com
nana1255.com
ngen-niagara.com
technwzs.com
virtualonlinecasino1345.com
wallpapertop.net
casino-natali.com
iprofit-internet.com
denochemexicana.com
eventhalfkg.com
medcon-taiwan.com
life-himawari.com
myriamshomes.com
nightmarevue.com
healthandfitnesslives.com
androidnews-jp.com
allstarsru.com
bestofthebuckeyestate.com
bestofthefirststate.com
bestwireless7.com
britsmile.com
declarationintermittent.com
findhereall.com
jingyou888.com
lsm99deal.com
lsm99galaxy.com
moozatech.com
nuagh.com
patliyo.com
philomenamagikz.net
rckouba.net
saturnunipessoallda.com
tallahasseefrolics.com
thematurehardcore.net
totalenvironment-inthatquietearth.com
velislavakaymakanova.com
vermontenergetic.com
kakakpintar.com
begorgeouslady.com
1800birks4u.com
2wheelstogo.com
6strip4you.com
bigdata-world.net
emailandco.net
gacapal.com
jharpost.com
krishnaastro.com
lsm99credit.com
mascalzonicampani.com
sitemapxml.org
thecityslums.net
topagh.com
flairnetwebdesign.com
rajasthancarservices.com
bangkaeair.com
beneventocoupon.com
noternet.org
oqtive.com
smilebrightrx.com
decollage-etiquette.com
1millionbestdownloads.com
7658.info
bidbass.com
devlopworldtech.com
digitalmarketingrajkot.com
fluginfo.net
naqlafshk.com
passion-decouverte.com
playsirius.com
spacceleratorintl.com
stikyballs.com
top10way.com
yokidsyogurt.com
zszyhl.com
16firthcrescent.com
abogadolaboralistamd.com
apk2wap.com
aromacremeria.com
banparacard.com
bosmanraws.com
businessproviderblog.com
caltonosa.com
calvaryrevivalchurch.org
chastenedsoulwithabrokenheart.com
cheminotsgardcevennes.com
cooksspot.com
cqxzpt.com
deesywig.com
deltacartoonmaps.com
despixelsetdeshommes.com
duocoracaobrasileiro.com
fareshopbd.com
goodpainspills.com
hemendekor.com
kobisitecdn.com
makaigoods.com
mgs1454.com
piccadillyresidences.com
radiolaondafresca.com
rubendorf.com
searchengineimprov.com
sellmyhrvahome.com
shugahouseessentials.com
sonihullquad.com
subtractkilos.com
valeriekelmansky.com
vipasdigitalmarketing.com
voolivrerj.com
zeelonggroup.com
1015southrockhill.com
10x10b.com
111-online-casinos.com
191cb.com
3665arpentunitd.com
aitesonics.com
bag-shokunin.com
brightotech.com
communication-digitale-services.com
covoakland.org
dariaprimapack.com
freefortniteaccountss.com
gatebizglobal.com
global1entertainmentnews.com
greatytene.com
hiroshiwakita.com
iktodaypk.com
jahatsakong.com
meadowbrookgolfgroup.com
newsbharati.net
platinumstudiosdesign.com
slotxogamesplay.com
strikestaruk.com
trucosdefortnite.com
ufabetrune.com
weddedtowhitmore.com
12940brycecanyonunitb.com
1311dietrichoaks.com
2monarchtraceunit303.com
601legendhill.com
850elaine.com
adieusolasomade.com
andora-ke.com
bestslotxogames.com
cannagomcallen.com
endlesslyhot.com
iestpjva.com
ouqprint.com
pwmaplefest.com
qtylmr.com
rb88betting.com
buscadogues.com
1007macfm.com
born-wild.com
growthinvests.com
promocode-casino.com
proyectogalgoargentina.com
wbthompson-art.com
whitemountainwheels.com
7thavehvl.com
developmethis.com
funkydogbowties.com
travelodgegrandjunction.com
gao-town.com
globalmarketsuite.com
blogshippo.com
hdbka.com
proboards67.com
outletonline-michaelkors.com
kalkis-research.com
thuthuatit.net
buckcash.com
hollistercanada.com
docterror.com
asadart.com
vmayke.org
erwincomputers.com
dirimart.org
okkii.com
loteriasdecehegin.com
mountanalog.com
healingtaobritain.com
ttxmonitor.com
nwordpress.com
11bolabonanza.com