Face-off Digital Foundry | Next-Gen Face-Off: Need for Speed: Rivals Final code tested on retail consoles - plus the PC version too. Dec. 5, 2013 Thomas Morgan
Face-off Digital Foundry | Face-Off Preview: Battlefield 4 next-gen vs. PC Shots fired. Nov. 29, 2013 Thomas Morgan
Feature Digital Foundry | Digital Foundry vs. Forza Motorsport 5 How Turn 10 tackled the 1080p60 challenge. Nov. 23, 2013 Thomas Morgan
Face-off Digital Foundry | Face-Off Preview: Need for Speed: Rivals on PS4 and Xbox One Frostbite 3 hits the road on next-gen console. Nov. 15, 2013 Thomas Morgan
Face-off Digital Foundry | Face-Off: Battlefield 4 Xbox 360, PS3 and PC under the microscope. Nov. 3, 2013 Thomas Morgan
Feature Digital Foundry | Streaming issues hit PSN digital version of Grand Theft Auto 5 Video demonstrates why the disc release is better. Sept. 19, 2013 Thomas Morgan
Face-off Digital Foundry | Face-Off: Diablo 3 PC veteran Blizzard rolls the dice on PS3 and Xbox 360. Sept. 3, 2013 Thomas Morgan
Face-off Digital Foundry | Face-Off: Splinter Cell: Blacklist Sam Fisher's Wii U debut stacked up against the Xbox 360, PC and PS3 versions of the game. Aug. 27, 2013 Thomas Morgan
Review Digital Foundry | Leap Motion review The cutting edge in motion control? Aug. 10, 2013 Thomas Morgan
Feature Digital Foundry | Digital Foundry vs. the 2.5K display revolution Take PC gaming beyond 1080p with a new generation of ultra-res monitors that cost just ?275. Aug. 3, 2013 Thomas Morgan
Review Digital Foundry | MSI GE40/GE60 gaming laptops review Haswell meets second-gen Kepler in two ambitiously specced gaming laptops. July 22, 2013 Thomas Morgan
Feature Digital Foundry | Tech Analysis: Assassin's Creed 4 Digital Foundry assesses the next-gen difference. July 20, 2013 Thomas Morgan
Feature Digital Foundry | Tech Analysis: Titanfall Digital Foundry's take on the new shooter from developers who wrote the book on console 60fps gunplay. July 7, 2013 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-on with PlayStation 4 After the 1080p60 dream, the 30fps reality? July 3, 2013 Thomas Morgan
Feature Digital Foundry | Digital Foundry: Hands-on with Xbox One Welcome to the next level. July 1, 2013 Thomas Morgan
Feature Digital Foundry | Tech Analysis: Tom Clancy's The Division Joy Division. June 29, 2013 Thomas Morgan
Feature Digital Foundry | The next-gen joypads: a true evolution? A game of two controllers. Digital Foundry goes hands-on with the Dual Shock 4 and Xbox One pad. June 21, 2013 Thomas Morgan
Review Digital Foundry | Radeon HD 7790 review Next-gen Xbox graphics tech re-factored for the PC market? May 10, 2013 Thomas Morgan
Review Digital Foundry | Nvidia GeForce GTX 650 Ti Boost review A sweetspot in price vs. graphical performance? April 21, 2013 Thomas Morgan
Feature Digital Foundry | OnLive boosts quality: is cloud gaming now viable? Can faster broadband connections save gameplay over IP? A new OnLive update lets us put that to the test. April 11, 2013 Thomas Morgan
Feature Digital Foundry | Tech Analysis: Battlefield 4: Fishing in Baku Blown away. April 4, 2013 Thomas Morgan
Face-off Digital Foundry | Face-Off: Need for Speed: Most Wanted on Wii U Wii U-tiful. March 29, 2013 Thomas Morgan