Face-off Digital Foundry | WipEout Omega Collection: remaster, revamp or remake? In-depth comparisons showing how Sony transformed a classic for the 4K generation. June 10, 2017 Thomas Morgan
Face-off Digital Foundry | How does Tekken 7 scale across PS4, Xbox One and PC? And what's in it for PS4 Pro owners? June 5, 2017 Thomas Morgan
Face-off Digital Foundry | Injustice 2 on PS4 Pro is the best way to play Higher resolution and improved art and effects build on an already superb console release. May 22, 2017 Thomas Morgan
Face-off Digital Foundry | Digital Foundry: Paladins tested on PS4, Pro and Xbox One Identical to PC, 4K on Pro, with blistering performance on all systems. May 7, 2017 Thomas Morgan
Feature Digital Foundry | Outlast 2: one last hurrah for Unreal Engine 3? 1080p60 on Xbox One and PlayStation 4, but what about PS4 Pro? May 4, 2017 Thomas Morgan
Feature Digital Foundry | Mario Kart 8 Deluxe: a great console title is a handheld revelation Switch's enhanced Wii U port works beautifully on the go. April 20, 2017 Thomas Morgan
Feature Digital Foundry | PS4 premium joypad face-off: Razer Raiju vs Nacon Revolution Pro Can an expensive controller make you a better gamer? April 2, 2017 Thomas Morgan
Feature Digital Foundry | Dark Souls 3 gets a very basic PS4 Pro upgrade The same visuals at higher frame-rates - but no 60fps lock. March 25, 2017 Thomas Morgan
News Digital Foundry | No Man's Sky patch 1.23 resolves PS4 Pro 4K frame-rate issues And opens up new performance options for both base and Pro hardware. March 21, 2017 Thomas Morgan
Feature Digital Foundry | No Man's Sky on PS4 Pro delivers the 1080p60 dream But the Path Finder update's 4K support needs some work. March 13, 2017 Thomas Morgan
Face-off Digital Foundry | Is Zelda on Switch worth the upgrade from Wii U? UPDATED: Switch wins out in GPU-focused stress tests. March 8, 2017 Thomas Morgan
Review Digital Foundry | Nintendo Switch review Digital Foundry presents its complete technical breakdown of the new console. March 4, 2017 Thomas Morgan
Feature Digital Foundry | Switch Joy-Cons tested: are there really de-sync issues? UPDATED: Does the system's day one patch resolve the connectivity problems? March 2, 2017 Thomas Morgan
Face-off Digital Foundry | Performance Analysis: Sniper Elite 4 Can PS4 Pro's 1080p focus lock us to 60fps? And how do Xbox One and PS4 compare? Feb. 16, 2017 Thomas Morgan
Feature Digital Foundry | Fallout 4 on PS4 Pro: the upgrade we've been waiting for? Plus: Official Pro patch vs boost mode performance analysis. Feb. 12, 2017 Thomas Morgan
Face-off Digital Foundry | Red Dead Redemption runs best on Xbox One UPDATE: Brand new PS3/Xbox 360/Xbox One comparisons for both the original game and the Undead Nightmare expansion. Feb. 9, 2017 Thomas Morgan
Review Sony Platinum Wireless Headset review A new dimension in gaming surround sound? Jan. 22, 2017 Thomas Morgan
Feature Digital Foundry | Batman: Return to Arkham patch 1.02 - there's good news and bad news Standard PS4 versions are in good shape but PS4 Pro support remains an afterthought. Dec. 15, 2016 Thomas Morgan
Feature Digital Foundry | Tech Analysis: The Last Guardian Digital Foundry tracks the game's progress from initial target render to final code. Dec. 12, 2016 Thomas Morgan
Feature Digital Foundry | The Last of Us patch 1.08 for PS4 Pro analysed Great for 4K display owners - but 1080p gamers aren't happy. Dec. 6, 2016 Thomas Morgan
Face-off Digital Foundry | Face-Off: The Last Guardian Digital Foundry compares three very different ways to play this beautiful game. Dec. 5, 2016 Thomas Morgan
Feature Digital Foundry | How does PS4 Pro improve the PlayStation VR experience? Digital Foundry puts a number of Pro-enabled virtual reality titles to the test. Nov. 26, 2016 Thomas Morgan
Feature Digital Foundry | DriveClub vs DriveClub VR: the costs and benefits of virtual reality Double the frame-rate and VR-enabled, Digital Foundry examines PSVR's most ambitious port. Nov. 24, 2016 Thomas Morgan
Feature Digital Foundry | What does the Overwatch PS4 Pro patch actually do? Has it actually been improved at all? Nov. 19, 2016 Thomas Morgan
Face-off Digital Foundry | Face-Off: Batman: Return to Arkham A dynamic duo of Unreal Engine 4 remasters? Oct. 27, 2016 Thomas Morgan