Face-off Digital Foundry | No Man's Sky for Nintendo Switch: a valiant effort - but the compromises cut too deep It works - but it's not pretty. Oct. 18, 2022 Oliver Mackenzie 95 comments
Face-off Digital Foundry | Nier Automata's Switch port is very impressive - but not quite perfect A game that struggled on PS4 and Xbox One transitions well to the Nintendo hybrid. Oct. 7, 2022 Oliver Mackenzie 16 comments
Feature Digital Foundry | Uncharted: Legacy of Thieves' 120Hz VRR patch unleashes the PS5 GPU 4K gaming unlocked up to 50fps, with 1440p performance hitting 90-110fps. Sept. 29, 2022 Oliver Mackenzie 37 comments
Face-off Digital Foundry | Deathloop comes to Xbox Series X - and not much has changed from its PS5 debut But what about Series S? Sept. 23, 2022 Oliver Mackenzie 64 comments
Feature Digital Foundry | Just how good are the new wave of AI image generation tools? Examining DALL-E, Midjourney and Stable Diffusion - and the implications for games development. Sept. 18, 2022 Oliver Mackenzie 26 comments
Face-off Digital Foundry | Soul Hackers 2: Atlus' new Persona-lite has major tech problems An intriguing game marred by primitive visuals and baffling performance. Sept. 8, 2022 Oliver Mackenzie 18 comments
Feature Digital Foundry | The Last of Us Part 1: all performance modes tested, which should you use? 60Hz, 120Hz and VRR modes under the microscope. Sept. 1, 2022 Oliver Mackenzie 65 comments
Feature Digital Foundry | Nintendo Switch's lowest resolution games tested - and how a next-gen successor could boost image quality Plus: Ark Survival Evolved revisited ahead of its Switch revamp. Aug. 26, 2022 Oliver Mackenzie 4 comments
Feature Digital Foundry | Mario Kart 8's new Booster Course Pass tracks betray their mobile origins An in-depth look at how Nintendo 'remastered' its old circuits for Switch. Aug. 17, 2022 Oliver Mackenzie 18 comments
Face-off Digital Foundry | Apple Silicon Face-Off: M1 Ultra and M1 Max take on high-end PC juggernauts Mac vs PC, with Core i9 12900K and RTX 3090 in the mix. Aug. 14, 2022 Oliver Mackenzie 74 comments
Face-off Digital Foundry | Assassin's Creed Odyssey, Origins 60fps updates are transformative on PS5 and Series X/S Digital Foundry tests the 'next-gen' patches. July 19, 2022 Oliver Mackenzie 51 comments
Feature Digital Foundry | Digital Foundry's guide to getting the best out of Steam Deck docked Does Valve's portable play nice with a 4K TV? July 15, 2022 Oliver Mackenzie 29 comments
Face-off Digital Foundry | Portal: Companion Collection - Nintendo Switch is the perfect partner for Valve's classics The ports are better than the PS3/Xbox 360 originals - and very close to the Steam Deck experience. July 7, 2022 Oliver Mackenzie 16 comments
Face-off Digital Foundry | Wreckfest's Switch port impresses - even against PS5 and Xbox Series X We investigate every console version of this exceptional destruction derby game. June 30, 2022 Oliver Mackenzie 22 comments
Face-off Digital Foundry | Resident Evil 2/3 Remake: PlayStation 5 and Xbox Series upgrades tested UPDATE: Resident Evil 7's patch added to the analysis. June 21, 2022 Oliver Mackenzie 52 comments
Face-off Digital Foundry | Does The Last of Us Part 1 on PS5 use the TLOU2 engine? Digital Foundry investigates. June 14, 2022 Oliver Mackenzie 100 comments
Face-off Digital Foundry | Steam Deck vs Xbox Series S - how future-proof is the Valve handheld? Testing the Deck against the baseline for next-gen games development. June 10, 2022 Oliver Mackenzie 46 comments
Feature Digital Foundry | Sniper Elite 5 tech analysis: Rebellion's in-house Asura engine continues to impress PS5 and Xbox Series X/S versions tested. June 1, 2022 Oliver Mackenzie 21 comments
Face-off Digital Foundry | Does the original Xbox One still have what it takes to run modern cross-gen games? Xbox One S struggles - so where does that leave the original, slower model? May 25, 2022 Oliver Mackenzie 41 comments
Face-off Digital Foundry | Trek to Yomi: stunning aesthetics but performance falls short PS5 and Xbox Series consoles tested. May 18, 2022 Oliver Mackenzie 19 comments
Feature Digital Foundry | Has Rockstar finally fixed GTA Definitive Edition? Genuine improvements since launch, but... May 12, 2022 Oliver Mackenzie 26 comments
Face-off Digital Foundry | Lego Builder's Journey: the ray tracing showcase hits PS5 How does the latest console version compare to Xbox and PC? April 29, 2022 Oliver Mackenzie 15 comments
Face-off Digital Foundry | The Ascent hits PlayStation 5 - and it's as beautiful as ever Last-gen and current-gen versions tested. April 12, 2022 Oliver Mackenzie 17 comments
Face-off Digital Foundry | Stranger in Paradise: Final Fantasy Origin - technically dated with sub-par performance And an unforgivably cut-back Series S version. April 7, 2022 Oliver Mackenzie 14 comments
Face-off Digital Foundry | Assassin's Creed Ezio Collection on Nintendo Switch isn't a bad port - but it could have been better AC2, Brotherhood and Revelations tested. March 15, 2022 Oliver Mackenzie 10 comments