Face-off Digital Foundry | Lego City Undercover on Switch holds up well against PS4 Significantly revamped over Wii U, with higher resolution than Xbox One. April 14, 2017 David Bierton 100 comments
Face-off Digital Foundry | Why PC is the best place to play Mass Effect Andromeda Full multi-platform comparison, including a PS4 Pro vs PC 4K face-off. April 1, 2017 David Bierton 114 comments
Feature Digital Foundry | Performance Analysis: Mass Effect Andromeda Digital Foundry's initial tests on PS4 and Xbox One versions of the game. March 18, 2017 David Bierton 71 comments
Face-off Digital Foundry | I am Setsuna on Switch is a visual match for PS4 1080p on both, with frame-rate the only tangible difference. March 14, 2017 David Bierton 48 comments
Face-off Digital Foundry | Face-Off: For Honor Great on console, but the 60fps PC experience is a cut above. Feb. 18, 2017 David Bierton 64 comments
Face-off Digital Foundry | Resident Evil 7 at 4K: does resolution really matter? The PC ultra HD experience takes on PS4 Pro's 1260p image. Feb. 3, 2017 David Bierton 115 comments
Face-off Digital Foundry | Face-Off: Resident Evil 7 1080p60 locked with VR support - PlayStation offers the complete package. Jan. 27, 2017 David Bierton 111 comments
Review Digital Foundry | Samsung KS7000 4K TV review The best gaming 4K HDR display under ?1000. Dec. 12, 2016 David Bierton 61 comments
Review Digital Foundry | Samsung KU6400 4K TV review A feature-packed display for PS4 Pro and PC gaming, starting from ?479 - but what's the catch? Nov. 24, 2016 David Bierton 76 comments
Review Digital Foundry | Panasonic DX750 ultra HD 4K TV review Excellent 4K picture quality and HDR performance for PS4 Pro and Xbox One S. Nov. 24, 2016 David Bierton 85 comments
Face-off Digital Foundry | Skyrim on PS4 Pro runs at native 4K - but there's a catch The standard PS4 version has smoother performance overall. Nov. 10, 2016 David Bierton 125 comments
Face-off Digital Foundry | Face-Off: Skyrim Special Edition PS4 and Xbox One take on the maxed out PC experience. Nov. 5, 2016 David Bierton 86 comments
Face-off Digital Foundry | Face-Off: Battlefield 1 Battle royale. Oct. 29, 2016 David Bierton 83 comments
Feature Digital Foundry | Digital Foundry vs Call of Duty: Modern Warfare Remastered Not so much a remaster - more a full-on remake. Oct. 13, 2016 David Bierton 42 comments
Face-off Digital Foundry | Face-Off: F1 2016 Can Codemasters' second-gen F1 title improve visuals and boost frame-rate? Aug. 26, 2016 David Bierton 28 comments
Face-off Digital Foundry | Face-Off: Marvel Ultimate Alliance 1/2 Are these new ports really as bad as the reports say they are? Aug. 3, 2016 David Bierton 16 comments
Face-off Digital Foundry | Face-Off: Carmageddon: Max Damage Crash and burn? July 18, 2016 David Bierton 22 comments
Review Digital Foundry | Tritton Katana HD wireless headset review Uncompressed 7.1 audio over HDMI finally hits gaming headsets. Is the upgrade worthwhile? July 10, 2016 David Bierton 44 comments
Feature Digital Foundry | Digital Foundry: Hands-on with Resident Evil 7: Beginning Hour PT virus. July 8, 2016 David Bierton 22 comments
Face-off Digital Foundry | Face-Off: Resident Evil 5 Remastered Capcom's new PS4 and Xbox One versions take on the original PC and Xbox 360 releases. July 2, 2016 David Bierton 41 comments
Face-off Digital Foundry | Face-Off: Umbrella Corps PC takes point over a compromised PS4 release. June 25, 2016 David Bierton 9 comments
Feature Digital Foundry | HDR: What does it mean for games and movies? Display technology is evolving - but what improvements does high dynamic range actually deliver? June 21, 2016 David Bierton 154 comments
Face-off Digital Foundry | Face-Off: Mirror's Edge Catalyst Keep the faith. June 11, 2016 David Bierton 21 comments
Feature Digital Foundry | Performance Analysis: Mirror's Edge Catalyst Final console code sees substantial improvements over the beta. June 9, 2016 David Bierton 59 comments
Feature Digital Foundry | Digital Foundry vs Fallout 4 mods on Xbox One The best graphical enhancements tested. June 7, 2016 David Bierton 13 comments